Super Smash Bros. 4

Kirby (SSB4)/Back throw: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
 
(9 intermediate revisions by 7 users not shown)
Line 1: Line 1:
Kirby german suplexes the opponent, based on the Backdrop ability from ''Kirby's Adventure''. Can lead into back air at low percents on certain characters and can KO at an edge around 140% on most characters.
{{ArticleIcons|ssb4=y}}
[[File:KirbyThrowBack.gif|thumb|270px|Hitbox visualization showing Kirby's back throw.]]
==Overview==
{{competitive expertise}}
Kirby German suplexes the opponent, based on the Backdrop ability from ''{{S|wikirby|Kirby's Adventure}}''. Can lead into back air at low percents on certain characters and can KO at the edge around 170% on the heaviest of characters.
 
==Throw Data==
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|type=Throwing
|damage=8%
|angle=130
|af=3
|bk=30
|ks=120
|fkv=0
|bn=0
|effect=Normal
|sfx=None
|slvl=S
}}
{{SSB4ThrowTableRow
|id=1
|damage=3%
|af=3
|angle=361
|bk=60
|ks=100
|fkv=0
|bn=0
|noff=false
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}


==Hitboxes==
==Timing==
{|class="wikitable sortable"
{|class="wikitable"
!Invincibility
|1-18
|-
!Throw Release
|41
|-
!Interruptible
|50
|-
|-
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent || Effect !! SFX level
!Animation length
|-
|61
|Throw || 8% || ? || 30 || 120 || — || ? || Normal || ?
|}
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=40|e=LagThrowS}}{{FrameStrip|t=Lag|c=9|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=12}}
|-
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=43}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}


{{technical data}}
{{MvSubNavKirby|g=SSB4}}
{{competitive expertise}}
{{MvSubNavKirby}}
[[Category:Kirby (SSB4)]]
[[Category:Kirby (SSB4)]]
[[Category:Back throws (SSB4)]]
[[Category:Back throws (SSB4)]]
[[Category:Normal attacks (SSB4)]]
[[Category:Normal attacks (SSB4)]]

Latest revision as of 06:52, June 11, 2021

Hitbox visualization showing Kirby's back throw.

Overview[edit]

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Kirby German suplexes the opponent, based on the Backdrop ability from Kirby's Adventure. Can lead into back air at low percents on certain characters and can KO at the edge around 170% on the heaviest of characters.

Throw Data[edit]

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 8% AngleIcon130.png Forwards 30 120 0 0 None Throwing (type) Normal (effect) S None
1 3% Sakurai angle Forwards 60 100 0 0 1.0x Throwing (type) Normal (effect) S None

Timing[edit]

Invincibility 1-18
Throw Release 41
Interruptible 50
Animation length 61
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(LagThrowS).png FrameIcon(LagThrowE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Invincible).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
Lag
Lag time
FrameIcon(Vulnerable).png
Vulnerable
Invincibility
Invincible
ThrowThrow
Throw point
Interruptibility
Interruptible