Mr. Game & Watch (SSBM)/Forward aerial: Difference between revisions
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[[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | [[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | ||
==Overview== | ==Overview== | ||
Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him. | Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is known to also referenced Mario’s Cement Factory called “Cement Factory” according to the Melee official strategy guide. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 04:37, January 11, 2024
Overview
Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is known to also referenced Mario’s Cement Factory called “Cement Factory” according to the Melee official strategy guide. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him.
Hitboxes
Timing
Initial autocancel | 1-2 |
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Clean hit | 10-12 |
Late hit | 13-32 |
Animation length | 44 |
Landing lag
Animation length | 25 |
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L-cancelled animation length | 12 |
Normal | |||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
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