Cracker Launcher: Difference between revisions
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The '''Cracker Launcher''' ({{ja|クラッカーランチャー|Kurakkā Ranchā}}, ''Cracker Launcher'') is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the [[control stick]] up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the [[Hammer]], as it is the single most powerful weapon of its type, but it can still be [[reflect]]ed. It is also like the Hammer in that, while holding it, a character is limited to a single [[jump]] and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder [[flinch]]es,even slightly. When used near a wall, the character will lose the launcher and take damage with strong [[knockback]]. | The '''Cracker Launcher''' ({{ja|クラッカーランチャー|Kurakkā Ranchā}}, ''Cracker Launcher'') is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the [[control stick]] up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the [[Hammer]], as it is the single most powerful weapon of its type, but it can still be [[reflect]]ed. It is also like the Hammer in that, while holding it, a character is limited to a single [[jump]] and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder [[flinch]]es, even slightly. When used near a wall, the character will lose the launcher and take damage with strong [[knockback]]. | ||
Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest<ref>http://www.smashbros.com/wii/en_us/gamemode/various/various38.html</ref>. | Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest<ref>http://www.smashbros.com/wii/en_us/gamemode/various/various38.html</ref>. |
Revision as of 04:08, December 20, 2015
Cracker Launcher | |
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Cracker Launcher artwork from Brawl. | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Item class | Shooting |
The Cracker Launcher (クラッカーランチャー, Cracker Launcher) is a shooting item that allows the user to rapidly launch firecrackers, which bounce off walls and explode on impact with a floor or enemy. The character using it can aim the launcher at different angles by tilting the control stick up or down. It is also possible to move forwards and backwards, while turning around is done by tapping the control stick sideways. It could be said to be the shooting equivalent of the Hammer, as it is the single most powerful weapon of its type, but it can still be reflected. It is also like the Hammer in that, while holding it, a character is limited to a single jump and no other attacks (aside from dropping or throwing it). Cracker Launchers will be dropped if the holder flinches, even slightly. When used near a wall, the character will lose the launcher and take damage with strong knockback.
Aiming the Cracker Launcher can be hard to do and turning can be a hassle, but it can easily be used to take out large groups of enemies. Each Launcher can fire 16 shots before running out. The blast radius makes it easy to damage others, but the shots themselves can be difficult to get the first hit with. The last shot is distinguished by a grey trail of smoke, a different shooting noise, and is more powerful than the rest[1].
When CPU players use a Cracker Launcher, they usually shoot all of the fireworks at once while aiming up and down. This makes CPUs very lethal, as doing this makes the fireworks hard to dodge. However, should it rebound, it will deal damage to the user if it makes contact with them.
Interestingly, the longer the character has held the Cracker Launcher for, the farther the shots will go. The shot speed reaches its cap after around 4 seconds. Dropping the Cracker Launcher and re-grabbing it will not reset this time, even if another player grabs it.
Damage table
In Brawl, the momentum of a projectile will affect the damage a character will receive; these are recorded in bounces.
Action | Fresh | Bounce | 2nd Bounce |
---|---|---|---|
Cracker | 14% | N/A | N/A |
Last cracker | 19% | N/A | N/A |
Cracker explosion | 9% | N/A | N/A |
Falling | 13% | N/A | N/A |
Drop | 11%-12% | 6%-8% | 4% |
Forward tilt throw | 14% | 9% | 6% |
Up tilt throw | 13%-15% | 7% | 4%-5% |
Down tilt throw | 14% | 8%-9% | 4% |
Forward smash throw | 17% | 11% | 6% |
Up smash throw | 18% | 7% | 4% |
Down smash throw | 18% | 11% | 3% |
Aerial forward tilt throw | 16% | 9%-10% | 5% |
Aerial up tilt throw | 15% | 9% | 4% |
Aerial down tilt throw | 16% | 9% | 6% |
Aerial forward smash throw | 16% | 9% | 6% |
Aerial up smash throw | 15% | 8% | 4% |
Aerial down smash throw | 16% | 7% | 3% |
- Note: Since the player cannot dash with the Cracker Launcher, no dash throw could be recorded. Also, the Cracker Launcher cannot be dropped in mid-air; it will just act as a forward tilt throw.
Trophy
- Cracker Launcher
- A portable launcher you can carry under your arm. Fire it to launch HUGE missiles... Well, OK, actually it just launches flashy fireworks. You can adjust the barrel angle to change your shot trajectories to blast those in front of you and even above you. It's a great item to have around. When holding it, turn by tapping the direction opposite where you're facing.
- : Super Smash Bros. Brawl
The description listed is of the PAL version of Brawl. The last line of its NTSC counterpart erroneously states:
- Be warned--the recoil pushes you in the opposite direction in which you're firing.
Gallery
Trivia
- Unlike the Ray Gun or Super Scope, the Cracker Launcher appears to have no trigger in which to set it off. It seems instead to utilize a glowing blue touch pad (which features a nearby arrow to demonstrate the direction of fire).
- It can clash with other attacks, sometimes resulting in lag, as seen here.
- The Cracker Launcher fuctions very similarly to the fireworks item in Kirby Air Ride.
- This is the only item introduced in Brawl to be cut from Super Smash Bros 4.
External Links
References
Items in Super Smash Bros. Brawl | |
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Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |