Mushroom Kingdom II: Difference between revisions
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*Not counting {{SSBM|Battlefield}} and {{SSBM|Final Destination}} (which are the stages that {{SSBM|Falco}}, {{SSBM|Ganondorf}}, and {{SSBM|Mewtwo}} use for unlocking battles), Mushroom Kingdom II is one of the two unlockable stages which take place while unlocking an unlockable character. The other is [[Flat Zone]]. {{SSBM|Luigi}} uses this stage for his unlocking battle, while {{SSBM|Mr. Game & Watch}} uses [[Flat Zone]] for his. | |||
*When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s. | *When using [[End of Day]] on this stage in ''Ultimate'', the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the [[Red Bulborb]]s. | ||
*This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]]. | *This is one of the five stages in the ''Super Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds (20 seconds in ''Melee'') and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSB)]], [[Mushroom Kingdom (SSBM)]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II'') and [[Moray Towers]]. |
Revision as of 16:36, May 28, 2022
Super Mario Bros. 2 Mushroom Kingdom II | |
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{{{content1}}}
{{{content2}}} Mushroom Kingdom II across the series. | |
Universe | Mario |
Appears in | Melee Ultimate |
Availability | Unlockable (Melee) Starter (Ultimate) |
Unlock criteria | Obtain the Birdo trophy. |
Crate type | Normal |
Maximum players | 4 (Melee) 8 (Ultimate) |
Article on Super Mario Wiki | Subcon |
- "Subcon" redirects here. For the game that Subcon originally appeared in, see Super Mario Bros. 2.
Mushroom Kingdom II (いにしえの王国II, Ancient Kingdom II) is an unlockable stage in Super Smash Bros. Melee and a starter stage in Super Smash Bros. Ultimate; in Ultimate, its Japanese name has been changed to いにしえの王国 USA (Ancient Kingdom USA), to better reflect the Japanese title of Super Mario Bros. 2, Super Mario USA.
In Melee, Luigi is fought here for his unlocking battle, even if this stage itself is not unlocked yet. However, if the player has not yet obtained the Birdo trophy, they do not unlock the stage. In All-Star mode, this is where the player faces Dr. Mario and any of his teammates.
Stage overview
The stage has three hard platforms, all of which reach the bottom blast line: two at the sides, and a lower one in the middle (which is actually made up of two pieces of ground connected by a log).
Logs continuously come down from the waterfall in the background, acting as temporary platforms that quickly fall down into the two pits on the sides of the center platform. These logs are completely solid and cannot be passed through so getting caught beneath one once it has entered either pit is a guaranteed KO.
Occasionally, Birdo appears from either side of the screen and shoots eggs, either one or three. These eggs can be attacked, knocking them off, or caught aerially: if thrown at an opponent they deal massive damage and knockback, up to 28%. After being caught and thrown the eggs can be broken, and sometimes contain items. Birdo is susceptible to attacks, and if damaged enough she retreats, or can even be knocked off the stage. Sometimes Pidgits will fly erratically over the middle part on a carpet, which can be jumped on.
Oddly, in Melee, Star KO'd characters will fade before turning into a star. Star KOs cannot occur at all in Ultimate, as with most other stages with 2D backdrops.
Ω form and Battlefield form
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are set in the air in front of a waterfall, and the main platform is based on the grassy soil of the regular form. The main platform also does not extend below the blast line and is resized and reshaped to match Final Destination. Walk-offs are removed and Birdos, Pidgits, and logs do not interfere with the stage. The design of the three soft platforms of the Battlefield form are based on logs of the regular form.
Hazards Off
With stage hazards off, Birdo and Pidgits do not appear at all.
Origin
Contrary to what its name suggests, this stage is not derived from any version of the Mushroom Kingdom; it originates from Super Mario Bros. 2's World 1, which takes place in the land of Subcon. The graphical style is based on the SNES port of Super Mario Bros. 2 included in Super Mario All-Stars (especially in Ultimate, where the actual graphics are used), rather than the original NES version.
Waterfalls are a common element in World 1 of Super Mario Bros. 2, and often have logs coming down from them that can be used as temporary platforms.
Pidgits are small bird enemies that ride on flying magic carpets in Super Mario Bros. 2, debuting in World 1-2. When they are defeated, their carpets can be ridden and controlled by the player, though these vanish after a short while.
Also in Super Mario Bros. 2 are Birdos, which are recurring mid-bosses that are fought in most levels. The pink ones attack by solely shooting eggs, which can be picked up and thrown to defeat them.
Tournament legality
For several reasons, this stage is banned in competitive play. The stage is commonly seen as too small to hold a proper competitive battle on, and Birdo's appearances are random and overly disruptive to the matches. The walk-off blast lines can additionally result in quick, easy KOs, and the lack of a proper "central" platform serves as a hindrance, particularly in doubles matches.
Gallery
Names in other languages
Trivia
- Not counting Battlefield and Final Destination (which are the stages that Falco, Ganondorf, and Mewtwo use for unlocking battles), Mushroom Kingdom II is one of the two unlockable stages which take place while unlocking an unlockable character. The other is Flat Zone. Luigi uses this stage for his unlocking battle, while Mr. Game & Watch uses Flat Zone for his.
- When using End of Day on this stage in Ultimate, the camera pans unusually high upward, revealing the edge of the skybox, and making it virtually impossible to jump out of the range of the Red Bulborbs.
- This is one of the five stages in the Super Smash Bros. series to change music when the timer reaches 30 seconds (20 seconds in Melee) and during Sudden Death, the others are Mushroom Kingdom (SSB), Mushroom Kingdom (SSBM), Suzaku Castle (if the music played is any type of one of the sixteen playable characters in Street Fighter II and Super Street Fighter II) and Moray Towers.
- Mushroom Kingdom II is the only one of these stages where the music used for this Easter egg is not set as the default track.
- Mushroom Kingdom II and Mushroom Kingdom are the only two stages in Melee to share an alternate music track: Dr. Mario. They are also the only two stages in Melee to lack a stage prefix.
- When a new file is started in Melee, the player automatically receives one random trophy among those immediately obtainable in the lottery. Since the Birdo trophy is one of them, it is possible for the Mushroom Kingdom II stage to be immediately unlocked upon starting a new file, with the corresponding unlock message being received right when the game starts up.
- The Moon cannot be summoned from an Assist Trophy on this stage. Additionally, Lunala cannot be summoned from a Poké Ball.
- Color TV-Game 15 and Abra can only be summoned on the Battlefield and Omega forms of this stage.
Stages in Super Smash Bros. Melee | |
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Starter stages | Brinstar · Corneria · Fountain of Dreams · Great Bay · Green Greens · Icicle Mountain · Jungle Japes · Kongo Jungle · Mushroom Kingdom · Mute City · Onett · Pokémon Stadium · Princess Peach's Castle · Rainbow Cruise · Temple · Venom · Yoshi's Island · Yoshi's Story |
Unlockable stages | Battlefield · Big Blue · Brinstar Depths · Final Destination · Flat Zone · Fourside · Mushroom Kingdom II · Poké Floats |
Unlockable Past Stages | Dream Land · Kongo Jungle · Yoshi's Island |