List of updates (SSBU)/9.0.2 changelog: Difference between revisions

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(Created page with "=={{SSBU|Samus}}== {{UpdateList (SSBU)/9.0.2|char=Samus}} =={{SSBU|Dark Samus}}== {{UpdateList (SSBU)/9.0.2|char=Dark Samus}} =={{SSBU|Zelda}}== {{UpdateList (SSBU)/9.0.2|char...")
 
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=={{SSBU|Steve}}==
=={{SSBU|Steve}}==
{{UpdateList (SSBU)/9.0.2|char=Steve}}
{{UpdateList (SSBU)/9.0.2|char=Steve}}
{{SSBU Updates}}
[[Category:Lists]]
[[Category:Free downloadable content]]

Latest revision as of 06:52, July 14, 2021

Samus[edit]

  • Bug fix Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

Dark Samus[edit]

  • Bug fix Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

Zelda[edit]

  • Bug fix Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
    • Nerf This means she can no longer exploit this bug to improve the move's safety.

Duck Hunt[edit]

  • Bug fix Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.

Steve[edit]

  • Bug fix Tap jump will now function correctly for jumping off a falling Anvil after using down air.