User contributions for Alex the weeb
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January 30, 2025
- 22:4422:44, January 30, 2025 diff hist +40 m Poké Ball →Super Smash Bros. Brawl current
- 21:2621:26, January 30, 2025 diff hist −3 Poké Ball What is the source for this exactly? Bonsly does not actually use a move, it just walks around until a player picks it up and throws it.
January 28, 2025
- 22:3522:35, January 28, 2025 diff hist +217 Tumbling →Actions possible while tumbling current
January 27, 2025
- 19:0819:08, January 27, 2025 diff hist 0 m Donkey Kong (SSBU) No edit summary current
- 19:0719:07, January 27, 2025 diff hist −1 m Luigi (SSB4) No edit summary current
- 19:0619:06, January 27, 2025 diff hist +3 m Yoshi (SSB4) No edit summary current
- 18:4418:44, January 27, 2025 diff hist +260 Talk:Twitter →Move Proposal current
- 18:4118:41, January 27, 2025 diff hist +250 Talk:Shield stab →Should rename the page to Shield poke
- 18:4018:40, January 27, 2025 diff hist +567 Talk:Punishment →Move to Punish
- 18:3218:32, January 27, 2025 diff hist +496 Talk:Limit (status) →Move current
- 18:2618:26, January 27, 2025 diff hist +1,257 Talk:Stale-move negation →Move proposal: new section current
- 18:2018:20, January 27, 2025 diff hist +145 Stale-move negation No edit summary current
- 18:1418:14, January 27, 2025 diff hist 0 m Luigi (SSBB) →Ground attacks
- 18:1218:12, January 27, 2025 diff hist +271 Luigi (SSBB) This whole section needed rewriting. Also for knockback that doesn't cause tumble, hitstun is unchanged in Brawl, so the changes to hitstun have nothing to do with the multi-hits not comboing into each other.
January 26, 2025
- 20:1420:14, January 26, 2025 diff hist −337 List of meteor smashes (SSBU) Flame Choke doesn't meet the definition of meteor smash as listed above. It deals no knockback to fighters at all, but rather puts them in a special falling state where they fall quickly. Dragging down with the aerial version also shouldn't count unless we count Flying Slam and Inhale. current
January 24, 2025
- 15:1515:15, January 24, 2025 diff hist +404 Talk:Hollow Bastion →Cleanup tag
January 23, 2025
- 18:0418:04, January 23, 2025 diff hist +156 Knockback Found "air_speed_up_limit" in params. I noticed it was harder to set up the vertical survival, as under extreme conditions it's just barely possible from the bottom of New Pork City, whereas it could be done on Smashville in Smash 4. This increase explains that.
- 16:4216:42, January 23, 2025 diff hist +80 Coin (effect) No edit summary current
- 16:3916:39, January 23, 2025 diff hist +108 N File:BrawlCoin.png Category:Animated images Category:Coin attacks current
- 14:5814:58, January 23, 2025 diff hist +3,681 Jigglypuff (SSBB) →Changes from Super Smash Bros. Melee
- 14:4614:46, January 23, 2025 diff hist +310 N File:SingSleepFramesMeleeBrawl.png Base sleep duration in frames in Melee and Brawl with percent, for comparison purposes as the sleep duration formula was completely reworked in Brawl. Category:Sleep attacks Category:Game mechanics Category:Jigglypuff Category:Up special moves current
January 22, 2025
- 20:3320:33, January 22, 2025 diff hist +520 Jigglypuff (SSBU)/Down tilt Added competitive info current
January 21, 2025
- 20:2420:24, January 21, 2025 diff hist +220 Boss Battles →Trivia: It's amazing what you can learn by just moving the blast zones... current
- 19:3319:33, January 21, 2025 diff hist +33 Blue Falcon →Glitches: I wondered why this wasn't working with my blast zone mods. Turns out it doesn't work in Training Mode...(I thought it might be caused by the fighter taking magnifying glass damage, but allowing them to reach 150% so it doesn't occur did not prevent the glitch so...)
- 19:0119:01, January 21, 2025 diff hist +174 End of Day →Trivia
- 18:4818:48, January 21, 2025 diff hist +283 Wario Waft →Trivia current
- 07:4907:49, January 21, 2025 diff hist +1,853 Kirby (SSBB) →Changes from Super Smash Bros. Melee current
- 07:0407:04, January 21, 2025 diff hist +36 Kirby (SSBB)/Down aerial No edit summary current
January 20, 2025
- 19:3919:39, January 20, 2025 diff hist 0 m Kirby (SSBB)/Up aerial No edit summary current
- 11:0911:09, January 20, 2025 diff hist +144 Donkey Kong (SSBB) →Throws/other attacks current
- 08:4008:40, January 20, 2025 diff hist +20 User:Alex the weeb/Shield size (SSBU) No edit summary current
January 19, 2025
- 07:5407:54, January 19, 2025 diff hist +199 Frame speed multiplier I noticed this was used on Terry's Jab 1 script, and wasn't documented here. current
January 17, 2025
- 19:5419:54, January 17, 2025 diff hist +276 Blast line →Overview: Weird glitch in Brawl. Tested by modifying the upper blast zone height. current
- 17:5217:52, January 17, 2025 diff hist +278 Ryu (SSBU) →Moveset
- 14:3714:37, January 17, 2025 diff hist +183 Fire →Customization current
January 15, 2025
- 13:2713:27, January 15, 2025 diff hist +718 Blast line No edit summary
- 10:3810:38, January 15, 2025 diff hist +1,702 User talk:Toomai →Repairing MvSubNavs for special moves: new section
- 06:4206:42, January 15, 2025 diff hist +349 R.O.B. (SSBU) Mentioned the significance of patch 3.1.0, which for some reason wasn't mentioned here before, only that 4.0.0 partially undid it.
January 14, 2025
- 17:3017:30, January 14, 2025 diff hist +112 Yoshi (SSBU) →Moveset
- 14:0014:00, January 14, 2025 diff hist +214 Mr. Game & Watch (SSBU) →Moveset
- 04:2904:29, January 14, 2025 diff hist −1 Template:SSB4 to SSBU changelist/R.O.B. →Special moves current
January 13, 2025
- 16:0016:00, January 13, 2025 diff hist +162 Ganon, The Demon King →Super Smash Bros. Brawl: Given that this is like, the easiest combo ever, there's no way the devs didn't know about this...might explain some of the balancing choices they made with Ganondorf... current
January 12, 2025
- 13:2713:27, January 12, 2025 diff hist +447 Giga Bowser (SSBB)/Forward smash Changed wording to read less like it was scribbled on a post-it note, and added more accurate information.
January 11, 2025
- 09:5009:50, January 11, 2025 diff hist +353 Freeze glitch →Notes current
January 10, 2025
- 07:2707:27, January 10, 2025 diff hist +74 Zero Suit Samus (SSBU) →Moveset
- 06:4406:44, January 10, 2025 diff hist −11 Pit (SSBU) That's not true, the sweetspot is ID 0. If it had lower priority it probably wouldn't land at all in most cases judging by the visual.
January 7, 2025
- 06:3806:38, January 7, 2025 diff hist +254 Chain Something weird I found in debug mode current
- 01:4601:46, January 7, 2025 diff hist +31 N Luigi (SSB)/Down taunt Fixing subnav current Tag: New redirect
- 01:4501:45, January 7, 2025 diff hist +32 N Luigi (SSBM)/Down taunt Fixing subnav current Tag: New redirect
- 01:4401:44, January 7, 2025 diff hist +37 N Luigi (SSBU)/Taunt Fixing subnav current Tag: New redirect