Banjo & Kazooie (SSBU)/Up smash: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|37}} | {{HitboxTableTitle|Hit 1|37}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits|37}} | {{HitboxTableTitle|Multihits|37}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 52: | Line 50: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
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|slvl=S | |slvl=S | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
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|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Final hit|37}} | {{HitboxTableTitle|Final hit|37}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
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Revision as of 16:23, January 27, 2022
Overview
A grounded, vertically inverted version of Banjo-Tooie's Bill Drill. Hits multiple times and is powerful enough to KO at around 110%. It comes out decently fast (frame 9) and can act as a decent anti-air, though it has a very high ending lag and mediocre horizontal range. Generally a consistent followup after down throw at high percents.
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Hit 1 | 9-10 |
Multihits | 13-25 |
Final hit | 26-27 |
Interruptible | 66 |
Animation length | 92 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|