Banjo & Kazooie (SSBU)/Dash attack
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Overview[edit]
Banjo performs the Forward Roll from Banjo-Kazooie, resembling Donkey Kong's dash attack. Hits on frame 9 and sends the duo a respectable distance, allowing it to punish distant attacks. However, it is equally punishable on shield. The clean hit deals strong vertical knockback at a slight diagonal angle, KOing Mario at 152% on Final Destination, while the late hit has some combo potential at low to mid percentages.
Hitboxes[edit]
Timing[edit]
Clean hit | 9-12 |
---|---|
Late hit | 13-20 |
Interruptible | 37 |
Animation length | 65 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|