Meta Knight (SSB4)/Up tilt: Difference between revisions
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | ||
==Update History== | |||
'''{{GameIcon|ssb4}} [[1.1.0]]''' | |||
*{{change|Up tilt's first hit's hitbox re-positions onto Meta Knight's body for 1 frame before reverting.}} | |||
{{MvSubNavMetaKnight|g=SSB4}} | {{MvSubNavMetaKnight|g=SSB4}} | ||
[[Category:Meta Knight (SSB4)]] | [[Category:Meta Knight (SSB4)]] | ||
[[Category:Up tilts (SSB4)]] | [[Category:Up tilts (SSB4)]] |
Revision as of 14:13, August 24, 2018
Overview
Meta Knight stabs upwards while spinning. His body has an active hitbox on the first frame, which can hit grounded opponents, and has excellent vertical reach. The move has a sweetspot at the tip that does more damage and knockback, though it has lost its KO potential from Brawl. Depending on positioning, the move can chain into itself and his up aerial. While the sweetspot is stronger, the sourspot has better follow-up potential.
Hitboxes
Timing
Early hit | 8-10 |
---|---|
Clean hit | 11-14 |
Interruptible | 35 |
Animation length | 45 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
Update History
- Up tilt's first hit's hitbox re-positions onto Meta Knight's body for 1 frame before reverting.
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