Mii Gunner (SSBU): Difference between revisions
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(Brawler,Swordfighter, and Gunner now have seperate character slots.) |
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|image = [[File:Mii Gunner SSBU.png|250px|Mii Gunner]] | |image = [[File:Mii Gunner SSBU.png|250px|Mii Gunner]] | ||
|game = SSBU | |game = SSBU | ||
|ssbgame1 = SSB4 | |ssbgame1 = SSB4 | ||
|availability = Unknown | |availability = Unknown |
Revision as of 10:07, November 2, 2018
Mii Gunner in Super Smash Bros. Ultimate | |
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Universe | Super Smash Bros. |
Other playable appearance | in SSB4 |
Availability | Unknown |
Final Smash | Full Blast |
Mii Gunner (Mii射撃タイプ, Mii Shooting Type) is a playable character in Super Smash Bros. Ultimate. They were confirmed as playable characters on June 12th, 2018, along with the other Mii Fighter types, Brawler and Swordfighter.
Changes from Super Smash Bros. 4
Aesthetics
- Players can customize the Mii Fighter's voice clips. Up to 12 voices are selectable.
- Mii Gunners have had their body proportions adjusted.
- While still based off the "Guest F" Mii, the default Mii Gunner has an altered appearance.
- The default outfits for the Mii Gunners have significantly more detail, now being a bodysuit with a character-colored jacket and boots. They no longer wear an ammo backpack.
- The Mii Gunner has a different idle animation.
Attributes
- Like all characters, the Mii Gunner's jumpsquat animation now takes three frames to complete.
Ground attacks
- The Mii Gunner's neutral attack's first two hits are now a jab with the left hand, followed by a kick.
Throws/other attacks
- The Mii Gunner's pummel is now a knee strike, rather than an arm cannon bash.
Character Showcase Video
<youtube>qdSKO-mc2n8</youtube>