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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Ganondorf's design has been reverted back to his appearance in ''The Legend of Zelda: Ocarina of Time'', which was the basis of his appearance in ''[[Melee]]''; he bears a close resemblance to his [[zeldawiki::File:OoT3D Ganondorf Artwork.png|official art]] from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. His sword has also been reverted back to the Space World 2000 tech demo sword | *{{change|Ganondorf's design has been reverted back to his appearance in ''The Legend of Zelda: Ocarina of Time'', which was the basis of his appearance in ''[[Melee]]''; he bears a close resemblance to his [[zeldawiki::File:OoT3D Ganondorf Artwork.png|official art]] from ''[[zeldawiki:The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. | ||
**His sword has also been reverted back to the Space World 2000 tech demo sword.}} | |||
*{{change|Ganondorf's cape has better physics and rigging, allowing for more fluid animations.}} | *{{change|Ganondorf's cape has better physics and rigging, allowing for more fluid animations.}} | ||
*{{change|Initial dash, [[walking]], [[running]], [[spot dodge]], [[roll]], [[air dodge]], hitstun, jump, and backwards jump animations have changed.}} | *{{change|Initial dash, [[walking]], [[running]], [[spot dodge]], [[roll]], [[air dodge]], hitstun, jump, and backwards jump animations have changed.}} |
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