Super Smash Bros. 4

Meta Knight (SSB4)/Down tilt

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Hitbox visualization showing Meta Knight's down tilt.

Overview[edit]

Meta Knight thrusts his sword across the ground. His fastest move, coming out on frame 3, being tied for the fastest down tilt in the game. Until mid-percents, this move has a chance of tripping the opponent. If so, they are wide open to a dash attack or grab, making this move a good combo starter. Though short-ranged, down tilt is a good tool for pressuring shields.

Starting at roughly 100%, this move puts opponents into their tumbling animation, opening up tech-chases. It is possible to land a Shuttle Loop or Dimensional Cape if their reaction is read.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0 Sakurai angle 15 88 0 2.2 0 0.0 1.5 to 2.5 13.0 to 6.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png M Slash SpecialsDirect.png
1 0 5% 0 Sakurai angle 15 88 0 3.2 0 0.0 2.1 to 2.5 8.0 to 6.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedFalse).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png

Timing[edit]

Hitboxes 3-4
Interruptible 19
Animation length 35
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible