Olimar (SSBU)/Down smash: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | |||
*{{bugfix|Created a glitch where smash attacks would not have their damage outputs scale when charged.}} | |||
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}''' | |||
*{{bugfix|Olimar's smash attacks now properly have their damage scale when charged.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 13:36, July 23, 2020
Overview
Update History
- Created a glitch where smash attacks would not have their damage outputs scale when charged.
- Olimar's smash attacks now properly have their damage scale when charged.
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Red, Yellow, Blue and White Pikmin | 10-13, 14-18 |
Purple Pikmin | 10-13, 14-15 |
Interruptible | 39 |
Animation length | 46 |
R, Y, B, W | ||||||||||||||||||||||||||||||||||||||||||||||
P | ||||||||||||||||||||||||||||||||||||||||||||||
Olimar |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|