Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

List of updates (SSBU)/9.0.2 changelog

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Samus[edit]

  • Bug fix Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

Dark Samus[edit]

  • Bug fix Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.

Zelda[edit]

  • Bug fix Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
    • Nerf This means she can no longer exploit this bug to improve the move's safety.

Duck Hunt[edit]

  • Bug fix Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.

Steve[edit]

  • Bug fix Tap jump will now function correctly for jumping off a falling Anvil after using down air.