Luigi (SSBU)/Up special: Difference between revisions
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Super Jump Punch is Luigi's most reliable kill move, able to kill around 50% to 60%. It has massive landing lag (45 frames), making it very punishable on whiff. The aerial version is noticeably weaker, but can be hit from an up tilt, a down throw and other combos and mix ups. | Super Jump Punch is Luigi's most reliable kill move, able to kill around 50% to 60%. It has massive landing lag (45 frames), making it very punishable on whiff. The aerial version is noticeably weaker, but can be hit from an up tilt, a down throw and other combos and mix ups. | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | |||
{{HitboxTableTitle|Grounded clean hit|24}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=25.0% | |||
|angle=88 | |||
|bk=50 | |||
|ks=88 | |||
|fkv=0 | |||
|r=2.2 | |||
|bn=top | |||
|xpos=1.2 to -1.2 | |||
|ypos=6.0 | |||
|zpos=7.0 | |||
|ff=1.0 | |||
|type=Hand | |||
|effect=Flame | |||
|sfx=Bat | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Aerial clean hit|24}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=20.0% | |||
|angle=90 | |||
|bk=40 | |||
|ks=80 | |||
|fkv=0 | |||
|r=2.7 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=5.5 | |||
|ff=1.0 | |||
|type=Hand | |||
|effect=Flame | |||
|sfx=Burn | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Ŀate hit|24}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=1.0% | |||
|angle=80 | |||
|bk=1 | |||
|ks=1 | |||
|fkv=0 | |||
|r=5.8 | |||
|bn=head | |||
|xpos=2.0 | |||
|ypos=2.2 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Hand | |||
|effect=Coin | |||
|sfx=Coin | |||
|slvl=M | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=1.0% | |||
|angle=80 | |||
|bk=1 | |||
|ks=1 | |||
|fkv=0 | |||
|r=4.7 | |||
|bn=hip | |||
|xpos=0.0 | |||
|ypos=4.8 | |||
|zpos=0.0 | |||
|ff=1.0 | |||
|type=Hand | |||
|effect=Coin | |||
|sfx=Coin | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
===Grounded=== | ===Grounded=== |
Revision as of 21:26, December 9, 2019
Luigi Up Special Hitbox Visualizations. A closeup of the sweetspots can be found here. | ||||
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Grounded | Aerial | |||
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Overview
Super Jump Punch is Luigi's most reliable kill move, able to kill around 50% to 60%. It has massive landing lag (45 frames), making it very punishable on whiff. The aerial version is noticeably weaker, but can be hit from an up tilt, a down throw and other combos and mix ups.
Hitboxes
Timing
Grounded
Clean hit | 8 |
---|---|
Late hit | 9-23 |
Intangible | 8-10 |
Animation length | 23 |
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Aerial
Clean hit | 6 |
---|---|
Late hit | 7-23 |
Intangible | 6-8 |
Animation length | 23 |
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![]() Lag time |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Vulnerable |
![]() Intangible |
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