Banjo & Kazooie (SSBU)/Back aerial: Difference between revisions
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Serpent King (talk | contribs) m (Serpent King moved page Kazooie (SSBU)/Back aerial to Banjo & Kazooie (SSBU)/Back aerial over redirect: AFD Cleanup) |
(→Hitboxes: 12.0.0) |
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|id=0 | |id=0 | ||
|damage=4.8% | |damage=4.8% | ||
|angle= | |angle=41 | ||
|bk=48 | |bk=48 | ||
|ks= | |ks=136 | ||
|fkv=0 | |fkv=0 | ||
|r=4.8 | |r=4.8 | ||
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|id=1 | |id=1 | ||
|damage=4.8% | |damage=4.8% | ||
|angle= | |angle=41 | ||
|bk=48 | |bk=48 | ||
|ks= | |ks=136 | ||
|fkv=0 | |fkv=0 | ||
|r=5.8 | |r=5.8 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== |
Revision as of 02:48, June 30, 2021
Overview
The name of this move is Air Rat-a-Tat Rap. It is similar to their neutral attack Kazooie's Rat-a-Tat Rap. The first hit comes out on frame 8. It has a good overall range and startup, making it a reliable aerial for edgeguarding. The first two hits use the autolink angle; however, it has extremely high landing lag (18 frames), making combos from the first two hits read-dependent. Can auto-cancel from a short hop.
Hitboxes
Timing
Attack
Initial autocancel | 1-7 |
---|---|
Hits 1-2 | 8-9, 12-13 |
Hit 3 | 16-17 |
Ending autocancel | 37- |
Interruptible | 44 |
Animation length | 55 |
Landing lag
Interruptible | 19 |
---|---|
Animation length | 44 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|