Super Smash Bros. 4

Captain Falcon (SSB4)/Up tilt: Difference between revisions

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[[File:CaptainFalconUpTilt.gif|thumb|270px|Hitbox visualization showing Captain Falcon's up tilt.]]
[[File:CaptainFalconUpTilt.gif|thumb|270px|Hitbox visualization showing Captain Falcon's up tilt.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
Captain Falcon's up tilt, unofficially called '''The Heel of Shame''' or sometimes just '''The Heel''', is an axe kick with moderate startup that [[meteor smash]]es aerial opponents at the heel. While this is the most common use of this move, it also has good horizontal knockback, enabling it to be used to continue or start combos at mid percents.
Captain Falcon's up tilt, unofficially called '''The Heel of Shame''' or sometimes just '''The Heel''', is an axe kick with moderate startup that [[meteor smash]]es aerial opponents at the heel. While this is the most common use of this move, it also has good horizontal knockback, enabling it to be used to continue or start combos at mid percents.



Revision as of 10:18, April 25, 2018

Hitbox visualization showing Captain Falcon's up tilt.
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Overview

Captain Falcon's up tilt, unofficially called The Heel of Shame or sometimes just The Heel, is an axe kick with moderate startup that meteor smashes aerial opponents at the heel. While this is the most common use of this move, it also has good horizontal knockback, enabling it to be used to continue or start combos at mid percents.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 11% 0 AngleIcon60.png 35 100 0 6.0 9 7.0 -1.0 0.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Kick SpecialsDirect.png
1 0 11% 0 AngleIcon275.png 22 100 0 3.5 9 7.0 -1.0 0.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 11% 0 AngleIcon60.png 35 100 0 4.0 8 5.0 0.0 0.5 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
3 0 11% 0 AngleIcon60.png 35 100 0 3.0 8 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Startup lag 1-16
Hitbox active frames 17-20
Ending lag 21-39
FAF 40
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox