Mii Brawler (SSBU): Difference between revisions
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Although the Mii Brawler does not appear in the World of Light opening cutscene, they were vaporized and later imprisoned alongside the rest of the fighters (Excluding {{SSBU|Kirby}}) when Galeem unleashed his beams of light. | Although the Mii Brawler does not appear in the World of Light opening cutscene, they were vaporized and later imprisoned alongside the rest of the fighters (Excluding {{SSBU|Kirby}}) when Galeem unleashed his beams of light. | ||
The Mii Brawler was one of the many fighters that fell under [[Dharkon]]'s control upon Galeem's first defeat. The Brawler can be fought in the Sacred Land sub-area after completing an optional time puzzle to then join the other fighters. | |||
Defeating the Mii Brawler automatically adds the default Mii Brawler under the name Mii with a default 1111 moveset to the list of Mii Fighters for all modes where Mii Fighters are usable. | Defeating the Mii Brawler automatically adds the default Mii Brawler under the name Mii with a default 1111 moveset to the list of Mii Fighters for all modes where Mii Fighters are usable. |
Revision as of 18:55, December 20, 2018
Mii Brawler in Super Smash Bros. Ultimate | |
---|---|
Universe | Super Smash Bros. |
Other playable appearance | in SSB4 |
Availability | Custom (Unlockable in World of Light) |
Final Smash | Omega Blitz |
“ | An expert in physical combat, capable of delivering powerful blows. | ” |
—The Brawler's Ultimate description |
The Mii Brawler (Mii格闘タイプ, Mii Hand-to-Hand Fighting Type) is a playable character in Super Smash Bros. Ultimate. They were confirmed as playable characters on June 12th, 2018 along with the other Mii Fighter types, Swordfighter, and Gunner. Mii Brawler is classified as fighter #51.
Changes from Super Smash Bros. 4
The Mii Brawler has been the most extensively modified of the Mii Fighters, especially in terms of custom moves. With height and weight now being fixed, Mii Brawler is set in the role of a lightweight, close combat character, along the lines of Little Mac or Squirtle.
Aesthetics
- Players can customize the Mii Fighter's voice clips. Up to 12 voices are selectable.
- Mii Brawlers have had their body proportions adjusted.
- While still based off the "Guest C" Mii, the default Mii Brawler has an altered appearance. His hair is longer, and he now sports a stern expression instead of a neutral one as he did in Smash 4.
- The default outfits for the Mii Brawler has significantly more detail, featuring a stylized shirt with extra padding on their forearms and shins.
- Sparkles now randomly appear on the Mii Brawler's shoes after jumping from knockback. This is merely aesthetic and has no effect on the Mii Brawler.
Attributes
- Like all characters, the Mii Brawler's jumpsquat animation now takes three frames to complete (down from 5).
- Mii Brawler dashes much faster.
- Mii Brawler has a faster falling speed.
- As with the other Mii Fighters, Mii Brawler no longer has varying sizes.
- This includes a set weight of 94, on par with Ness, Lucas and Inkling, making the Mii Brawler the lightest Mii Fighter and lighter than the smallest possible Mii Fighter in Smash 4.
Ground attacks
- Forward smash now leaves an electrical trail on the Mii Brawler's fist, and the Mii Brawler no longer flexes during its ending animation.
- Because of this, the move has significantly less endlag.
Aerial attacks
- Forward aerial has a different animation and is performed faster.
Special Moves
- Shot Put:
- Shot Put has less endlag.
- Onslaught:
- Onslaught has a different animation, with the Mii also attacking the opponent with their fists, before finishing it off with a upward kick.
- Onslaught deals more damage and its second to last hit is now a meteor smash that drags opponents to the ground. This allows the entire move to connect more consistently at higher percents.
- Suplex:
- This move, a command grab, now replaces Headache Maker.
- Suplex covers more horizontal distance and goes through shields, due to it being a grab.
- If done in the air, Suplex can be used as a sacrificial KO, although this KOs the Mii Brawler first.
- Soaring Axe Kick:
- Soaring Axe Kick's animation has been altered, and is performed significantly faster.
- The descending part of the move now has to be initiated manually, similar to Cloud's Climhazzard. This makes the move significantly more useful for recovery.
- Soaring Axe Kick's animation has been altered, and is performed significantly faster.
- Head-On Assault:
- Head-On Assault is performed quicker.
- Head-On Assault now has a different ending animation that looks more fluid.
- The move no longer buries opponents. Instead, it launches opponents upwards.
- Burning Dropkick:
- Can no longer be charged, and now launches for a fixed distance after a brief pause, vastly reducing both its recovery range and its utility for mindgames.
- Feint Jump:
- The kick attack used during Feint Jump sends the Mii Brawler flying at a more downward angle. Additionally, the kick now surrounds itself in a blue aura instead of purple.
- When landing on an opponent during the descent of the flip, the Mii Brawler will now perform a kick that can meteor smash opponents.
- Exploding Side Kick:
- The kick can be reversed much later, just before the kick comes out. Coupled with the new dodge mechanic, it makes it easier to punish a dodge.
Other special moves:
- Helicopter Kick travels significantly higher when used on the ground.
- The Mii Brawler has a new up special called Thrust Uppercut. It consists of a multi-hitting uppercut, dealing five hits in total. The Mii Brawler switches their hands for the final hit. This move replaces Piston Punch.
- Ultimate Uppercut has been replaced by Flashing Mach Punch, a multi-hitting series of fast punches
- The Mii Brawler now has a counterattack known as Counter Throw. After being hit, the Mii Brawler will grab the opponent before throwing the victim on the ground behind them. This move replaces Foot Flurry.
- Omega Blitz:
- Omega Blitz now has the Mii Brawler stay in one place while throwing a barrage of punches and kicks after dragging the opponent upward, the initial attack is now an upwards-arcing heel kick, and the Final Smash finishes with a downward punch rather than a chop.
On-screen appearance
- Lands with an explosion, does a flip kick, and makes a pose similar to its side taunt.
Taunts
- Up taunt: Flips into a crane pose
- Side taunt: Moves its fists into an "X" position before swinging its open hand to its
- Down taunt: Punches twice towards the screen
Victory poses
- Punches forwards, backfists diagonally downwards, and kicks upwards.
- Performs its neutral infinite before ending with a final punch.
- Cartwheels twice, performs a jumping roundhouse kick, and ends with a side kick.
Idle poses
- Performs four quick fighting stances.
- Unclenches its fists and hops on the spot, as if prepared for a fight.
Role in World of Light
Although the Mii Brawler does not appear in the World of Light opening cutscene, they were vaporized and later imprisoned alongside the rest of the fighters (Excluding Kirby) when Galeem unleashed his beams of light.
The Mii Brawler was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat. The Brawler can be fought in the Sacred Land sub-area after completing an optional time puzzle to then join the other fighters.
Defeating the Mii Brawler automatically adds the default Mii Brawler under the name Mii with a default 1111 moveset to the list of Mii Fighters for all modes where Mii Fighters are usable.
Gallery
Mii Brawler taunting on Battlefield.
Striking Kirby mid-Stone with his Head-On Assault on Skyworld.
Mii Brawler shielding on Mario Circuit.
- MiiBrawlerFinalSmashSSBU.PNG
Using Omega Blitz against three other Brawlers.
Character Showcase Video
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