Hitbox visualization showing Captain Falcon's up tilt.
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OverviewEdit

Update HistoryEdit

  3.1.0

  •   It has less startup lag (frame 17 → 14) with identical ending lag, shortening its duration (FAF 40 → 37).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 11.0% 0   Standard 35 100 0   6.0 kneer 7.0 -1.0 0.5 1.0× 1.0× 0%               Kick   All All            
1 0 0 11.0% 0   Standard 22 90 0   3.5 kneer 7.0 -1.0 0.5 1.4× 1.0× 0%               Kick   All All            
2 0 0 11.0% 0   Standard 35 100 0   4.0 legr 5.0 0.0 0.5 1.0× 1.0× 0%               Kick   All All            
3 0 0 11.0% 0   Standard 35 100 0   3.0 legr 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

Hitboxes 14-17
Lower leg intangible 14-17
Interruptible 37
Animation length 56
Hitboxes                                                                                                                 
Lower leg                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible