Mii Brawler (SSBU)/Forward aerial: Difference between revisions
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[[File:MiiBrawlerFAirSSBU.gif|thumb|350px|Hitbox visualization showing Mii Brawler's forward aerial.]] | [[File:MiiBrawlerFAirSSBU.gif|thumb|350px|Hitbox visualization showing Mii Brawler's forward aerial.]] | ||
==Overview== | ==Overview== | ||
Mii Brawler attacks with | Mii Brawler attacks with their feet, with one hit designed to lead into the other. Forward aerial is most frequently seen in Mii Brawler's combos, usually out of down tilt or down throw. While the move has weak knockback, its two hitboxes make it a reliable move for pushing opponents into the blastzone in edgeguarding scenarios. | ||
Additionally, forward aerial is notorious for failing to connect its first hit into the second hit when the move is performed during certain parts of his jump.[https://twitter.com/FireThePyro/status/1415385040838561792] | Additionally, forward aerial is notorious for failing to connect its first hit into the second hit when the move is performed during certain parts of his jump.[https://twitter.com/FireThePyro/status/1415385040838561792] | ||
Line 10: | Line 10: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5.0 | |damage={{ShortHopDmgSSBU|5.0}} | ||
|angle=25 | |angle=25 | ||
|af=3 | |||
|bk=39 | |bk=39 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=4.0 | |r=4.0 | ||
|bn=kneer | |bn=kneer | ||
|xpos=4.2 | |xpos=4.2 | ||
|sdi=0.7 | |sdi=0.7 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 29: | Line 27: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=5.0 | |damage={{ShortHopDmgSSBU|5.0}} | ||
|angle=25 | |angle=25 | ||
|af=3 | |||
|bk=47 | |bk=47 | ||
|ks=10 | |ks=10 | ||
|fkv=0 | |fkv=0 | ||
|setweight=t | |||
|r=3.5 | |r=3.5 | ||
|bn=kneer | |bn=kneer | ||
|xpos=-1.0 | |xpos=-1.0 | ||
|sdi=0.7 | |sdi=0.7 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=M | |slvl=M | ||
Line 49: | Line 45: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=6.0 | |damage={{ShortHopDmgSSBU|6.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=100 | |ks=100 | ||
Line 57: | Line 54: | ||
|bn=kneel | |bn=kneel | ||
|xpos=4.4 | |xpos=4.4 | ||
|ff=1.5 | |ff=1.5 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L | ||
Line 67: | Line 61: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=6.0 | |damage={{ShortHopDmgSSBU|6.0}} | ||
|angle=40 | |angle=40 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=100 | |ks=100 | ||
Line 75: | Line 70: | ||
|bn=kneel | |bn=kneel | ||
|xpos=-1.3 | |xpos=-1.3 | ||
|ff=1.5 | |ff=1.5 | ||
|type=Foot | |type=Foot | ||
|sfx=Kick | |sfx=Kick | ||
|slvl=L | |slvl=L |
Revision as of 23:26, March 24, 2022
Overview
Mii Brawler attacks with their feet, with one hit designed to lead into the other. Forward aerial is most frequently seen in Mii Brawler's combos, usually out of down tilt or down throw. While the move has weak knockback, its two hitboxes make it a reliable move for pushing opponents into the blastzone in edgeguarding scenarios.
Additionally, forward aerial is notorious for failing to connect its first hit into the second hit when the move is performed during certain parts of his jump.[1]
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Hit 1 | 8-9 |
Hit 2 | 15-17 |
Ending autocancel | 30- |
Interruptible | 45 |
Animation length | 54 |
Landing lag
Interruptible | 12 |
---|---|
Animation length | 64 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|