Super Mario Maker: Difference between revisions
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*This stage is one of three to share its music with other stages, the others being [[Pirate Ship]] and [[Big Battlefield]]. | *This stage is one of three to share its music with other stages, the others being [[Pirate Ship]] and [[Big Battlefield]]. | ||
**Of those three stages, it is the only one to receive new tracks as well as shared music. | **Of those three stages, it is the only one to receive new tracks as well as shared music. | ||
*At 27 tracks, this stage has by far the largest music selection of any ''Smash Bros.'' stage. | *At 27 tracks, this stage has by far the largest music selection of any ''Smash Bros.'' stage, as well as the only one in the ''3DS'' version to have more than two tracks, with 5. | ||
*[[Star KO]]s and [[Screen KO]]s only occur in the ''3DS'' version of this stage. This is shared with the ''3DS'' version of {{b|Duck Hunt|stage}}. | *[[Star KO]]s and [[Screen KO]]s only occur in the ''3DS'' version of this stage. This is shared with the ''3DS'' version of {{b|Duck Hunt|stage}}. | ||
*If a match on this stage ends in a [[Sudden Death]], the music changes when Sudden Death starts. | *If a match on this stage ends in a [[Sudden Death]], the music changes when Sudden Death starts. |
Revision as of 11:28, February 19, 2016
Super Mario Maker (スーパーマリオメーカー, Super Mario Maker) is a downloadable stage that appears in both versions of Super Smash Bros. 4. It was officially revealed on September 14th, 2015, and was released on September 30th, 2015.
Stage layout
The stage is based on the game of the same name. At the start of a match, a random cursor from Super Mario Maker customizes the stage's layout, in the style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, or New Super Mario Bros. U. These themes will occasionally switch between each other mid-match, with the next theme being randomly chosen. Notably, the non-Omega variant of the stage cycles through two of the four themes in the Nintendo 3DS version, but all four themes in the Wii U version; both Omega forms cycle through all four themes. The cursor also repairs blocks that break on the stage. Fighters start on pink temporary platforms that vanish when jumped off of, rolled on, or walked off of.
The randomly-generated stage may be a floating island or a walk-off stage with bottomless pits, and may feature slopes. Elements that can appear on the stage include:
- Stationary floating platforms (sometimes tilted)
- Platforms that move along rails
- Mushroom platforms
- Bridges protruding from walls
- Donut Lifts that fall when stood on
- Breakable blocks (in the Super Mario World style they become Rotating Blocks, which spin when hit and become intangible until stopped by the cursor)
- Unbreakable blocks
- ? Blocks that yield items when hit (often items from Mario games; the cursor will refill these blocks periodically)
- Warp Pipes
- Blocks of slippery ice
- Conveyor belts
- Pools of lava
In the Wii U version, various Mario objects and enemies can fly by in the background, including Bullet Bills; a Hammer Bro, a Koopa Troopa, a Lakitu flying by in clouds, and a Goomba riding a Koopa Clown Car.
Ω Form
The Ω form of the stage features a single platform that extends downward slightly using inverse slopes. Thus the layout of the stage will always be the same, but the four themes will still change randomly, making this one of two Ω form stages to appear differently between playthroughs.
Origin
In the game Super Mario Maker, players can create their own 2D Mario levels to play and share using the four themes found on this stage. While editing a level by tapping the Gamepad screen, a cursor appears on the TV screen, shaped like either a hand holding a stylus, a cat's arm, Mario's arm, or the hand cursor from Mario Paint. If a player tests their level with Mario placed above a bottomless pit, he will spawn on a small pink platform.
The entire playable cast of Super Smash Bros. for Nintendo 3DS / Wii U, aside from Mii Fighter, Roy, Ryu, Corrin, Bayonetta and Cloud, are playable in Super Mario Maker as costumes for Costume Mario through the use of amiibo.
Gallery
The stage transitioning from Super Mario Bros. 3 style to New Super Mario Bros. U style in Super Smash Bros. for Nintendo 3DS.
Trivia
- In Japan, Super Mario Maker is the most recent game represented in Super Smash Bros. 4, released about three weeks before the stage was added, though in Europe it is beaten by Fire Emblem Fates and in North America it is beaten by both Yoshi's Woolly World and Fire Emblem Fates.
- Some of the structures in this stage, such as slopes, tilted platforms, and pools of lava, can't be replicated in Super Mario Maker itself.
- One of the possible random layouts for this stage is in fact its Omega form. However, the main platform appears to be slightly thinner than when Omega form is actually selected. [1]
- While three of the game themes represent games from which prior Smash Bros. stages originated, this is the first Smash Bros. stage with a design based on Super Mario Bros. 3.
- Super Mario Maker is the only stage in Super Smash Bros. for Nintendo 3DS based on a Wii U game.
- This stage is one of three to share its music with other stages, the others being Pirate Ship and Big Battlefield.
- Of those three stages, it is the only one to receive new tracks as well as shared music.
- At 27 tracks, this stage has by far the largest music selection of any Smash Bros. stage, as well as the only one in the 3DS version to have more than two tracks, with 5.
- Star KOs and Screen KOs only occur in the 3DS version of this stage. This is shared with the 3DS version of Duck Hunt.
- If a match on this stage ends in a Sudden Death, the music changes when Sudden Death starts.
- This is the only stage in the 3DS version to not appear in All-Star Mode or the title screen attract mode.