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Super Star: Difference between revisions

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{{articleIcons|ssb=yes|ssbm=yes|ssbb=yes|ssb4=y|ssbu=y}}
{{articleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{Infobox Item
{{Infobox Item
| title       = Super Star
|title = Super Star
| image       = [[File:Starman2.jpg|250px]]
|image = [[File:Starman2.jpg|250px]]
| caption     = Artwork from ''Brawl''.
|caption = Artwork from ''Brawl''.
| series       = {{uv|Mario}}
|series = {{uv|Mario}}
| item class   = Duration/Attachment
|item class = Duration/Attachment
| game1 = SSB64 | game2 = Melee | game3 = Brawl | game4 = SSB4 | game5 = Ultimate
|games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
| requirements =  
|requirements =  
|interwiki     = supermariowiki
|interwiki = mariowiki
|interwikiname = Super Mario Wiki
|interwikiname = Super Mario Wiki
|interwikipage = Super Star
|interwikipage = Super Star
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{{cquote|''The character who grabs the Star becomes INVINCIBLE! ...but only for a short while.''|cite=
{{cquote|''The character who grabs the Star becomes INVINCIBLE! ...but only for a short while.''|cite=
Description from the ''Super Smash Bros.'' instruction booklet}}
Description from the ''Super Smash Bros.'' instruction booklet}}
The '''Super Star''' ({{ja|スーパースター|Sūpā Sutā}}, ''Super Star''), known in earlier games as the '''Starman''', is an [[item]] in all games of the ''{{b|Super Smash Bros.|series}}'' series. It bounces on the field and off platforms or walls in large arcs, and can fall off the stage if not grabbed in time, mimicking its behavior in the {{Uv|Mario}} games. A character who touches the Super Star is granted [[invincibility]] for 10 seconds, though characters with a Super Star can still be pushed off the stage by moves with the [[push]] effect and be hit with the [[Team Healer]]. In the same way that the {{b|Hammer|item}} comes with its own music, whenever a character is under the effect of a Super Star, special music will play in the background and the stage music will be lowered in volume to the point that it becomes extremely difficult to hear over the layered theme; however, in the original ''[[Super Smash Bros.]]'', it completely replaces the stage music, causing it to reset after the Star expires. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', the music is very similar to how it sounds in ''Super Mario Bros.'', while the first two ''Smash'' games use a slight remix of the theme.
The '''Super Star''' ({{ja|スーパースター|Sūpā Sutā}}, ''Super Star''), known in earlier games as the '''Starman''', is an [[item]] in all games of the ''{{b|Super Smash Bros.|series}}'' series. It bounces on the field and off platforms or walls in large arcs, and can fall off the stage if not grabbed in time, mimicking its behavior in the {{uv|Mario}} games. A character who touches the Super Star is granted [[invincibility]] for 10 seconds, though characters with a Super Star can still be pushed off the stage by moves with the [[push]] effect and be hit with the [[Team Healer]]. In the same way that the {{b|Hammer|item}} comes with its own music, whenever a character is under the effect of a Super Star, special music will play in the background and the stage music will be lowered in volume to the point that it becomes extremely difficult to hear over the layered theme; however, in the original ''[[Super Smash Bros.]]'', it completely replaces the stage music, causing it to reset after the Star expires. In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', the music is very similar to how it sounds in ''Super Mario Bros.'', while the first two ''Smash'' games use a slight remix of the theme.


==Origin==
==Origin==
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|}
|}
{{StickerPicBox|Starman|New Super Mario Bros.}}
{{StickerPicBox|Starman|New Super Mario Bros.}}
==Trivia==
*Characters who have grabbed the Super Star can avoid the [[acid]] in [[Planet Zebes]] and [[Brinstar]], or the [[lava]] on [[Norfair]] which will result in a [[self-destruct]] since [[fighter]]s fall through it to the [[blast zone]].
*In ''Brawl'', if {{SSBB|Snake}} obtains the Super Star and uses [[Grenade Launcher]], the visual effect of the Super Star will still appear. This happens whenever he uses an item that gives a visual effect, like the [[Smoke Ball]].
*Bulborbs on [[Distant Planet]] are still able to trap characters invincible from a Super Star.
*When the music would normally stop for a moment (i.e. a certain move or event such as [[KO Uppercut]] or [[Finishing Touch]] hitting somebody) when this item is in effect, that doesn't happen.
*If a player touches a Super Star while grabbed by an opponent, they will stay grabbed for the normal duration, however will be immune to pummels, and will take no damage from throws. They still take full knockback from throws however.


==Gallery==
==Gallery==
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Super.Mario Bros-Starman.ogg|The jingle that plays when the Starman is obtained in the original ''[[Super Mario Bros]]''.
Super.Mario Bros-Starman.ogg|The jingle that plays when the Starman is obtained in the original ''[[Super Mario Bros]]''.
</gallery>
</gallery>
==Trivia==
*Characters who have grabbed the Super Star can avoid the [[acid]] in [[Planet Zebes]] and [[Brinstar]], or the [[lava]] on [[Norfair]] which will result in a [[self-destruct]] since [[fighter]]s fall through it to the [[blast zone]].
*In ''Brawl'', if {{SSBB|Snake}} obtains the Super Star and uses [[Grenade Launcher]], the visual effect of the Super Star will still appear. This happens whenever he uses an item that gives a visual effect, like the [[Smoke Ball]].
*Bulborbs on [[Distant Planet]] are still able to trap characters invincible from a Super Star.
*When the music would normally stop for a moment (i.e. a certain move or event such as [[KO Uppercut]] or [[Finishing Touch]] hitting somebody) when this item is in effect, that doesn't happen.
*If a player touches a Super Star while grabbed by an opponent, they will stay grabbed for the normal duration, however will be immune to pummels, and will take no damage from throws. They still take full knockback from throws however.


{{SSBItems}}
{{SSBItems}}
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{{Smash Tour}}
{{Smash Tour}}
{{Mario universe}}
{{Mario universe}}
[[Category:Items (SSB)]]
[[Category:Items (SSB)]]
[[Category:Items (SSBM)]]
[[Category:Items (SSBM)]]

Revision as of 11:08, November 10, 2018

Super Star
Starman2.jpg
Artwork from Brawl.
Universe Mario
Appears in SSB
Melee
Brawl
SSB4
Ultimate
Item class Duration/Attachment
Article on Super Mario Wiki Super Star
The character who grabs the Star becomes INVINCIBLE! ...but only for a short while.
—Description from the Super Smash Bros. instruction booklet

The Super Star (スーパースター, Super Star), known in earlier games as the Starman, is an item in all games of the Super Smash Bros. series. It bounces on the field and off platforms or walls in large arcs, and can fall off the stage if not grabbed in time, mimicking its behavior in the Mario games. A character who touches the Super Star is granted invincibility for 10 seconds, though characters with a Super Star can still be pushed off the stage by moves with the push effect and be hit with the Team Healer. In the same way that the Hammer comes with its own music, whenever a character is under the effect of a Super Star, special music will play in the background and the stage music will be lowered in volume to the point that it becomes extremely difficult to hear over the layered theme; however, in the original Super Smash Bros., it completely replaces the stage music, causing it to reset after the Star expires. In Super Smash Bros. Brawl and Super Smash Bros. 4, the music is very similar to how it sounds in Super Mario Bros., while the first two Smash games use a slight remix of the theme.

Origin

A Super Star as seen in Super Mario Bros.

The Super Star made its first appearance in Super Mario Bros. and has been a recurring item ever since. When a player touches a Super Star, the player is temporarily invincible and is able to defeat enemies simply by touching them. Also, when the player is invincible, invincibility music is played. In the Super Smash Bros. series, the Super Star is used to turn a fighter invincible; however, the invincible fighter cannot deal damage to other fighters by simply touching them. In the Mario Kart series, the Super Star makes the kart invincible, improves their top speed and can drive over other karts. In addition, the Super Star serves as the logo for the Star Cup.

In Smash Tour

The Super Star appears as a blue item. When selected on the game board, it makes the player invincible and twice as fast - meaning that any other players encountered will be launched.

Trophy Info

The Starman trophy from Melee
The Starman trophy from Brawl
The Super Star trophy from for Wii U
The Super Star trophy from for 3DS

In Melee

Trophy #250
This item makes you invulnerable to all attacks for a short period of time. The Starman bounces around and eventually tumbles out of the stage, but all you need to do is touch it to power up. It possessed similar powers in Super Mario Bros., except you could also harm enemies just by touching them while under its influence.

NES: Super Mario Bros.

In Brawl

An erratically bouncing item that is hard to catch. If you can grab it, though, you'll be invulnerable to all attacks for a short time. In addition, no one will be able to grab or throw you, either. Make the effort to grab the Starman when it appears—watching your opponents turn and run from you makes it all worthwhile.

NES: Super Mario Bros.
SNES: Super Mario World

In Smash 4

Ntsc You may recognize these star-shaped items as they bounce across the stage. Picking one up will grant you a short period of invincibility. You can't wipe out enemies just by walking into them—like in Mario games—but you can still attack without fear. Your foes will be running scared!

Pal You'll see one of these little stars bouncing along the stage from time to time. Touch it to become invincible! (Well, for a while, at least.) Unfortunately , they don't work exactly the same way as they do in the Mario series, so you won't damage anyone just by walking into them - you'll still need to put some effort in.

NES: Super Mario Bros. (10/1985)
SNES: Super Mario World (08/1991)

Sticker

Name Game Effect Characters
Starman New Super Mario Bros. AttackAura+006Aura (effect) Attack +6 LucarioLucario (SSBB)
Brawl Sticker Starman (New Super Mario Bros.).png
Starman
(New Super Mario Bros.)

Gallery

Trivia

  • Characters who have grabbed the Super Star can avoid the acid in Planet Zebes and Brinstar, or the lava on Norfair which will result in a self-destruct since fighters fall through it to the blast zone.
  • In Brawl, if Snake obtains the Super Star and uses Grenade Launcher, the visual effect of the Super Star will still appear. This happens whenever he uses an item that gives a visual effect, like the Smoke Ball.
  • Bulborbs on Distant Planet are still able to trap characters invincible from a Super Star.
  • When the music would normally stop for a moment (i.e. a certain move or event such as KO Uppercut or Finishing Touch hitting somebody) when this item is in effect, that doesn't happen.
  • If a player touches a Super Star while grabbed by an opponent, they will stay grabbed for the normal duration, however will be immune to pummels, and will take no damage from throws. They still take full knockback from throws however.