Freezing: Difference between revisions
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[[File:MeleeFreezingAttack.png|thumb|250px|[[Blizzard]], a freezing attack, being used in ''Melee'']] | [[File:MeleeFreezingAttack.png|thumb|250px|[[Blizzard]], a freezing attack, being used in ''Melee'']] | ||
[[File:Freeze Ice Climbers SSBB.png|thumb|250px|[[Blizzard]], used in ''Brawl'']] | [[File:Freeze Ice Climbers SSBB.png|thumb|250px|[[Blizzard]], used in ''Brawl'']] | ||
'''Freezing''', also known as '''ice''', is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Fighters hit by a freezing attack are [[frozen]] for an amount of time based on the damage dealt by the attack | '''Freezing''', also known as '''ice''', is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Fighters hit by a freezing attack are [[frozen]] for an amount of time based on the [[damage]] dealt by the attack; in ''Ultimate'' only, the duration is further increased by the victim's current damage. Additionally, in ''Ultimate'', frozen fighters hit by a freezing attack will remain frozen for longer. | ||
In ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound. | In ''[[Super Smash Bros. Melee]]'' only, being hit by a freezing attack causes a variation of the [[ping]] sound to play; high knockback-dealing attacks, such as the [[Freezie]] and [[Articuno]]'s attack, cause the actual ping sound. |
Revision as of 20:45, July 19, 2019
- Not to be confused with the freeze glitch. For game freezing, see game crash.
Freezing, also known as ice, is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. Fighters hit by a freezing attack are frozen for an amount of time based on the damage dealt by the attack; in Ultimate only, the duration is further increased by the victim's current damage. Additionally, in Ultimate, frozen fighters hit by a freezing attack will remain frozen for longer.
In Super Smash Bros. Melee only, being hit by a freezing attack causes a variation of the ping sound to play; high knockback-dealing attacks, such as the Freezie and Articuno's attack, cause the actual ping sound.
Freezing attacks are boosted by Freezing Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and the Support Spirit skill Water & Ice Attack ↑ as well as certain Spirit Battle conditions in Super Smash Bros. Ultimate. In Super Smash Bros. Ultimate, the Spirit skill or trait Water/Freezing Resist ↑ resists freezing attacks.
In Super Smash Bros. Ultimate, the Support Spirit skill Ice-Floor Immunity prevents the equipped fighter from being frozen or being damaged by Spirit Battle ice floors, but does not affect the damage it takes from freezing attacks.
The Subspace Emissary
Freezing is one of the more useful effects in The Subspace Emissary: it deals extra damage to flame-based enemies and about half of the bosses, and is only specifically resisted by Glices. However, it cannot cause non-fighter enemies to freeze, and attacks with the freezing effect are rare and almost exclusively indirect, which most enemies and bosses resist; Judge is the only non-indirect freezing attack available in The Subspace Emissary, and it can only be used at random.
List of freezing attacks
By characters
Character | Move(s) | Games |
---|---|---|
Giga Bowser | Down smash | |
Hero | Kacrackle Slash | |
Ice Climbers | Ice Shot | |
Blizzard | ||
Iceberg | ||
Kirby | Ice Breath | |
Kirby (Copy Abilities) | Ice Shot | |
PK Freeze | ||
Lucas | PK Freeze | |
Luigi | Ice Ball | |
Mega Man | Ice Slasher | |
Mr. Game & Watch | Judge (number 8) | |
Ness | PK Freeze |
By items
Character | Move(s) | Games |
---|---|---|
Assist Trophies | Krystal: Ice Blast | |
Riki: Freezinate | ||
Wily Capsule: Ice projectiles | ||
Freezie | Thrown Freezie | |
Attacking a Freezie | ||
Poké Ball Pokémon | Abomasnow: Ice Punch | |
Abomasnow: Blizzard | ||
Alolan Vulpix: Icy Wind | ||
Articuno: Icy Wind | ||
Ditto: Transform (if the summoner possesses freezing attacks) | ||
Kyurem: Icy Wind | ||
Suicune: Blizzard | ||
Suicune: Contact with head before attacking | ||
Suicune: Aurora Beam | ||
Togepi: Powder Snow |
By enemies and bosses
Enemy/Boss | Attack(s) | Games |
---|---|---|
Blue Bubble | Ramming into the player | |
Crazy Hand | Tri-Poke (third hit) | |
Frozen Rope | ||
Cryogonal | Ice Beam | |
Giga Bowser | Down smash | |
Glice | Ice attack | |
Marx | Ice balls | |
Master Hand | Icy Wind |
By stage hazards
In addition to natural stage hazards, the Spirit Battle condition "The floor is frozen" creates a hazard that inflicts freezing damage.
Stage | Hazard | Games |
---|---|---|
Gerudo Valley | Kotake's ice spell | |
Mushroom Kingdom U | Falling Icicles |
Trivia
- According to the official Japanese Super Smash Bros. minisite, an "ice" effect was originally planned for inclusion in Super Smash Bros., but was ultimately not used.
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |