Banjo & Kazooie (SSBU)/Forward throw: Difference between revisions
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Serpent King (talk | contribs) m (Serpent King moved page Kazooie (SSBU)/Forward throw to Banjo & Kazooie (SSBU)/Forward throw over redirect: AFD Cleanup) |
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
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Revision as of 14:10, January 27, 2022
Banjo & Kazooie forward throw hurtbox and hitbox visualization | ||||
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Overview
Banjo faces away and Kazooie performs a double-footed stretch kick. Very low knockback growth even at very high percents, making it mostly used for sending opponents off-stage. Overall, it is the duo's least useful throw.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 68 | 76 | 0 | 0.0× | None |
Timing
Invincibility | 1-11 |
---|---|
Hitbox | 9-10 |
Throw Release | 11 |
Interruptible | 34 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|