Meta Knight (SSBU)/Up special
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Meta Knight Up Special Hitbox Visualizations. | ||||
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Grounded | Aerial | |||
Overview[edit]
Update History[edit]
- The first hit's late hit launches at a slightly lower angle (86° → 84°) with reduced set knockback (80 → 68).
- The second hit's sword hitbox is much larger (5.5u → 7.7u) and stretches farther vertically (4u—9u → 3.5u—10u), increasing its range and allowing it to connect more reliably from the first hit.
Hitboxes[edit]
Grounded[edit]
Aerial[edit]
Timing[edit]
Grounded[edit]
The move enables ledge grabs from both sides starting on frame 9, and goes through soft platforms during frames 13-27.
Clean hit 1 | 8 |
---|---|
Mid hit 1 | 9 |
Late hit 1 | 10-12 |
Hit 2 | 22-27 |
Animation length | 64 |
Aerial[edit]
The move enables ledge grabs from both sides starting on frame 21, and goes through soft platforms during frames 11-25.
Clean hit 1 | 7 |
---|---|
Late hit 1 | 8-10 |
Hit 2 | 20-26 |
Animation length | 63 |
Landing[edit]
Interruptible | 31 |
---|---|
Animation length | 32 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Parameters[edit]
Aerial horizontal speed multiplier on startup | 0.67 |
---|---|
Gravity | 0.5 |
Stick sensitivity to reverse | 0.3 |
Stick sensitivity to angle | 0.5 |
Maximum angle deviation | 18° |
Grounded height multiplier | 1.1 |
Aerial height multiplier | 1.08 |
Helplessness air speed multiplier | 0.5 |
Landing lag | 30 frames |
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