List of tips (SSBU): Difference between revisions

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*'''[[Dede-Rush|Dede-rush]] (Final Smash)''' – Stuck in a cage match, an opponent is subjected to Dedede Missiles and then a powerful Hammer attack. It's an over-the-top Final Smash that launches the opponent as well as the chain-link cage.
*'''[[Dede-Rush|Dede-rush]] (Final Smash)''' – Stuck in a cage match, an opponent is subjected to Dedede Missiles and then a powerful Hammer attack. It's an over-the-top Final Smash that launches the opponent as well as the chain-link cage.
*'''Rolling (Down Tilt Attack)''' – He can attack while prone by cartwheeling forward. This lets him attack while moving, like a dash attack.
*'''Rolling (Down Tilt Attack)''' – He can attack while prone by cartwheeling forward. This lets him attack while moving, like a dash attack.
*'''Belly Flop (Dash Attack)''' – This attack leaves King Dedede wide open to attacks, but it can also launch opponent's very far. King Dedede's been using this move since the first game in the series, Kirby's Dream Land.
*'''Belly Flop (Dash Attack)''' – This attack leaves King Dedede wide open to attacks, but it can also launch opponents very far. King Dedede's been using this move since the first game in the series, Kirby's Dream Land.
*'''Hovering''' – King Dedede can float after taking in a big gulp of air. This move is the result of lots of hard work and training so he could put up a fight against Kirby after previously losing to him.
*'''Hovering''' – King Dedede can float after taking in a big gulp of air. This move is the result of lots of hard work and training so he could put up a fight against Kirby after previously losing to him.


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