List of spirits (Super Smash Bros. series): Difference between revisions
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==Spirit Battles== | ==Spirit Battles== | ||
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | {{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}} | ||
|- | |||
| | |1,093 | ||
| | |{{SpiritTableName|Sandbag|link=y|size=64}} | ||
| | |•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=White}} | ||
| | |{{SpiritType|Grab}} | ||
| | |2,000 | ||
|[[Pokémon Stadium 2]] ([[Ω form]]) | |||
| | |•Item: [[Home-Run Bat]] | ||
|•Timed battle (0:10)<br>•The enemy prefers not to move | |||
|{{SSBUMusicLink|Super Smash Bros.|Online Practice Stage - Super Smash Bros. for 3DS / Wii U}} | |||
| | |'''Spirit Battle trivia:''' | ||
| | |||
*The white Samus puppet fighter and the second battle condition represent the Sandbag, an unmoving white-colored sandbag character in the ''Super Smash Bros.'' series. | *The white Samus puppet fighter and the second battle condition represent the Sandbag, an unmoving white-colored sandbag character in the ''Super Smash Bros.'' series. | ||
*The music references the Sandbag appearing as the practice opponent on the [[Online Practice Stage]] in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4''. | *The music references the Sandbag appearing as the practice opponent on the [[Online Practice Stage]] in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. 4''. | ||
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*This spirit's Support type and Grab battle type references the Sandbag being an item that drops many items for the player who hits it or grabs it. | *This spirit's Support type and Grab battle type references the Sandbag being an item that drops many items for the player who hits it or grabs it. | ||
*This spirit's Critical-Health Defense ↑ ability references the Sandbag being a character designed for fighting practice with high resilience. This spirit's obtainability through its challenge references this as well. | *This spirit's Critical-Health Defense ↑ ability references the Sandbag being a character designed for fighting practice with high resilience. This spirit's obtainability through its challenge references this as well. | ||
|- | |||
|1,094 | |||
| | |{{SpiritTableName|Smash Ball|link=y|size=64}} | ||
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Counter Throw|3]], SSB T-shirt, Low Voice 9)<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Grenade Launch|3]][[Flame Pillar|1]][[Lunar Launch|1]][[Absorbing Vortex|3]], SSB T-shirt, High Voice 2)<br>•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Shuriken of Light|2]][[Gale Stab|3]][[Hero's Spin|3]][[Reversal Slash|2]], SSB T-shirt, Normal Voice 5) | |||
|{{SpiritType|Grab}} | |||
| | |9,600 | ||
| | |{{SSBU|Final Destination}} ([[Battlefield form]]) | ||
| | |•Sudden Final Smash<br>•Item: [[Food]] | ||
| | |•Survive until the timer runs out (1:30)<br>•The enemy will suddenly have a Final Smash<br>•You'll get a Final Smash | ||
|{{SSBUMusicLink|Super Smash Bros.|Final Destination}} | |||
|'''Spirit Battle trivia:''' | |||
| | |||
| | |||
| | |||
*The Mii puppet fighters reference how they are classified as fighters from the ''Super Smash Bros.'' series. The puppet fighters' SSB T-Shirts features the [[Super Smash Bros. logo|cross-shaped design]] seen on the designs of the Smash Ball. | *The Mii puppet fighters reference how they are classified as fighters from the ''Super Smash Bros.'' series. The puppet fighters' SSB T-Shirts features the [[Super Smash Bros. logo|cross-shaped design]] seen on the designs of the Smash Ball. | ||
*The stage and music reference Final Destination being a recurring stage in the ''Super Smash Bros.'' series. | *The stage and music reference Final Destination being a recurring stage in the ''Super Smash Bros.'' series. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type and Chance of Double Final Smash ability references how Smash Balls can be used in favor of the player who breaks it, using their Final Smash to tip the battle in their favor. | *This spirit's Support type and Chance of Double Final Smash ability references how Smash Balls can be used in favor of the player who breaks it, using their Final Smash to tip the battle in their favor. | ||
|- | |||
|1,099 | |||
| | |{{SpiritTableName|Duon|link=y|size=64}} | ||
| | |•Giant {{SSBU|Ice Climbers}} {{Head|Ice Climbers|g=SSBU|s=20px|cl=Red}} (150 HP) | ||
| | |{{SpiritType|Attack}} | ||
| | |4,100 | ||
| | |[[Halberd]] (Ship deck) | ||
|•Item: Shooting Types | |||
| | |•[[Stamina battle]]<br>•The enemy's shooting items have increased power<br>•The enemy is giant | ||
|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 1}} | |||
|'''Spirit Battle trivia:''' | |||
| | |||
| | |||
*The Giant Ice Climbers puppet fighters represent Duon's two-faced designs. The puppet fighter's red costume features a blue costume for Popo, referencing Duon's pink-and-blue color scheme. | *The Giant Ice Climbers puppet fighters represent Duon's two-faced designs. The puppet fighter's red costume features a blue costume for Popo, referencing Duon's pink-and-blue color scheme. | ||
*The stage and music represents Duon's boss battle in [[The Subspace Emissary]], which takes place on the deck of the Halberd. | *The stage and music represents Duon's boss battle in [[The Subspace Emissary]], which takes place on the deck of the Halberd. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Base map where Duon's spirit is located references how Duon and Galleom, the boss of the sub-world, are the original bosses from ''Brawl''. | *In World of Light, the Base map where Duon's spirit is located references how Duon and Galleom, the boss of the sub-world, are the original bosses from ''Brawl''. | ||
|- | |||
|1,100 | |||
| | |{{SpiritTableName|Tabuu|link=y|size=64}} | ||
| | |•Metal {{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Blue}} (150 HP) | ||
| | |{{SpiritType|Neutral}} | ||
| | |13,900 | ||
| | |{{SSBU|Final Destination}} | ||
|•Sudden Damage | |||
| | |•[[Stamina battle]]<br>•You'll occasionally take sudden damage after a little while<br>•The enemy is metal | ||
|{{SSBUMusicLink|Super Smash Bros.|Boss Battle Song 2}} | |||
|'''Spirit Battle trivia:''' | |||
| | |||
| | |||
*The Metal Bayonetta puppet fighter representing Tabuu references both Bayonetta and Tabuu being characters who sports butterfly-like wings, with Bayonetta using Madama Butterfly's wings while double jumping. The puppet fighter's giant size references Tabuu's larger-than-normal size. | *The Metal Bayonetta puppet fighter representing Tabuu references both Bayonetta and Tabuu being characters who sports butterfly-like wings, with Bayonetta using Madama Butterfly's wings while double jumping. The puppet fighter's giant size references Tabuu's larger-than-normal size. | ||
*The stage, music, and stamina battle represents Tabuu's boss battle taking place in the final Subspace Emissary level, [[The Great Maze]], which features a flat stage with a moving background. | *The stage, music, and stamina battle represents Tabuu's boss battle taking place in the final Subspace Emissary level, [[The Great Maze]], which features a flat stage with a moving background. | ||
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*This spirit's Neutral type references Tabuu being the main antagonist of The Subspace Emissary who opposed the heroes and used the villains to fulfill his ambitious scheme. | *This spirit's Neutral type references Tabuu being the main antagonist of The Subspace Emissary who opposed the heroes and used the villains to fulfill his ambitious scheme. | ||
*In World of Light, the Tabuu spirit must be defeated in order to access Marx, the boss of the Mysterious Dimension map, referencing to Tabuu's moveset being highly inspired by Marx's moveset. | *In World of Light, the Tabuu spirit must be defeated in order to access Marx, the boss of the Mysterious Dimension map, referencing to Tabuu's moveset being highly inspired by Marx's moveset. | ||
|- | |||
|1,101 | |||
| | |{{SpiritTableName|Master Giant|link=y|size=64}} | ||
| | |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} (160 HP) | ||
| | |{{SpiritType|Grab}} | ||
| | |9,900 | ||
| | |{{SSBU|Final Destination}} | ||
|•[[Bob-omb]] Festival | |||
| | |•Bob-ombs will rain from the sky after a little while<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |||
|'''Spirit Battle trivia:''' | |||
| | |||
| | |||
*The black Giant Donkey Kong puppet fighter represents Master Giant, [[Master Core]]'s starting form on the difficulty of 7.0 or higher in ''Super Smash Bros. 4'''s Classic Mode which takes the form of a dark humanoid giant that utilizes physical arm attacks. | *The black Giant Donkey Kong puppet fighter represents Master Giant, [[Master Core]]'s starting form on the difficulty of 7.0 or higher in ''Super Smash Bros. 4'''s Classic Mode which takes the form of a dark humanoid giant that utilizes physical arm attacks. | ||
*The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Master Giant's reliance of physical arm attacks, as well as one particular attack where it will create electrical orbs at the top of the screen and lift the stage in an attempt to harm the player. | *This spirit's Grab type references Master Giant's reliance of physical arm attacks, as well as one particular attack where it will create electrical orbs at the top of the screen and lift the stage in an attempt to harm the player. | ||
|- | |||
|1,102 | |||
| | |{{SpiritTableName|Master Beast|link=y|size=64}} | ||
| | |•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}} (160 HP) | ||
| | |{{SpiritType|Shield}} | ||
| | |9,600 | ||
| | |{{SSBU|Final Destination}} | ||
|•Assist Trophy Enemies ([[Chain Chomp]]) | |||
| | |•[[Stamina battle]]<br>•Hostile assist trophies will appear after a little while<br>•The enemy deals damage when falling | ||
|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |||
| | |||
| | |||
| | |||
*The Giant Ridley puppet fighter represents Master Beast, Master Core's starting form on the difficulty of 6.0 or higher in ''Super Smash Bros. 4'''s Classic Mode which takes the form of a dark voracious beast. | *The Giant Ridley puppet fighter represents Master Beast, Master Core's starting form on the difficulty of 6.0 or higher in ''Super Smash Bros. 4'''s Classic Mode which takes the form of a dark voracious beast. | ||
*The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
*This spirit's Weight ↑ ability, Chain Chomp Assist Trophy enemy, and Instadrop battle condition references three of Master Beast's attacks, including its biting attack, stomping attacks, and body slam attack which causes the stage to tilt. | *This spirit's Weight ↑ ability, Chain Chomp Assist Trophy enemy, and Instadrop battle condition references three of Master Beast's attacks, including its biting attack, stomping attacks, and body slam attack which causes the stage to tilt. | ||
|- | |||
|1,103 | |||
| | |{{SpiritTableName|Master Edges|link=y|size=64}} | ||
| | |•{{SSBU|Cloud}} Team {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlack}}×4 (100 HP) | ||
| | |{{SpiritType|Attack}} | ||
| | |9,500 | ||
| | |{{SSBU|Final Destination}} | ||
| | |N/A | ||
|•The enemy's melee weapons have increased power<br>•[[Stamina battle]]<br>•The enemy has increased move speed and reduced weight | |||
|{{SSBUMusicLink|Super Smash Bros.|Master Core}} | |||
| | |||
| | |||
| | |||
*The Cloud puppet fighter (using his ''Advent Children'' costume) carries the Fusion Sword, which, when split apart, consists of one large blade and numerous smaller blades, similar to Master Edge's sword forms, Master Core's starting form on the difficulty of 5.1 or higher in ''Super Smash Bros. 4'''s Classic Mode. | *The Cloud puppet fighter (using his ''Advent Children'' costume) carries the Fusion Sword, which, when split apart, consists of one large blade and numerous smaller blades, similar to Master Edge's sword forms, Master Core's starting form on the difficulty of 5.1 or higher in ''Super Smash Bros. 4'''s Classic Mode. | ||
*The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | *The stage, music, and stamina battle condition reference Master Core's battle in ''Super Smash Bros. 4''. | ||
*This spirit's Attack type, Sword Attack ↑ ability, and third battle condition's "increased move speed" likely references one of Master Sword's attacks where the swords surround the stage and quickly slashes in a set pattern. The same condition's "reduced weight" references Master Edge being a floating boss. | *This spirit's Attack type, Sword Attack ↑ ability, and third battle condition's "increased move speed" likely references one of Master Sword's attacks where the swords surround the stage and quickly slashes in a set pattern. The same condition's "reduced weight" references Master Edge being a floating boss. | ||
|- | |||
|1,107 | |||
| | |{{SpiritTableName|Fighting Alloy Team|link=y|size=64}} | ||
|•{{SSBU|Captain Falcon}} Team {{Head|Captain Falcon|g=SSBU|s=20px|cl=Red}}×4<br>•{{SSBU|Zelda}} Team {{Head|Zelda|g=SSBU|s=20px|cl=Blue}}×4<br>•{{SSBU|Mario}} Team {{Head|Mario|g=SSBU|s=20px|cl=Yellow}}×4<br>•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Green}}×4 | |||
|{{SpiritType|Attack}} | |||
|3,300 | |||
| | |{{SSBU|Final Destination}} ([[Battlefield form]]) | ||
| | |N/A | ||
| | |•Take your strongest team into this no-frills battle | ||
| | |{{SSBUMusicLink|Super Smash Bros.|Cruel Smash}} | ||
| | | | ||
| | |||
| | |||
*The puppet fighters represent the Fighting Alloy Team in ''Brawl'''s [[Multi-Man Brawl]] where each of the Fighting Alloys' fighting styles are based off of the puppet fighters' moveset, as well as their corresponding alternate colors/costumes. | *The puppet fighters represent the Fighting Alloy Team in ''Brawl'''s [[Multi-Man Brawl]] where each of the Fighting Alloys' fighting styles are based off of the puppet fighters' moveset, as well as their corresponding alternate colors/costumes. | ||
*The stage references ''Brawl''{{'}}s {{SSBB|Battlefield}} where the Alloys are fought on, with a traveling background similar to ''Ultimate''{{'}}s Final Destination. | *The stage references ''Brawl''{{'}}s {{SSBB|Battlefield}} where the Alloys are fought on, with a traveling background similar to ''Ultimate''{{'}}s Final Destination. | ||
*The music represents the Fighting Alloys' appearance in ''Brawl'' as the enemies for Multi-Man Brawl. | *The music represents the Fighting Alloys' appearance in ''Brawl'' as the enemies for Multi-Man Brawl. | ||
*The puppet fighters receive higher knockback than usual, referencing the weak and light nature of the FIghting Alloy Teams in Multi-Man modes. | *The puppet fighters receive higher knockback than usual, referencing the weak and light nature of the FIghting Alloy Teams in Multi-Man modes. | ||
|- | |||
|1,108 | |||
| | |{{SpiritTableName|Primid|link=y|size=64}} | ||
| | |•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Teal}}×8 | ||
| | |{{SpiritType|Neutral}} | ||
| | |1,800 | ||
| | |[[Pokémon Stadium]] (hazards off) | ||
| | |N/A | ||
|•Defeat an army of fighters | |||
| | |{{SSBUMusicLink|Super Smash Bros.|Boss Battle - Super Smash Bros. Brawl}} | ||
| | |'''Spirit Battle trivia:''' | ||
*The Mr. Game & Watch Team references how Primids are created from Shadow Bugs, of which Mr. Game & Watch is the source. | *The Mr. Game & Watch Team references how Primids are created from Shadow Bugs, of which Mr. Game & Watch is the source. | ||
*The stage and music reference the Primids' hostile takeover of the [[Midair Stadium]] in The Subspace Emissary. | *The stage and music reference the Primids' hostile takeover of the [[Midair Stadium]] in The Subspace Emissary. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, the Base map where the Primid's spirit is located references [[The Research Facility (Part II)]], a level in The Subspace Emissary which prominently features Primids, as well as both the level and the sub-world being identical in design. | *In World of Light, the Base map where the Primid's spirit is located references [[The Research Facility (Part II)]], a level in The Subspace Emissary which prominently features Primids, as well as both the level and the sub-world being identical in design. | ||
|- | |||
|1,109 | |||
| | |{{SpiritTableName|Mite|link=y|size=64}} | ||
| | |•Tiny {{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Yellow}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Teal}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Cyan}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Green}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=White}}{{Head|Mr. Game & Watch|g=SSBU|s=20px}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Red}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Yellow}} | ||
| | |{{SpiritType|Attack}} | ||
| | |1,800 | ||
| | |[[Shadow Moses Island]] | ||
| | |N/A | ||
|•Defeat an army of fighters | |||
| | |{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | ||
| | | | ||
*The Tiny Mr. Game & Watch Team references how Mites highly resemble Mr. Game & Watch and are created from Shadow Bugs, of which Mr. Game & Watch is the source. | *The Tiny Mr. Game & Watch Team references how Mites highly resemble Mr. Game & Watch and are created from Shadow Bugs, of which Mr. Game & Watch is the source. | ||
*The stage references [[The Subspace Bomb Factory (Part II)]], a stage in The Subspace Emissary which prominently features Mites. | *The stage references [[The Subspace Bomb Factory (Part II)]], a stage in The Subspace Emissary which prominently features Mites. | ||
*The music references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Mites. | *The music references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Mites. | ||
|- | |||
|1,110 | |||
| | |{{SpiritTableName|Bytans|customname=[[Bytan]]s|size=64}} | ||
| | |•{{SSBU|Pac-Man}} Team {{Head|Pac-Man|g=SSBU|s=20px|cl=Plaid}}×4 | ||
| | |{{SpiritType|Grab}} | ||
| | |1,800 | ||
| | |[[Kongo Falls]] ([[Ω form]]) | ||
|•Item: Balls | |||
| | |•The enemy is easily distracted by items | ||
|{{SSBUMusicLink|Super Smash Bros.|Step: The Plain}} | |||
| | | | ||
| | |||
*The Pac-Man Team and the Ball items reference the Bytans' ball-like appearance. | *The Pac-Man Team and the Ball items reference the Bytans' ball-like appearance. | ||
*The music and stage references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Bytans. | *The music and stage references [[The Wilds II]], a jungle-like level in The Subspace Emissary which prominently features Bytans. | ||
|- | |||
|1,112 | |||
| | |{{SpiritTableName|Shadow Bug|link=y|size=64}} | ||
| | |•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}×4 | ||
| | |{{SpiritType|Grab}} | ||
| | |4,300 | ||
| | |[[Pokémon Stadium]] ([[Ω form]]) | ||
|•Hazard: Poison Cloud | |||
| | |•The stage is covered in a poisonous cloud | ||
|{{SSBUMusicLink|Super Smash Bros.|Step: Subspace}} | |||
| | |'''Spirit Battle trivia:''' | ||
| | |||
*Similar to the battle with the Primids, the Mr. Game & Watch Team references how Shadow Bugs are created from Mr. Game & Watch. | *Similar to the battle with the Primids, the Mr. Game & Watch Team references how Shadow Bugs are created from Mr. Game & Watch. | ||
*Similar to the battle with the Primids, the stage references the Shadow Bugs' hostile takeover of [[Midair Stadium]] in The Subspace Emissary. | *Similar to the battle with the Primids, the stage references the Shadow Bugs' hostile takeover of [[Midair Stadium]] in The Subspace Emissary. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab battle type and Trade-Off Attacks ↑ ability references the Shadow Bugs' nature to swarm all over a fallen character and create evil doppelgangers of them. The ability also references how the Shadow Bugs are extracted from Mr. Game & Watch in order to create the Subspace Army. | *This spirit's Grab battle type and Trade-Off Attacks ↑ ability references the Shadow Bugs' nature to swarm all over a fallen character and create evil doppelgangers of them. The ability also references how the Shadow Bugs are extracted from Mr. Game & Watch in order to create the Subspace Army. | ||
|- | |||
|1,114 | |||
| | |{{SpiritTableName|Ancient Minister|link=y|size=64}} | ||
| | |•{{SSBU|R.O.B.}} Team {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}}{{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}{{Head|R.O.B.|g=SSBU|s=20px|cl=Red}}{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}} (INT)/{{Head|R.O.B.|g=SSBU|s=20px}} (JP/CH/KR) | ||
| | |{{SpiritType|Neutral}} | ||
| | |9,000 | ||
| | |[[Halberd]] | ||
|•Hazard: Screen Flip | |||
| | |•The screen will suddenly flip<br>•The enemy starts the battle with a [[Bomber]]<br>•Explosion attacks aren't as effective against the enemy | ||
|{{SSBUMusicLink|Super Smash Bros.|Final Destination - Super Smash Bros. Brawl}} | |||
|'''Spirit Battle trivia:''' | |||
| | |||
| | |||
*The giant green R.O.B. puppet fighter references the Ancient Minister being a R.O.B., with the R.O.B Team referencing the Ancient Minister being the leader of the R.O.B.s in The Subspace Emissary. | *The giant green R.O.B. puppet fighter references the Ancient Minister being a R.O.B., with the R.O.B Team referencing the Ancient Minister being the leader of the R.O.B.s in The Subspace Emissary. | ||
*The stage references the Subspace Army's takeover of the Halberd in The Subspace Emissary. | *The stage references the Subspace Army's takeover of the Halberd in The Subspace Emissary. | ||
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----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type references the Ancient Minister's reluctant position as a high-ranking member of the Subspace Army, only to later join the heroes. | *This spirit's Neutral type references the Ancient Minister's reluctant position as a high-ranking member of the Subspace Army, only to later join the heroes. | ||
|} | |} | ||
Revision as of 05:54, March 22, 2021
The following is the list of the spirits from the Super Smash Bros. series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,095 | Master Hand | ![]() |
★★★ | ⬡⬡⬡ | 2,945 | 8,861 | 1,266 | 3,810 | 1,679 | 5,051 | No Effect | Super Smash Bros. (Artwork: Super Smash Bros. Ultimate) |
•Defeat the final Master Hand boss in World of Light | |
1,096 | Crazy Hand | ![]() |
★★★ | ⬡⬡⬡ | 2,928 | 8,808 | 1,669 | 5,021 | 1,259 | 3,787 | No Effect | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Defeat the final Crazy Hand boss in World of Light | |
1,097 | Giga Bowser | ![]() |
★★ | ⬡⬡⬡ | 1,655 | 6,700 | 813 | 3,289 | 692 | 2,802 | Fire Attack ↑ | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Molten Fortress boss in World of Light | |
1,098 | Galleom | ![]() |
★★ | ⬡⬡⬡ | 1,565 | 6,334 | 715 | 2,893 | 790 | 3,198 | Fist Attack ↑ | Super Smash Bros. Brawl (Artwork: Super Smash Bros. Ultimate) |
•Defeat the Base boss in World of Light | |
1,099 | Duon | ![]() |
★★ | ⬡⬡ | 1,711 | 6,865 | 924 | 3,707 | 787 | 3,158 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Base) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,100 | Tabuu | ![]() |
★★★★ | ⬡⬡⬡ | 4,208 | 10,522 | 2,353 | 5,883 | 1,473 | 3,683 | PSI Attack ↑ | Super Smash Bros. Brawl | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | |
1,101 | Master Giant | ![]() |
★★★ | ⬡⬡ | 3,431 | 10,296 | 2,065 | 6,197 | 1,112 | 3,337 | Speed ↓ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
1,102 | Master Beast | ![]() |
★★★ | ⬡ | 3,159 | 9,525 | 1,938 | 5,841 | 1,043 | 3,145 | Weight ↑ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
1,103 | Master Edges | ![]() |
★★★ | ⬡ | 3,274 | 9,874 | 1,846 | 5,566 | 1,131 | 3,411 | Sword Attack ↑ | Super Smash Bros. for Nintendo 3DS / Wii U | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
1,104 | Master Core | ![]() |
★★★★ | ⬡⬡⬡ | 4,055 | 10,140 | 2,162 | 5,405 | 1,664 | 4,161 | Initial Damage 30% | Super Smash Bros. for Nintendo 3DS / Wii U | •Summon with cores from Master Edges, Master Beast, and Master Giant | |
1,105 | Galeem | ![]() |
★★★★ | 5,456 | 13,640 | 2,480 | 6,200 | 2,480 | 6,200 | Bane of Darkness | Super Smash Bros. Ultimate | •Defeat the true final boss in World of Light | ||
1,106 | Dharkon | ![]() |
★★★★ | 5,456 | 13,640 | 2,480 | 6,200 | 2,480 | 6,200 | Bane of Light | Super Smash Bros. Ultimate | •Defeat the true final boss in World of Light | ||
1,108 | Primid | ![]() |
★ | ⬡⬡ | 810 | 4,058 | 405 | 2,029 | 405 | 2,029 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Base) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,110 | Bytans | ![]() |
★ | 1,080 | 5,400 | 486 | 2,430 | 594 | 2,970 | No Effect | Super Smash Bros. Brawl (Artwork: Super Smash Bros. for Nintendo 3DS) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
1,111 | Roturret | ![]() |
★ | ⬡⬡ | 855 | 4,282 | 603 | 3,019 | 252 | 1,263 | No Effect | Super Smash Bros. Brawl | •Purchase at Sheldon's Place for 500SP | |
1,114 | Ancient Minister | ![]() |
★★★ | ⬡⬡ | 2,822 | 8,507 | 1,213 | 3,658 | 1,609 | 4,849 | No Effect | Super Smash Bros. Brawl | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
1,093 | Sandbag | ★ | ⬢ | Critical-Health Defense ↑ | Super Smash Bros. Melee (Artwork: Super Smash Bros. Ultimate) |
•Complete Challenge (Smash): Reach 250% or more during battle. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) | |
1,094 | Smash Ball | ★★★ | ⬢⬢ | Chance of Double Final Smash | Super Smash Bros. Brawl (Artwork: Super Smash Bros. Ultimate) |
•Complete Challenge (Spirits): Complete all challenges on the Spirits board. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
1,107 | Fighting Alloy Team | ★★ | ⬢ | Ray Gun Equipped | Super Smash Bros. Brawl | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,109 | Mite | ★ | ⬢ | Lightweight | Super Smash Bros. Brawl (Artwork: Super Smash Bros. for Nintendo 3DS) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
1,112 | Shadow Bug | ★★ | ⬢ | Trade-Off Attacks ↑ | Super Smash Bros. Brawl | •Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | |
1,113 | Subspace Bomb | ★★ | ⬢ | Bomber Equipped | Super Smash Bros. Brawl | •Purchase at Sheldon's Place for 1000SP |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1,090 | Mii Brawler | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Brawler, unlocking the one in World of Light, or downloading one from Shared Content) | ||
1,091 | Mii Swordfighter | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Swordfighter, unlocking the one in World of Light, or downloading one from Shared Content) | ||
1,092 | Mii Gunner | Mii Channel (formal debut) Super Smash Bros. for Nintendo 3DS / Wii U (as a Mii Fighter) (Artwork: Super Smash Bros. Ultimate) |
•Purchase from the Vault Shop for 300G (after creating a Mii Gunner, unlocking the one in World of Light, or downloading one from Shared Content) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
1,093 | Sandbag | •Samus ![]() |
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2,000 | Pokémon Stadium 2 (Ω form) | •Item: Home-Run Bat | •Timed battle (0:10) •The enemy prefers not to move |
Online Practice Stage - Super Smash Bros. for 3DS / Wii U | Spirit Battle trivia:
Other trivia:
| |
1,094 | Smash Ball | •Mii Brawler ![]() •Mii Gunner ![]() •Mii Swordfighter ![]() |
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9,600 | Final Destination (Battlefield form) | •Sudden Final Smash •Item: Food |
•Survive until the timer runs out (1:30) •The enemy will suddenly have a Final Smash •You'll get a Final Smash |
Final Destination | Spirit Battle trivia:
Other trivia:
| |
1,099 | Duon | •Giant Ice Climbers ![]() |
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4,100 | Halberd (Ship deck) | •Item: Shooting Types | •Stamina battle •The enemy's shooting items have increased power •The enemy is giant |
Boss Battle Song 1 | Spirit Battle trivia:
Other trivia:
| |
1,100 | Tabuu | •Metal Bayonetta ![]() |
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13,900 | Final Destination | •Sudden Damage | •Stamina battle •You'll occasionally take sudden damage after a little while •The enemy is metal |
Boss Battle Song 2 | Spirit Battle trivia:
Other trivia:
| |
1,101 | Master Giant | •Giant Donkey Kong ![]() |
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9,900 | Final Destination | •Bob-omb Festival | •Bob-ombs will rain from the sky after a little while •The enemy has super armor and is hard to launch or make flinch •Stamina battle |
Master Core | Spirit Battle trivia:
Other trivia:
| |
1,102 | Master Beast | •Giant Ridley ![]() |
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9,600 | Final Destination | •Assist Trophy Enemies (Chain Chomp) | •Stamina battle •Hostile assist trophies will appear after a little while •The enemy deals damage when falling |
Master Core |
| |
1,103 | Master Edges | •Cloud Team ![]() |
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9,500 | Final Destination | N/A | •The enemy's melee weapons have increased power •Stamina battle •The enemy has increased move speed and reduced weight |
Master Core |
| |
1,107 | Fighting Alloy Team | •Captain Falcon Team ![]() •Zelda Team ![]() •Mario Team ![]() •Kirby Team ![]() |
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3,300 | Final Destination (Battlefield form) | N/A | •Take your strongest team into this no-frills battle | Cruel Smash |
| |
1,108 | Primid | •Mr. Game & Watch Team ![]() |
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1,800 | Pokémon Stadium (hazards off) | N/A | •Defeat an army of fighters | Boss Battle - Super Smash Bros. Brawl | Spirit Battle trivia:
Other trivia:
| |
1,109 | Mite | •Tiny Mr. Game & Watch Team ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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1,800 | Shadow Moses Island | N/A | •Defeat an army of fighters | Step: The Plain |
| |
1,110 | Bytans | •Pac-Man Team ![]() |
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1,800 | Kongo Falls (Ω form) | •Item: Balls | •The enemy is easily distracted by items | Step: The Plain |
| |
1,112 | Shadow Bug | •Mr. Game & Watch Team ![]() |
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4,300 | Pokémon Stadium (Ω form) | •Hazard: Poison Cloud | •The stage is covered in a poisonous cloud | Step: Subspace | Spirit Battle trivia:
Other trivia:
| |
1,114 | Ancient Minister | •R.O.B. Team ![]() ![]() ![]() ![]() ![]() |
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9,000 | Halberd | •Hazard: Screen Flip | •The screen will suddenly flip •The enemy starts the battle with a Bomber •Explosion attacks aren't as effective against the enemy |
Final Destination - Super Smash Bros. Brawl | Spirit Battle trivia:
Other trivia:
|
Series Order
Number | Name | Series |
---|---|---|
1,090 | Mii Brawler | Super Smash Bros. Series |
1,091 | Mii Swordfighter | |
1,092 | Mii Gunner | |
1,093 | Sandbag | |
1,094 | Smash Ball | |
1,095 | Master Hand | |
1,096 | Crazy Hand | |
1,097 | Giga Bowser | |
1,098 | Galleom | |
1,099 | Duon | |
1,100 | Tabuu | |
1,101 | Master Giant | |
1,102 | Master Beast | |
1,103 | Master Edges | |
1,104 | Master Core | |
1,105 | Galeem | |
1,106 | Dharkon | |
1,107 | Fighting Alloy Team | |
1,108 | Primid | |
1,109 | Mite | |
1,110 | Bytans | |
1,111 | Roturret | |
1,112 | Shadow Bug | |
1,113 | Subspace Bomb | |
1,114 | Ancient Minister |
Trivia
- The Mii Fighters using their Super Smash Bros. Ultimate art may be because they are represented by the Smash symbol rather than the Mii symbol.
- The spirit artworks for Master Giant and Master Beast were previously unused images found on the Super Smash Bros. for Wii U disc.
- The Galeem and Dharkon spirits have the highest power level in the game, both at their base and at Level 99.
- Galeem and Dharkon are also the only neutral type primary spirits to lack any Support Slots.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |