Super Smash Bros. Ultimate

Banjo & Kazooie (SSBU)/Up special: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:Banjo&KazooieShockSpringJump.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's up special, Shock Spring Jump.]]
[[File:Banjo&KazooieShockSpringJump.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's up special, Shock Spring Jump.]]
{{competitive expertise}}
 
==Overview==
==Overview==
This move is called '''Shock Spring Jump'''. Banjo & Kazooie spawn a Shock Spring Pad beneath them to propel themselves upward. The longer the special button is held, the more height they gain. Slows the duo's descent upon starting up if used in the air. Midair jumps and air dodges are still usable, as the duo are not rendered [[helpless]]. In the air, the pad itself acts as a [[projectile]] after its use like [[Spring Jump]]'s spring, which can gimp [[Recovery|recoveries]]; unlike that move, however, a grounded Shock Spring Pad cannot be reused by opponents or the duo.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}

Revision as of 17:54, January 12, 2021

Hitbox visualization showing Banjo & Kazooie's up special, Shock Spring Jump.

Overview

This move is called Shock Spring Jump. Banjo & Kazooie spawn a Shock Spring Pad beneath them to propel themselves upward. The longer the special button is held, the more height they gain. Slows the duo's descent upon starting up if used in the air. Midair jumps and air dodges are still usable, as the duo are not rendered helpless. In the air, the pad itself acts as a projectile after its use like Spring Jump's spring, which can gimp recoveries; unlike that move, however, a grounded Shock Spring Pad cannot be reused by opponents or the duo.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0 AngleIcon46.png Standard 40 70 0 HitboxTableIcon(False).png 2.0 top 0.0 2.2 3.2 to -3.2 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) Weapon (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png