Luigi (SSBU): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SonicSpeed48 (talk | contribs) (Undid edit by 190.37.17.234: It's currently unknown what availabilities the Original 4 unlockables will have, so it stays on "Unknown" until the game releases.) |
No edit summary |
||
Line 22: | Line 22: | ||
**{{change|His eyes during the last pose of his up taunt are now shut, displaying terror rather than surprise.}} | **{{change|His eyes during the last pose of his up taunt are now shut, displaying terror rather than surprise.}} | ||
*{{change|Luigi has a new dashing animation akin to how he runs in ''{{s|supermariowiki|Luigi's Mansion}}''.}} | *{{change|Luigi has a new dashing animation akin to how he runs in ''{{s|supermariowiki|Luigi's Mansion}}''.}} | ||
===Attributes=== | ===Attributes=== | ||
Line 29: | Line 28: | ||
===Ground Attacks=== | ===Ground Attacks=== | ||
*{{change|Luigi has a new up tilt, a short uppercut.}} | *{{change|Luigi has a new up tilt, a short uppercut.}} | ||
*{{change| | *{{change|Forward tilt has an altered animation.}} | ||
*{{buff| | *{{buff|Forward tilt appears to be slightly faster.}} | ||
===Special Moves=== | ===Special Moves=== | ||
*{{change|Luigi's charging animation for [[Green Missile]] has been changed. He also now spins when Green Missile misfires.}} | |||
*{{change|Like several other powerful attacks in the game, Luigi's [[Super Jump Punch]] sweetspot displays a dramatic slow motion effect when it successfully hits an opponent.}} | *{{change|Like several other powerful attacks in the game, Luigi's [[Super Jump Punch]] sweetspot displays a dramatic slow motion effect when it successfully hits an opponent.}} | ||
*{{buff|Super Jump Punch has significantly decreased landing lag.}} | *{{buff|Super Jump Punch has significantly decreased landing lag.}} | ||
*{{change|[[Luigi Cyclone]] now has vortex form around Luigi when used.}} | |||
==Gallery== | ==Gallery== |
Revision as of 19:28, July 26, 2018
Luigi in Super Smash Bros. Ultimate | |
---|---|
Universe | Mario |
Other playable appearances | in SSB in Melee in Brawl in SSB4 |
Availability | Unknown |
Final Smash | Poltergust G-00 |
Luigi (ルイージ, Luigi) is a playable character in Super Smash Bros. Ultimate. He was revealed along with the rest of the roster on June 12th, 2018.
Changes from Super Smash Bros. 4
Aesthetics
- As with all veterans returning from SSB4, Luigi's model features a more subdued color scheme. His hair and clothing now features simple detailing, similar to Brawl.
- Like most of the returning roster, Luigi has become much more expressive than in the previous games.
- His eyes during the last pose of his up taunt are now shut, displaying terror rather than surprise.
- Luigi has a new dashing animation akin to how he runs in Luigi's Mansion.
Attributes
- Like all characters, Luigi’s jumpsquat now takes three frames to complete.
Ground Attacks
- Luigi has a new up tilt, a short uppercut.
- Forward tilt has an altered animation.
- Forward tilt appears to be slightly faster.
Special Moves
- Luigi's charging animation for Green Missile has been changed. He also now spins when Green Missile misfires.
- Like several other powerful attacks in the game, Luigi's Super Jump Punch sweetspot displays a dramatic slow motion effect when it successfully hits an opponent.
- Super Jump Punch has significantly decreased landing lag.
- Luigi Cyclone now has vortex form around Luigi when used.
Gallery
Luigi performing a Super Jump Punch on Cloud.
Raccoon Luigi with Bewear on Pilotwings.
Performing his neutral aerial on Wario on the Bridge of Eldin.
Splatted by the Inkling on Luigi's Mansion.
Luigi getting hit with the Mii Gunner's Gunner Missile on Wrecking Crew.
Luigi disguised as a Pikmin near Olimar on Distant Planet.
Luigi becoming grabbed by Sukapon...
Character Showcase Video
<youtube>LlNXKM3sHWU</youtube>
Trivia
- Luigi's official artwork uses the "hip thrust" pose from his neutral attack's third hit, which returns from Super Smash Bros. 4.