SamusEdit
- Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Dark SamusEdit
- Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
ZeldaEdit
- Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
- This means she can no longer exploit this bug to improve the move's safety.
Duck HuntEdit
- Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.
SteveEdit
- Tap jump will now function correctly for jumping off a falling Anvil after using down air.