Mr. Game & Watch (SSBM)/Forward aerial: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
[[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | [[File:MrGame&WatchFAirSSBM.gif|thumb|300px|Hitbox visualization showing Mr. Game & Watch's forward aerial.]] | ||
==Overview== | ==Overview== | ||
Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him. | Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him. |
Revision as of 17:16, January 10, 2024
Overview
Mr. Game and Watch slams a Boxed Package downwards which references the game, Mario Bros. It is his most used aerial yet and unlike most of his aerials, it can be L-cancelled which makes the move more beneficial. The move is very strong when the sweetspot connects to the opponent, which it can be used as a combo finisher while the sourspot is used as a combo starter or a gimping tool. Both of the sweetspot’s strength and sourspot’s gimping make this move a decent edgeguarding tool for him.
Hitboxes
Timing
Initial autocancel | 1-2 |
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Clean hit | 10-12 |
Late hit | 13-32 |
Animation length | 44 |
Landing lag
Animation length | 25 |
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L-cancelled animation length | 12 |
Normal | |||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
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