Kazuya (SSBU): Difference between revisions
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!colspan="2"|[[/Forward crouch attack|Forward crouch attack]] | !colspan="2"|[[/Forward crouch attack|Forward crouch attack]] | ||
|Tombstone Crusher||...%||Gets on his back and kicks from the floor. Has a long period of | |Tombstone Crusher||...%||Gets on his back and kicks from the floor. Has a long period of intangibility. | ||
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!colspan="2"|[[/Back crouch attack|Back crouch attack]] | !colspan="2"|[[/Back crouch attack|Back crouch attack]] | ||
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!colspan="2"|[[/Uncrouching attack|Uncrouching attack]] | !colspan="2"|[[/Uncrouching attack|Uncrouching attack]] | ||
|Demon God Fist||...%||An electrified punch that | |Demon God Fist||...%||An electrified punch that crumples opponents. | ||
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!colspan="2"|[[/Dash attack|Dash attack]] | !colspan="2"|[[/Dash attack|Dash attack]] | ||
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!colspan="2"|[[/Forward smash|Forward smash]] | !colspan="2"|[[/Forward smash|Forward smash]] | ||
|Glorious Demon God Fist||{{ChargedSmashDmgSSBU|26}} (sweetspot), {{ChargedSmashDmgSSBU|23}} (sourspot)||In his devil form, lunges forward with a straight punch. Hitting at the tip of the fist causes a Special Zoom. | |Glorious Demon God Fist||{{ChargedSmashDmgSSBU|26}} (sweetspot), {{ChargedSmashDmgSSBU|23}} (sourspot)||In his devil form, lunges forward with a straight punch. Hitting at the tip of the fist deals more damage and causes a Special Zoom. | ||
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!colspan="2"|[[/Up smash|Up smash]] | !colspan="2"|[[/Up smash|Up smash]] | ||
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!colspan=2|[[/Command input/Command input 1|Command input 1]] | !colspan=2|[[/Command input/Command input 1|Command input 1]] | ||
|[[Wind God Fist]]||...%||Dashes forward and does an electrified hook. Done by pressing A after Crouch Dash. If the direction and the button are pressed at the same time, it will become Electric Wind God Fist, inflicting | |[[Wind God Fist]]||...%||Dashes forward and does an electrified hook. Done by pressing A after Crouch Dash. If the direction and the button are pressed at the same time, it will become Electric Wind God Fist, inflicting Paralysis to the opponent. | ||
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!colspan=2|[[/Command input/Command input 2|Command input 2]] | !colspan=2|[[/Command input/Command input 2|Command input 2]] |
Revision as of 05:04, June 30, 2021
Kazuya in Super Smash Bros. Ultimate | |
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{{{content1}}}
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Universe | Tekken |
Availability | Downloadable |
Final Smash | Final Blaster |
“ | Kazuya GETS READY FOR THE NEXT BATTLE | ” |
—Introduction tagline |
Kazuya (カズヤ, Kazuya) is a playable character in Super Smash Bros. Ultimate. He was officially announced at the E3 Nintendo Direct on June 15th, 2021 as the fifth downloadable character from Fighters Pass Vol. 2 and was released on June 29th, 2021 (June 30th, 2021 in Europe and Asia) as part of Challenger Pack 10. Kazuya is the second playable character from Bandai Namco after Pac-Man and is classified as Fighter #81.
Masanori Shinohara, Kazuya's voice actor since Tekken 4, reprises his role in Ultimate in all regions of the game.
Moveset
- Rage: Kazuya will be surrounded by a red aura after reaching 100% damage or 25% of his total health in stamina mode. In his home series, the rage effect increases the damage output of his moves, which is emulated with a 1.1x multiplier in SSBU. There's no time limit on the Rage states, meaning that it won't run out on Kazuya, although it will end if Kazuya takes more than a certain amount of damage. Furthermore, if Kazuya uses Rage Drive and it misses, the Rage state will end quicker.
- Tough Body: Kazuya has a form of universal knockback resistance similar to Bowser's Tough Guy
- Several moves, including his special moves, smash attacks, and up-throw briefly turn him into Devil Kazuya. While the transformation itself is purely aesthetic, it indicates the attack is particularly strong. A majority of these moves also activate activate Special Zoom under certain conditions.
- When throwing an opponent in a 1v1, the camera briefly shifts to a unique angle similar to the Tekken equivalent.
- Kazuya utilizes unique visual effects from his series and, like Ryu, Ken, and Terry, utilizes unique hit sound effects derived from Tekken 6 onward.
- Also like Ryu, Ken, and Terry, Kazuya automatically turns to face the opponent in 1v1 matches.
- However, Kazuya is unique in that he does not always face the camera. This aspect comes from Tekken, where Kazuya is in and orthodox stance regardless of camera placement.
Name | Damage | Description | ||
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Neutral attack | Flash Punch Combo / 10-Hit Combo | ...% | Two quick punches from his left hand followed by a stronger punch from his right hand. If the move is tapped or held, he will do a series of 10 hits: two left-hand punches, a right-hand punch, a backhand strike, a left up kick, a right axe kick, a right low sweeping kick, a left low kick, a right electric punch, and a bursting uppercut. The last hit is unblockable. | |
...% | ||||
...% (combo), ...% (last) | ||||
...% | ||||
...% | ||||
...% | ||||
...% | ||||
...% | ||||
...% | ||||
...% | ||||
Forward tilt | Oni Front Kick | 14.5% | A short kick in front of him that results in a burst. | |
Back tilt | Flash Tornado | 15% | A tornado kick, similar to Ryu's held neutral attack. | |
Up tilt | Twin Pistons | 6% (hit 1), 10%, (hit 2) | Two small uppercuts, with his left hand making a weak strike followed by his right hand making a slightly stronger strike. As with other natural combos, each hit is used with another button press. | |
...% | ||||
Down tilt | Nejiri Uraken | 15% | Spins, kneels, and strikes with his fist from underneath, creating a small burst. | |
Up-forward tilt | Roundhouse to Triple Spin Kicks | ...% | Does a roundhouse kick, followed by three spinning kicks, with the last kick striking at a high angle. As with other natural combos, each hit is used with another button press. | |
...% | ||||
...% | ||||
...% | ||||
Down-forward tilt | Tsunami Kick | ...% | A high kick followed by an axe kick, similar to Ken's Inazuma Kick. | |
...% | ||||
Down-back tilt | Stature Smash | ...% | A low-angled kick in front of him. Always trips the opponent. | |
Up-back tilt | Jump Side Kick | ...% | Quickly jumps and does a side kick high in the air. | |
Crouch attack | Crouch Jab | ...% | A punch while ducking. Similar to other neutral attacks in the game, except being a bit slower. | |
Forward crouch attack | Tombstone Crusher | ...% | Gets on his back and kicks from the floor. Has a long period of intangibility. | |
Back crouch attack | Crouch Spin Kick | ...% | A rotating kick from below. | |
Uncrouching attack | Demon God Fist | ...% | An electrified punch that crumples opponents. | |
Dash attack | Leaping Sidekick | ...% | Leaps forward and kicks in front of him. | |
Double dash attack | Left Splits Kick | ...% | Moves forward before stretching his left leg upwards, swinging it downwards immediately after. Capable of reflecting projectiles. Used by dashing twice in the same direction in quick succession. | |
Forward smash | Glorious Demon God Fist | 26% (sweetspot), 23% (sourspot) | In his devil form, lunges forward with a straight punch. Hitting at the tip of the fist deals more damage and causes a Special Zoom. | |
Up smash | Devil Twister | 19% (clean hit), 15% (late hit) | In his devil form, performs an uppercut. | |
Down smash | Lion Slayer | ...% | In his devil form, performs a knifehand strike that can meteor smash opponents. | |
Neutral aerial | Jumping Knuckle | ...% | Strikes diagonally downward while in the air, and can meteor smash, much like Ryu, Ken, and Terry's down aerials. | |
Forward aerial | Searing Edge | 13% (clean hit), 10% (late hit) | An aerial side kick. | |
Back aerial | Jumping Sobat | ...% | An aerial kick from behind him. | |
Up aerial | Rising Toe Kick | ...% | A high upwards kick. | |
Down aerial | Demon Scissors | ...% | From the air, performs a somersault before swinging his leg downward, landing on his back. | |
Grab | — | Reaches out with both hands. | ||
Pummel | Sternum Smash | 3.4% | Punches the opponent’s sternum while grabbing the opponent. | |
Forward throw | Double Face Kick | 5% (hits 1-2), 2% (throw) | During a grab, kicks the opponent in the face before striking them with his heel, throwing them in the process. | |
Back throw | Steel Pedal Drop | 14% | Grabs his opponent by the leg and slams them on the floor behind him. | |
Up throw | Air Inferno | 2% (throw), 10% (beam) | Throws the opponent upwards, then transforms into his demon form and shoots a beam diagonally upwards at them. | |
Down throw | Stonehead | 7% (hit 1), 1% (throw) | A headbutt. | |
Command input throw | Gates of Hell | 10% (hit 1), 13% (hit 2), 1% (throw) | Bends the opponent's back, then kicks them away. Done by inputting ↘ ↓ ↘ before pressing the Grab button. Based on Kazuya's command grab from Tekken 5 onwards. | |
Floor attack (front) | 7% | (desc) | ||
Floor attack (back) | ...% | (desc) | ||
Floor attack (trip) | ...% | (desc) | ||
Edge attack | ...% | (desc) | ||
Neutral special | Devil Blaster | ...% | In his devil form, unleashes a laser blast from his forehead, similar to Robo Beam. Covers a long distance. He can also aim it up or down, even in the air. | |
Side special | Devil Fist | ...% | In his devil form, performs a straight lunge that travels through the opponent. If close, he will cause the opponent to crumble. | |
Up special | Devil Wings | ...% | In his devil form, Kazuya flies straight up. He can move forward or back while doing so. | |
Down special | Heaven's Door | ...% | A grabbing attack where Kazuya flies into the air in his devil form with the opponent before diving and slamming them into the ground. If the Rage mechanic is activated, it becomes a Rage Drive, which will cause a Special Zoom effect and deal more damage. | |
Command input | Crouch Dash | — | A dash while crouching. During this, Kazuya has invincibility on his upper body, allowing him to dodge attacks such as Ryu and Ken's Hadoken. It can be done by doing the → ↓ ↘ motion, like in his home series. | |
Command input 1 | Wind God Fist | ...% | Dashes forward and does an electrified hook. Done by pressing A after Crouch Dash. If the direction and the button are pressed at the same time, it will become Electric Wind God Fist, inflicting Paralysis to the opponent. | |
Command input 2 | Dragon Uppercut | ...% | An electrified jumping uppercut with his left hand. Done by holding A after Crouch Dash. If Rage is active, connecting with the move will trigger the Rage Drive instead. | |
Command input 3 | Spinning Demon to Left Hook | ...% | Does a low sweeping kick followed by a hook from his left hand. During the move, he can dodge the enemy's projectile. Done by pressing B after Crouch Dash. | |
Final Smash | Final Blaster | ...% | In his devil form, Kazuya uses Devil Blaster to attack the opponent. If done, he will say ここが貴様の墓場だ! ("This will be your burial ground!"), and shoot out multiple lasers from his chest and wings that strike opponents while in a volcanic landscape. It is based on a variation of his Rage Art exclusive to Tekken 7's story mode that Kazuya uses in his final battle against Heihachi Mishima. |
Taunts
- Up Taunt: Crosses his arms and grins.
- Side Taunt: Demon's Wrath. Starts with a high-angled kick with his left leg, followed by a quick straight punch from his left fist, then a low-angled kick from his right leg, followed by a short punch in front of him with his left fist that launches the opponent. It is the strongest taunt attack in the game. Demon's Wrath is a move used by Kazuya since Tekken 4.
- Down Taunt: Transforms into his devil form and roars while spreading his arms and wings out before transforming back to his normal form.
Idle Poses
- Enters a stance with one arm pointed towards the ground, and the other one curled to the side of his midsection.
- Briefly waves his hands in circular motions in front of himself.
Victory poses
Uniquely, Kazuya is the first fighter in Smash history to not have a victory theme. Instead, his victory screens feature the announcer from Tekken 7 (voiced by Josh Keller) saying "Kazuya Mishima wins", rather than the Smash announcer (Xander Mobus).
- Flying kicks in, then punches towards the screen in his devil form, before transforming back to normal while holding the punching pose. Based on one of his victory screens in Tekken 5: Dark Resurrection onwards.
- Performs two roundhouse kicks, then stomps his foot on the floor while turning into his devil form. He then reverts to normal before holding a fighting stance. Based on one of his victory screens in Tekken 5 and Tekken 6.
- Crosses his arms, then looks off to the side. Based on one of his victory screens in the original Tekken.
Classic Mode: Fighting Fists with Fists
Kazuya's route features opponents that fight with their fists, referencing his own fighting style and how Tekken in Japanese literally translates to "Iron Fist". Fitting his home series, most of his rounds are Stamina matches.
Round | Opponent | Stage | Music | Notes |
---|---|---|---|---|
1 | Ryu | Mishima Dojo | Dojo (Japanese-Style Mix) | Stamina battle. 100 HP. Could reference Street Fighter X Tekken. |
2 | Captain Falcon | Port Town Aero Dive (Ω form | Bit Crusher | Stamina battle. 100 HP. |
3 | Little Mac | Boxing Ring | Dist Thins Out | Stamina battle. 100 HP. |
4 | Donkey Kong and King K. Rool | Gaur Plain (Ω form) | Yodeling in Meadow Hill | Stamina battle. Player: 100 HP. CPUs: 70 HP. |
5 | Lucario | Spear Pillar | Moonlit Wilderness | Stamina battle. 100 HP. Could reference Pokkén Tournament, a crossover game between Pokémon and Tekken. |
6 | Mii Brawler (x6) | Fourside (Ω form) | Karma | Horde Battle. The Mii Brawlers wear the Bionic Helmet and Bionic Armor. |
Bonus Stage | ||||
Final | Kazuya, then Metal Kazuya | Castle Siege (Underground) | Desperate Struggle | If the player uses Kazuya's default costume, the first opponent will use the red costume instead. |
Credits roll after completing Classic Mode. Completing it as Kazuya has Kazuya Mishima, Devil Kazuya accompany the credits.
Role in World of Light
Due to his status as downloadable content, Kazuya does not have a legitimate role in World of Light. Instead, he is unlocked for use in the mode after freeing 10 fighters from Galeem's control. If loading an existing save file that meets this condition prior to downloading Kazuya, he is immediately unlocked.
Spirit
Kazuya's fighter spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 300 coins. Unlocking Kazuya in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. It only uses his Ultimate artwork, making him the only DLC fighter with this distinction.
Kazuya's coat outfit also has a Fighter Spirit of its own, available through the shop. Unlike his default outfit, his coat fighter spirit also uses artwork from Tekken 7.
- SSBU spirit Kazuya. Mishima (Coat).png
1,475. Kazuya Mishima (Coat)
In Spirit battles
As the main opponent
Spirit | Battle parameters | Inspiration | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | Character |
1,477 | Jin Kazama | Tekken Series | •Kazuya ×2 (100 HP) | 9,400 | Castle Siege (Underground Cavern) | N/A | •Stamina battle •Reinforcements will appear after an enemy is KO'd |
Jin Kazama |
Alternate costumes
Reveal trailer
Gallery
Kazuya on Mishima Dojo.
Devil Kazuya fighting Little Mac on Boxing Ring.
Devil Kazuya attacking Mario on Prism Tower.
Kazuya with Sephiroth on Northern Cave.
Kazuya fighting Ganondorf on Mishima Dojo.
Kazuya with Mario on Mishima Dojo.
- KazuyaTW.3.jpg
Kazuya fighting Terry and Ryu.
Trivia
- Kazuya's internal codename is "demon".
- Kazuya's reveal trailer contains multiple references to the Tekken franchise:
- Kazuya's repeated act of tossing other fighters into a volcano during his reveal trailer is a reference to Heihachi Mishima doing the same thing throughout the Tekken franchise, as well as Kazuya tossing Heihachi off a cliff in his endings in Tekken 1 and Tekken 7.
- The segment with him and King K. Rool about to punch each other on Boxing Ring is a reference to the Bandai Namco logo animation in Tekken 7, with K. Rool replacing Jin Kazama, and the Super Smash Bros. symbol replacing the Bandai Namco logo.
- Kazuya can be seen fighting Ken and using his Crouch Dash to slip under one of his Hadoukens before retaliating with a Dragon Uppercut. This is a reference to a trailer for Street Fighter x Tekken where he and Nina fight Ryu and Ken.
- Before his Final Smash is shown, he is shown slamming Incineroar into the ground. Incineroar is a stand-in for Heihachi, as both characters shared the same late-Japanese voice actor and Heihachi's Gi bears a tiger emblem.
- The two initial gameplay scenes of the reveal trailer as well as the beginning of Kazuya's gameplay demonstration feature unique pannings of the camera, which are similarly done before a round in the Tekken series.
- According to Sakurai, Kazuya's inclusion was difficult due to how different Tekken's gameplay was from Smash Bros.,[1] and wanting to capture the essence of Tekken in Smash. This reflects previous comments he made about Heihachi Mishima, which he turned down in Smash 4 due to similar reasons.
- Additionally, Sakurai has claimed Kazuya was chosen over Heihachi due to the Devil Gene factor allowing Sakurai the perfect opportunity to make special moves revolving around Devil Kazuya, leaving standard attacks to normal Kazuya.
- The splash art for Kazuya is the second that uses a font other than DF Gothic Japanese, the first being that of Piranha Plant. This does not apply to the splash art used in the Japanese trailer, which uses the DF Gothic Japanese font with the usual "Joins the battle!" tagline.
- The 3D text for his "Gets ready for the next battle" tagline is taken from Tekken 7 's battle loading screen, albeit with "Get" replaced with "Gets" to be grammatically correct.
- Kazuya is the third fighter in Ultimate to speak Japanese in all regions. However, unlike Cloud and Sephiroth, whose Japanese speaking is because of union issues with their English voice actors, Kazuya's Japanese speaking is in line with his home series, as all characters in the Tekken franchise (outside of a few spin-offs and crossovers like animated Tekken movies, and particularly Street Fighter x Tekken) are only voiced in their native language (Japanese in Kazuya's case).
- Kazuya was released on the same day (June 29) exactly one year after Min Min was released. Like Min Min, Kazuya also originates from a fighting game series where all characters are voiced in their native languages.
- Kazuya’s appearance in Ultimate marks the second time he is playable in a 2.5D fighting game, with the first being Street Fighter X Tekken.
- For unknown reasons, the European versions of the Super Smash Bros. website say "Super Smash Bros. Ultimate x Kazuya" instead of Tekken in his newcomer banner. Likewise, the website was updated to remove the series names and logos for all characters in the "Sort by Series" section. However, the European video presentations still show the Tekken name and logo.
- This is similar to how in the US broadcasts of Nintendo Directs, some M-rated games had their name replaced with a character's name, usually the protagonist or a prominent character.
- Kazuya's name is written in kanji for the Tekken series, but in the Japanese version for Ultimate, it is spelled out in katakana.
- Kazuya's artwork pose on the "Everyone is Here!" banner is similar to his pose in artwork for Tekken 6.
- It appears that some of Kazuya's animations are pulled straight from Tekken 7, such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.[2]
- Kazuya is the fourth character whose render on the official Ultimate website does not cast a shadow. The others are Bowser Jr., Banjo & Kazooie, and Pyra/Mythra.
- Kazuya is the only playable character without a universal 3-frame jumpsquat, with it being 7 frames.
References
Tekken universe | |
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Fighter | Kazuya (SSBU) |
Stage | Mishima Dojo |
Other | Heihachi Mishima |
Spirits | Spirits |
Music | Ultimate |