Crazy Hand (SSBU): Difference between revisions
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Many Crazy Hand appears after [[Galeem]]'s initial defeat which they were led by Galeem's dark counterpart, [[Dharkon]]. | Many Crazy Hand appears after [[Galeem]]'s initial defeat which they were led by Galeem's dark counterpart, [[Dharkon]]. | ||
Once the player manages to get the true ending's requirements, Crazy Hand and Master Hand help the player by creating a giant rift for the latter to enter and destroy 50 [[false character]]s. | |||
===In Classic Mode=== | ===In Classic Mode=== | ||
Crazy Hand appears as a boss in {{SSBU|Classic Mode}}. For the first time in the entire series, Crazy Hand has the ability to face to its left. Also for the first time in the series since ''Brawl'''s [[Boss Battles]], Crazy Hand no longer has a stamina HP indicator, instead having a health bar akin to bosses from [[Subspace Emissary]]. This is beneficial, as [[Master Hand (SSBU)|Master Hand]] has his separate health bar as well, meaning that they no longer share the same pool of HP. <!--confirmed routes: Ice Climbers--> | Crazy Hand appears as a boss in {{SSBU|Classic Mode}}. For the first time in the entire series, Crazy Hand has the ability to face to its left. Also for the first time in the series since ''Brawl'''s [[Boss Battles]], Crazy Hand no longer has a stamina HP indicator, instead having a health bar akin to bosses from [[Subspace Emissary]]. This is beneficial, as [[Master Hand (SSBU)|Master Hand]] has his separate health bar as well, meaning that they no longer share the same pool of HP. <!--confirmed routes: Ice Climbers--> |
Revision as of 05:17, November 29, 2018
Crazy Hand | |
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A boss in | Ultimate |
Universe | Super Smash Bros. |
Voice actor | Xander Mobus |
Crazy Hand returns in Super Smash Bros. Ultimate, playing a role in Adventure Mode: World of Light.
Characteristics
In Adventure Mode
Many Crazy Hand appears after Galeem's initial defeat which they were led by Galeem's dark counterpart, Dharkon.
Once the player manages to get the true ending's requirements, Crazy Hand and Master Hand help the player by creating a giant rift for the latter to enter and destroy 50 false characters.
In Classic Mode
Crazy Hand appears as a boss in Classic Mode. For the first time in the entire series, Crazy Hand has the ability to face to its left. Also for the first time in the series since Brawl's Boss Battles, Crazy Hand no longer has a stamina HP indicator, instead having a health bar akin to bosses from Subspace Emissary. This is beneficial, as Master Hand has his separate health bar as well, meaning that they no longer share the same pool of HP.
Bosses | |
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Super Smash Bros. | Master Hand · Metal Mario · Giant Donkey Kong · Fighting Polygon Team |
Melee | Master Hand · Crazy Hand · Giga Bowser · Fighting Wire Frames (Male · Female) |
Brawl | Master Hand · Crazy Hand · Petey Piranha · Rayquaza · Porky · Galleom · Ridley · Duon · Meta Ridley · Tabuu · Fighting Alloy Team (Red · Blue · Yellow · Green) · False characters |
Smash 4 | Master Hand · Crazy Hand · Master Core · Fighting Mii Team |
Ultimate | Master Hand · Crazy Hand · Rathalos · Galleom · Giga Bowser · Galeem · Dharkon · Dracula · Ganon · Marx · Fighting Mii Team · False characters |