Super Smash Bros. Ultimate

Mii Swordfighter (SSBU): Difference between revisions

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(Brawler,Swordfighter, and Gunner now have seperate character slots.)
(Changed the airborne assault and added pummel. Source: https://youtu.be/tVLQIkkVVis)
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*{{change|[[Power Thrust]] has a slightly different animation, and it now produces a slightly smaller amount of fiery particles.}}
*{{change|[[Power Thrust]] has a slightly different animation, and it now produces a slightly smaller amount of fiery particles.}}
*{{change|[[Blade Counter]] has a new visual effect, and now retaliates with an upward slash.}}
*{{change|[[Blade Counter]] has a new visual effect, and now retaliates with an upward slash.}}
*{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation after striking an opponent. It is unknown if the Mii goes helpless if the attack misses. This increases the Mii's recovery options.}}
*{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation. This increases the Mii's recovery options.}}
 
===Throws/Other Moves===
*{{change|The Mii Swordfighter's pummel is now a knee strike.}}


=== Character Showcase Video ===
=== Character Showcase Video ===

Revision as of 19:04, November 2, 2018

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This article is about Mii Swordfighter's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Mii.
Mii Swordfighter
in Super Smash Bros. Ultimate
Mii Swordfighter
SmashBrosSymbol.svg
Universe Super Smash Bros.
Other playable appearance in SSB4


Availability Unknown
Final Smash Final Edge
Mii Swordfighter (SSBU)

Mii Swordfighter (Mii剣術タイプ, Mii Fencing Type) is a playable character in Super Smash Bros. Ultimate. They were confirmed as playable characters on June 12th, 2018, along with the other Mii Fighter types, Brawler and Gunner.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Players can customize the Mii Fighter's voice clips. Up to 12 voices are selectable.
  • Change Mii Swordfighters have had their body proportions adjusted.
  • Change While still based off the "Guest B" Mii, the default Mii Swordfighter has an altered appearance.
  • Change The default outfits for the Mii Swordfighters have significantly more detail, now wearing a tunic, with additional armor pieces and a sheath.

Attributes

  • Buff Universal 3-frame jumpsquat vastly improves the Mii Swordfighter's ground-to-air transitioning, as its previous jumpsquat lasted 7 frames.

Ground attacks

  • Change Dash attack is now an outward swipe instead of an outward stab, similar to Toon Link's. It has more vertical range but less horizontal.
  • Change Up smash now consists of two slashes instead of three.

Special Moves

  • Change Blurring Blade now sets the Swordfighter's blade aflame for its duration, deals flame damage, and ends in an upward slash, rather than a thrust.
  • Change Slash Launcher has a slightly different animation.
  • Change Power Thrust has a slightly different animation, and it now produces a slightly smaller amount of fiery particles.
  • Change Blade Counter has a new visual effect, and now retaliates with an upward slash.
  • Buff Airborne Assault no longer leaves the Mii in a helpless animation. This increases the Mii's recovery options.

Throws/Other Moves

  • Change The Mii Swordfighter's pummel is now a knee strike.

Character Showcase Video

<youtube>qdSKO-mc2n8</youtube>