Dedede (effect)
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- For the fighter the effect is named after, see King Dedede.
The Dedede effect is used by a small number of attacks in Super Smash Bros. Ultimate. It is exclusively used for King Dedede's attacks that feature his hammer. The effect appears to be identical to Normal in both function and aesthetics.
List of attacks with Dedede hitboxes[edit]
By characters[edit]
Character | Move(s) | Games |
---|---|---|
King Dedede | Neutral attack (all hits except looping hits) | |
Forward tilt (final hit) | ||
All smash attacks | ||
Forward aerial | ||
Back aerial | ||
Up aerial (final hit) | ||
Down aerial | ||
Forward throw | ||
Back throw | ||
Gordo Throw (direct hit) |
By items[edit]
Item | Attack | Games |
---|---|---|
Poké Ball Pokémon | Ditto: Transform (if the summoner possesses Dedede attacks) |
Trivia[edit]
- Despite using King Dedede's hammer, Jet Hammer uses the Normal effect instead of the Dedede effect.
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |