Meta Knight (SSBU)/Neutral attack: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:MetaKnightRapidJabSSBU.gif|thumb|360px|Hitbox visualization showing Meta Knight's rapid jab.]] | [[File:MetaKnightRapidJabSSBU.gif|thumb|360px|Hitbox visualization showing Meta Knight's rapid jab.]] | ||
[[File:MetaKnightRapidJabFinisherSSBU.gif|thumb|360px|Hitbox visualization showing Meta Knight's rapid jab finisher.]] | [[File:MetaKnightRapidJabFinisherSSBU.gif|thumb|360px|Hitbox visualization showing Meta Knight's rapid jab finisher.]] | ||
==Overview== | ==Overview== | ||
Performs a flurry speed of slashes in front of him. It is useful for racking up [[damage]]. Very low amount of [[ending lag]]. The finisher has a base knockback of 60, making it useful to knock opponents away. | |||
Update {{SSBU|9.0.0}} gives transcendent priority for the rapid finisher. This prevents it from being cancelled out from weak attacks. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' |
Revision as of 22:52, March 22, 2021
Overview
Performs a flurry speed of slashes in front of him. It is useful for racking up damage. Very low amount of ending lag. The finisher has a base knockback of 60, making it useful to knock opponents away.
Update 9.0.0 gives transcendent priority for the rapid finisher. This prevents it from being cancelled out from weak attacks.
Update History
- Rapid jab finisher has transcendent priority, preventing it from being canceled out by weak attacks.
Hitboxes
Timing
Interruptibility and animation length are only for the finisher.
Rapid Jab | 4, 7, 10, 13... |
---|---|
Finisher | 3 |
Interruptible | 31 |
Animation length | 45 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|