Bowser Jr. (SSB4): Difference between revisions
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**Custom 2 - '''Big Mechakoopa''': The Mecha-Koopa is larger and walks a shorter distance, but it does more damage. | **Custom 2 - '''Big Mechakoopa''': The Mecha-Koopa is larger and walks a shorter distance, but it does more damage. | ||
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!Special Move!!Basic!!Custom 1!!Custom 2 | !Special Move!!Basic!!Custom 1!!Custom 2 | ||
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|[[Down Special]]||[[Mechakoopa]]||Impatient Mechakoopa||Big Mechakoopa | |[[Down Special]]||[[Mechakoopa]]||Impatient Mechakoopa||Big Mechakoopa | ||
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|[[Final Smash]]||''[[Bowser Jr.'s Final Smash|unnamed]]'' | |[[Final Smash]]||colspan="3"| ''[[Bowser Jr.'s Final Smash|unnamed]]'' | ||
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Revision as of 13:26, September 29, 2014
Bowser Jr. in Super Smash Bros. 4 | |
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File:BowserJrSSB4Render.png | |
Universe | Mario |
Availability | Unlockable |
Final Smash | Shadow Mario Paint |
Bowser Jr. was unofficially revealed as a playable character in Super Smash Bros. 4 via leaked videos from footage used by ESRB to rate the game. He fights in the Junior Clown Car and uses various weapons from the Mario series, such as boxing gloves and Mecha-Koopas. Unlike the other characters, Bowser Jr. does not change colors, but is instead replaced by one of the Koopalings. He is voiced by Caety Sagoian.[1]
Attacks that strike the Clown Car will deal 0.88x damage, whereas those that hit Bowser Jr. himself will deal 1.15x damage.[2]
Moveset
Ground attacks
Normal
- Neutral attack - Bowser Jr. equips boxing gloves from New Super Mario Bros. U to punch two times and perform a jab infinite, followed by a finisher.
- Dash attack - Bowser Jr. equips grinders that pop out of the Clown Car's mouth and slash multiple times.
- Forward tilt - Bowser Jr. equips a fork to stab forward with it.
- Up tilt - Like his forward tilt, Bowser Jr. stabs upward with a fork.
- Down tilt - The Clown Car licks twice in front of it.
Smash attacks
- Forward smash - Bowser Jr. equips two drills that strike in front of him.
- Up smash - Bowser Jr. slashes upward multiple times with the Clown Car's propeller while performing a hand stand.
- Down smash - Bowser Jr. equips wrecking balls that hit on both sides of him.
Aerial attacks
- Neutral aerial - Bowser Jr. spins around with the boxing gloves equipped.
- Forward aerial - Bowser Jr. hits in front of him with a wrecking ball equipped (in Clown Car). Bowser. Jr. swings a hammer in front of him (without Clown Car).
- Back aerial - Bowser Jr. hits behind him with a wrecking ball equipped (in Clown Car). Bowser Jr. swings a hammer behind him (without Clown Car).
- Up aerial - Bowser Jr. swipes upward with a hammer.
- Down aerial - Bowser Jr. equips a drill below the Clown Car, which hits multiple times.
Grabs and throws
- Pummel - Hits opponent with a small red hammer.
- Forward throw - Punches the opponent forward with a boxing glove.
- Back throw - Tosses the opponent behind him.
- Up throw - Throws the opponent upward.
- Down throw - Sets opponent below the Clown Car and attacks the opponent with a drill.
Special Moves
In Super Smash Bros. 4, special moves can be swapped out for different variants, and all of Bowser Jr.'s have been seen.[3] These are Bowser Jr.'s special moves:
- Neutral special move - Clown Cannon: Bowser Jr. fires a cannonball from the Clown Car's mouth. The longer Bowser Jr. charges the attack, the farther the cannonball will fly. If the move is overcharged, the cannonball will be shot automatically.
- Custom 1 - Piercing Cannon: Cannonballs pierce through opponents, but it does less damage.
- Custom 2 - Air Cannon: Cannonballs are replaced with a wind effect and take less time to charge.
- Side special move - Clown Kart Dash: The Koopa Clown Car sprouts little wheels, backs up a little bit and then drives full speed ahead. At the end of the travel distance, the Clown Car will spin out.
- Custom 1 - Koopa Drift: The Clown Car goes a shorter distance and moves slower, but the spin attack becomes a multi-hit attack.
- Custom 2 - Grounding Dash: The Clown Car travels faster but the spin doesn't do any damage. It buries opponents on contact.
- Up special move - Abandon Ship!: Bowser Jr. jumps out of the Koopa Clown Car, which explodes when it hits the ground. Bowser Jr. gains a new Koopa Clown Car upon hitting the ground or grabbing a ledge.
- Custom 1 - Meteor Ejection: The explosion becomes a meteor smash at the cost of vertical distance.
- Custom 2 - Koopa Meteor: Launch high into the air before the Junior Clown Car explodes, firing him downward.
- Down special move - Mechakoopa: Bowser Jr. drops a Mecha-Koopa from the hatch of the Clown Car as it walks forward. If it makes contact with an opponent, it will detonate. They can be picked up as items.
- Custom 1 - Impatient Mechakoopa: The Mecha-Koopa is launched as a vertical projectile and detonates upon contact.
- Custom 2 - Big Mechakoopa: The Mecha-Koopa is larger and walks a shorter distance, but it does more damage.
Special Move | Basic | Custom 1 | Custom 2 |
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Neutral Special | Clown Cannon | Piercing Cannon | Air Cannon |
Side Special | Clown Kart Dash | Koopa Drift | Grounding Dash |
Up Special | Abandon Ship! | Meteor Ejection | Koopa Meteor |
Down Special | Mechakoopa | Impatient Mechakoopa | Big Mechakoopa |
Final Smash | unnamed |
Final Smash
- Bowser Jr.'s Final Smash: Turns into Shadow Mario, who paints a giant X that covers the screen. Any opponent caught in the X will be damaged.
Taunts
- Sits on the edge of the Clown Car and breathes fire.
- Pulls out his hammer and spins it around twice.
- Equips the Clown Car with wheels and spins around in circles, making Bowser Jr. dizzy.
On-Screen Appearance
Flies in onto the stage in the Junior Clown Car.
Victory Fanfare
An original rock-based remix of the sound clip that would play when Mario reaches the end of a level in Super Mario Bros. It is shared with his father, Bowser.
Palette swaps
Bowser Jr.'s alternate costumes replace him with each of the seven Koopalings. Bowser Jr.'s Koopa Clown Car is the only one with black eyes, while the other Koopaling's Clown Cars have yellow machine eyes.
Gallery
Trivia
- Bowser Jr. is the only fighter who does not have an alternate costume that shares the name as the default costume.
- Robin and Bowser Jr. are the only characters in Super Smash Bros. 4 that have different poses for some or all of their costumes.
Refrences
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |