Galeem: Difference between revisions
(see revert to Dracula) Tag: Undo |
|||
Line 38: | Line 38: | ||
!Move!!Damage!!Description | !Move!!Damage!!Description | ||
|- | |- | ||
| | |Cross Bomb||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage. | ||
|- | |- | ||
| | |Drill Pierce||100.95%||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters. | ||
|- | |- | ||
| | |Laser Net||119.4%||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created. | ||
|- | |- | ||
| | |Optic Orb||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack. | ||
|- | |- | ||
| | |Tri-Eye Attack||11.6%, 7.8% (late)||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed. | ||
|- | |- | ||
| | |Lens Flare||124.65%||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase. | ||
|- | |- | ||
| | |Photonic Wave||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered. | ||
|- | |- | ||
| | |Heat Seeker||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long. | ||
|- | |- | ||
| | |Mirror Image||N/A||Galeem vanishes and his wings expand, producing two to three light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other. | ||
|- | |- | ||
|Piercing Beam||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close. | |Piercing Beam||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close. | ||
Line 79: | Line 79: | ||
GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic. | GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic. | ||
Devoured by Light.png|Galeem consumes the universe. | Devoured by Light.png|Galeem consumes the universe. | ||
SSBU_Cross_Bomb.png|Galeem using | SSBU_Cross_Bomb.png|Galeem using Cross Bombs. | ||
GaleemLensFlare.jpg|Galeem using | GaleemLensFlare.jpg|Galeem using Lens Flare. | ||
SSBU_Dharkon_ending.png|Dharkon imprisons Galeem | SSBU_Dharkon_ending.png|Dharkon imprisons Galeem | ||
world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon | world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon |
Revision as of 13:44, June 17, 2021
- Not to be confused with Galleom.
Galeem | |
---|---|
Official artwork of Galeem in Super Smash Bros. Ultimate. | |
A boss in | Ultimate |
Universe | Super Smash Bros. |
Console of origin | Nintendo Switch |
Location | The Light Realm The Final Battle |
Galeem (キーラ, Kiila) is one of the two main antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light. He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named Dharkon, who tries to achieve the same thing as Galeem.
In Super Smash Bros. Ultimate
Role in World of Light
Galeem is first seen accompanied by an army of Master Hands, approaching the cliff where the fighters are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the god-like being's next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army creates a black hole, which soon collapses, unleashing an array of beams of intense light. He uses this attack to not only vaporize every fighter that was situated on the cliff (with the sole exception of Kirby, who just barely manages to escape the onslaught with the help of his Warp Star), but he also uses the aforementioned beams of light to atomize every non-playable character, leaving them as nothing more than spirits.
From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light.
Shortly afterward, it is also revealed that Galeem is the creator of the puppet fighters, who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, Dharkon appears along with his army of Crazy Hands, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.
In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. If Galeem is defeated, Dharkon impales him and corrupt the world, resulting in one of two bad endings.
The true ending can be obtained by defeating both Galeem and Dharkon. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.
Galeem also appears in Sephiroth's reveal trailer. While facing the fighters with his army of Master Hands, he is attacked by surprise by Sephiroth, which slashes him in half cleanly using his sword Masamune, at which point his core turns black while the army of Master Hands disintegrates.
Moveset
Galeem's core is the only place it can be damaged. He can be stunned, which drops the core on the stage for several seconds. Once his health drops below half, Galeem's core will constantly emit a bright shine.
Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.
During the final battle with Galeem and Dharkon, both bosses will deliberately target the player. However, owing to their status as mortal enemies, they can also damage each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can deal the final blow.
Note: All numbers are listed as if the player is not using Spirits or Adventure Skills and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.
Move | Damage | Description |
---|---|---|
Cross Bomb | hit 1 21% (close), 15.7% (mid), 10.48% (far) hits 2-6 10.48% hit 7 21% |
Galeem creates three to six small objects that explode in plus-shaped beams of light like X Bombs. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage. |
Drill Pierce | 100.95% | Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a meteor smash to aerial characters. |
Laser Net | 119.4% | A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created. |
Optic Orb | 62.1% (large orb contact) 19.4% (small orb contact) 38.8% (small orb, fast), 23.3% (small orb, slow) |
Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack. |
Tri-Eye Attack | 11.6%, 7.8% (late) | Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed. |
Lens Flare | 124.65% | Galeem releases two to four orbs that produce shockwaves like Tabuu's Off Waves. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase. |
Photonic Wave | 5.14% | Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. The attack cannot be shielded against and deals damage every 3 frames while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered. |
Heat Seeker | 13.1% (loop), 42% (explosion) | Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long. |
Mirror Image | N/A | Galeem vanishes and his wings expand, producing two to three light false characters to support him. These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other. |
Piercing Beam | 194.1% | If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close. |
Spirit
Galeem's spirit can be obtained after beating both Galeem and Dharkon in World of Light.
No. | Image | Name | Type | Class | Slots | Base | Max | Base | Max | Base | Max | Ability | Series |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,105 | Galeem | ★★★★ | 0 | 5456 | 13640 | 2480 | 6200 | 2480 | 6200 | Bane of Darkness | Super Smash Bros. Series |
Gallery
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | キーラ, Kiila | From キラキラ (onomatopoeia for "shine", and キラー ("killer") |
English | Galeem | From "gleam" and possibly Galgalim, a type of angel appearing under the form of wheels |
French | Kilaire | From killer and luminaire ("luminary") |
German | Kyra | Transliteration of Japanese name |
Spanish | Lumina | Latin for luminous |
Italian | Kiaran | From the Japanese name and chiaro ("bright") |
Chinese | 吉拉, Kiila | Transliteration of Japanese name |
Korean | 키라, Kiila | Transliteration of Japanese name |
Dutch | Galeem | — |
Russian | Сиян | From сиять, "to shine" |
Trivia
- Galeem is referred to using neutral pronouns when he is introduced, but with masculine pronouns when the game explains how to use spirits.
- Galeem's theme is mostly comprised of the second and third verses of Lifelight, the main theme of Super Smash Bros. Ultimate.
- The wings on Galeem's body glow in the same colors as the ones on the Super Smash Bros. 4 logos.
- His appearance as an ethereal being of light with eight wings resembles Seraphim.
- In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in World of Light as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits.
- Although he appears at the start of the game, Galeem bears various similarities to Tabuu, being a powerful being with angelic motifs with a goal of making the entire world their domain that assaults an oncoming resistance, with a powerful attack that instantly defeats every member except for a select few. In both cases, Kirby manages to recover and help the rest of the roster.
- Coincidentally, when both Tabuu and Galeem attempt to do their powerful attack a second time, they are stopped from doing so by Sonic and Sephiroth respectively. However, while Sonic simply damaged one of Tabuu's wings, and did it in a heroic effort to save the other characters, Sephiroth killed Galeem entirely in just one slash, and did it with the antagonistic intention of taking down the characters himself.
- Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses, since they are the antagonists of the World of Light.
Bosses | |
---|---|
Super Smash Bros. | Master Hand · Metal Mario · Giant Donkey Kong · Fighting Polygon Team |
Melee | Master Hand · Crazy Hand · Giga Bowser · Fighting Wire Frames (Male · Female) |
Brawl | Master Hand · Crazy Hand · Petey Piranha · Rayquaza · Porky · Galleom · Ridley · Duon · Meta Ridley · Tabuu · Fighting Alloy Team (Red · Blue · Yellow · Green) · False characters |
Smash 4 | Master Hand · Crazy Hand · Master Core · Fighting Mii Team |
Ultimate | Master Hand · Crazy Hand · Rathalos · Galleom · Giga Bowser · Galeem · Dharkon · Dracula · Ganon · Marx · Fighting Mii Team · False characters |