Banjo & Kazooie (SSBU)/Up tilt
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Overview[edit]
Kazooie props Banjo up in order for him to perform a stretch kick. It is somewhat slow on startup for a tilt attack (11 frames), but it has impressive knockback, being able to KO grounded opponents under 150%. The move also has a fairly large hitbox above Banjo, which makes it effective as both an anti-air and as a followup from down throw for a KO confirm. Despite its respectable power, it has fairly low ending lag; when combined with its vertical launch angle, this can allow it to set up juggles. However, it has a very short horizontal range, making it difficult to hit grounded opponents who aren't directly touching the duo. Unlike their other attacks, Kazooie possesses a hurtbox during this move.
Update History[edit]
It has more knockback scaling (114 → 119).
Hitboxes[edit]
Timing[edit]
Kazooie Hurtboxes | 1-24 |
---|---|
Hitboxes | 11-14 |
Interruptible | 32 |
Animation length | 62 |
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Kazooie | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Interruptible |
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