Super Smash Bros. Ultimate

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{{ArticleIcons|ultimate=y|protected=vandalism}}
{{ArticleIcons|ultimate=y}}
:''Not to be confused with [[Galleom]].''
:''Not to be confused with [[Galleom]].''
{{Boss|
{{Boss
|name = Galeem
|name = Galeem
|image = [[File:Galeem SSBU.png|300px]]
|image = [[File:Galeem SSBU.png|300px]]
|caption = Official artwork of Galeem in ''Super Smash Bros. Ultimate''.<br>[[File:WorldOfLightSymbol.svg|50px]]
|caption = Official artwork of Galeem in ''Super Smash Bros. Ultimate''.<br>[[File:WorldOfLightSymbol.svg|50px|class=invert-dark]]
|boss = ''[[Ultimate]]''
|boss = ''[[Ultimate]]''
|gender = Male{{ref|a}}
|universe = {{uv|Super Smash Bros.}}
|universe = {{uv|Super Smash Bros.}}
|location = [[The Light Realm]] <br> {{h1|The Final Battle|World of Light}}
|console = [[Nintendo Switch]]
|console = [[Nintendo Switch]]
}}
}}
'''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiira'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]]. He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named [[Dharkon]], who tries to achieve the same thing as Galeem.
'''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiila'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]]. He is described as the "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named [[Dharkon]], who tries to achieve the dark equivalent of Galeem's vision.


==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===Role in [[World of Light]]===
===Role in [[World of Light]]===
[[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]]
[[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]]
Galeem is first seen accompanied by an army of [[Master Hand]]s, approaching the cliff where the [[fighter]]s are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the god-like being's next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army creates a black hole, which soon collapses, unleashing an array of beams of intense light. He uses this attack to not only vaporize every fighter that was situated on the cliff (with the sole exception of {{SSBU|Kirby}}, who just barely manages to escape the onslaught with the help of his Warp Star), but he also uses the aforementioned beams of light to atomize every non-playable character, leaving them as nothing more than [[spirit]]s.
Galeem is first seen accompanied by an army of [[Master Hand]]s, approaching the cliff where the [[fighter]]s are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the glowing orb’s next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army transforms him into a black hole, which soon collapses, unleashing an array of beams of intense light. He uses this attack to not only vaporize every fighter that was situated on the cliff (with the sole exception of {{SSBU|Kirby}}, who just barely manages to escape the onslaught with the help of his Warp Star), but he also uses the aforementioned beams of light to atomize every non-playable character, leaving them as nothing more than [[spirit]]s.


From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light.
From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light.


Shortly afterward, it is also revealed that Galeem is the creator of the [[False character|puppet fighters]], who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, [[Dharkon]] appears along with his army of [[Crazy Hand]]s, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.
Shortly afterward, it is also revealed that Galeem is the creator of the [[False character|puppet fighters]], who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, [[Dharkon]] appears alongside his army of [[Crazy Hand]]s, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.


In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. The true ending can be obtained by defeating both Galeem and Dharkon. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.
In the final battle, Galeem wages war against Dharkon while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him and engulfing the universe in light, resulting in one of two bad endings. If only Galeem is defeated, Dharkon impales him and corrupts the universe, resulting in the other of the two bad endings.


Galeem also appears in {{SSBU|Sephiroth}}'s reveal trailer. While facing the fighters with his army of Master Hands, he is attacked by surprise by Sephiroth, which slashes him in half cleanly using his sword Masamume, at which point his core turns black while the army of Master Hands disintegrates.
The true ending can be obtained by defeating both Galeem and Dharkon in the [[Final stage (World of Light)|final stage]]. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.
 
Galeem also appears in {{SSBU|Sephiroth}}'s reveal trailer. While facing the fighters with his army of Master Hands, he is ambushed by Sephiroth, who slashes him cleanly in half using his sword Masamune, at which point his core turns black while his army of Master Hands disintegrates.


===Moveset===
===Moveset===
Galeem's core is the only place it can be damaged. He can be stunned, which drops the core on the stage for several seconds. Once his [[HP|health]] drops below half, Galeem's core will constantly emit a bright shine.
Galeem's core is the only place he can be damaged. He can be stunned, which drops his core on the stage for several seconds. Once his [[HP|health]] drops below half, Galeem's core will constantly emit a bright shine.


Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.
Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.


During the final battle with Galeem and [[Dharkon]], both bosses will deliberately target the player. However, owing to their status as mortal enemies, they can also damage each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can deal the final blow.
During the final battle with Galeem and [[Dharkon]], both bosses will target both the player and each other, and are capable of dealing damage to each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can deplete their HP to 0.


''Note: All numbers are listed as if the player is not using Spirits or [[Skill Tree|Adventure Skills]] and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.''
''Note: All numbers are listed as if the player is not using Spirits or [[Skill Tree|Adventure Skills]] and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.''
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!Move!!Damage!!Description
!Move!!Damage!!Description
|-
|-
|Cross Bomb||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage.
|Time Bomb: Cross-Type ({{ja|時限爆弾十字タイプ|Jigen Bakudan Jūji Taipu)}})||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage.
|-
|-
|Drill Pierce||100.95%||Galeem's wings ravel into two to six drill-like objects which slam through the ground. At low health, it will produce four drills instead and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
|Penetrate ({{ja|つきぬける|Tsukinukeru}})||100.95%||Galeem's wings ravel into two to five drill-like objects which slam through the ground. At low health, he will create up to six drills instead (enough to fully cover the stage when combined) and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters.
|-
|-
|Laser Net||119.4%||A crisscrossing mass of small purple lines appear on the screen, which mark the future position of powerful laser beams. The beams deal heavy damage but can be avoided with extremely precise positioning to stay in the gaps between the beams. When Galeem is at low health, more beams are created.
|Massive Laser ({{ja|大量レーザー|Tairyō Rēzā}})||119.4%||A crisscrossing mass of small purple lines appear on the screen, marking the position of powerful laser beams that fire a second later. The beams deal heavy damage but can be avoided with careful positioning to stay in the gaps between the beams or with dodging. When Galeem is at low health, more beams are created and the attack is done twice in a row.
|-
|-
|Optic Orb||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack.
|Exploding Straight Shot ({{ja|炸裂直進弾|Sakuretsu Chokushin-dan}})||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack.
|-
|-
|Tri-Eye Attack||11.6%, 7.8% (late)||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
|Stationary Turret ({{ja|固定砲台|Kotei Hōdai}})||11.6%, 7.8% (late)||Galeem multiplies his core into three, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
|-
|-
|Lens Flare||124.65%||Galeem releases two to four orbs that produce shockwaves like [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these waves fill the whole screen and cannot be shielded against, requiring careful dodging to avoid taking significant damage and knockback. This is only used in his second phase.
|Intimidation ({{ja|威嚇|Ikaku}})||124.65%||Reminiscent of [[Tabuu]]'s [[Off Waves]], Galeem releases two to four orbs that produce powerful, slow-moving shockwaves. Like the Off Waves, these cannot be shielded against, and despite not being an [[OHKO]], they require careful dodging to avoid taking significant damage and knockback. This is only used in his second battle only.
|-
|-
|Photonic Wave||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered.
|Torrent of Light ({{ja|光の奔流|Hikari no Honryū}})||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. At higher difficulties, the waves will move erratically at the horizontal axis, and on hard difficilty the waves will move erratically on all directions to a point. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered.
|-
|-
|Heat Seeker||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long.
|Energy Bullet ({{ja|エネルギー弾|Enerugī-dan}})||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long.
|-
|-
|Mirror Image||N/A||Galeem vanishes and his wings expand, producing two to three light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion can inflict damage. If dark false characters are present, they will fight each other.
|Light Fighter ({{ja|光のファイター|Hikari no Faitā}})||N/A||Galeem vanishes and his wings expand, producing two (three on Hard difficulty) light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion, while not terribly powerful, has wide range. If dark false characters are present, they will fight each other.
|-
|-
|Piercing Beam||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that attacks Dharkon's core and deals significant damage. The player will also be damaged if too close.
|||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that impales Dharkon's eye to deal significant damage. The player will also be damaged if too close but otherwise is not in any danger.
|}
|}


==Spirit==
==Spirit==
Galeem’s spirit can be obtained after beating them in World of Light.
Galeem's spirit can be obtained after beating both Galeem and Dharkon in World of Light.


{|class="wikitable"
{|class="wikitable"
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GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic.
GaleemWebsiteHowToPlayBG.jpg|Galeem surrounded with many Master Hands in ''Ultimate'''s "World of Light" cinematic.
Devoured by Light.png|Galeem consumes the universe.
Devoured by Light.png|Galeem consumes the universe.
SSBU_Cross_Bomb.png|Galeem using Cross Bombs.
SSBU Cross Bomb.png|Galeem using Time Bomb: Cross-Type.
GaleemLensFlare.jpg|Galeem using Lens Flare.
GaleemLensFlare.jpg|Galeem using Intimidation.
SSBU_Dharkon_ending.png|Dharkon imprisons Galeem
SSBU Dharkon ending.png|Dharkon imprisons Galeem
world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon
world-of-light-final-battle.jpg|The final battle between the player, Galeem, and Dharkon
SSBU_Light_Vanquished.png|Galeem and Dharkon defeated
SSBU Light Vanquished.png|Galeem defeated
lightrealm.png|The Light Realm map (Galeem on top middle)
Lightrealm.png|The Light Realm map (Galeem on top middle)
TheFinalBattleCharacterMap.jpg|The Final Battle map (Galeem on the right).
TheFinalBattleCharacterMap.jpg|The Final Battle map (Galeem on the right).
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Langtable
{{Langtable
|ja = {{ja|キーラ|Kīra}}, ''Kiira''
|ja = {{ja|キーラ|Kīra}}, ''Kiila''
|jaM = From {{ja|キラキラ|Kirakira}} (onomatopoeia for "shine", and {{ja|キラー|Kirā}} ("killer")
|jaM = From {{ja|キラキラ|Kirakira}} (onomatopoeia for "shine") and {{ja|キラー|Kirā}} ("killer")
|en = Galeem
|en = Galeem
|enM = From "gleam" and possibly {{iw|wikipedia|Galgalim}}, a type of angel appearing under the form of wheels
|fr = Kilaire
|fr = Kilaire
|frM = From ''killer'' and ''luminaire'' ("luminary")
|frM = From ''killer'' and ''luminaire'' ("luminary")
Line 97: Line 101:
|it = Kiaran
|it = Kiaran
|itM = From the Japanese name and ''chiaro'' ("bright")
|itM = From the Japanese name and ''chiaro'' ("bright")
|es = Lumina
|es = Lúmina
|esM = Latin for ''luminous''
|esM = Latin for ''luminous''
|zh = {{rollover|吉拉|Jílā|?}}, ''Kiira''
|zh = {{rollover|吉拉|Jílā|?}}, ''Kiila''
|zhM = Transliteration of Japanese name
|zhM = Transliteration of Japanese name
|ko = {{rollover|키라|Kila|?}}, ''Kiira''
|ko = {{rollover|키라|Kila|?}}, ''Kiila''
|koM = Transliteration of Japanese name
|koM = Transliteration of Japanese name
|nl = Galeem
|nl = Galeem
Line 109: Line 113:


==Trivia==
==Trivia==
*Galeem is referred to using neutral pronouns when he is introduced, but with masculine pronouns when the game explains how to use [[spirit]]s.
*Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''.
*Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''.
*Galeem's name is a corruption of the word "gleam", and his name in Japanese is a corruption of the Japanese onomatopoeia "{{ja|キラキラ|Kirakira}}" (''shine, twinkle''). Both names are tied to the Adventure Mode motif of light.
**''Kiira'' is additionally similar to the Japanese transliteration of "killer" ({{ja|キラー|Kirā}}, ''Kiraa''), using the same characters aside from the placement of the long-vowel mark. ''Galeem'' is similarly spelled like a corruption of part of the word "Galgalim", another word for the {{iw|Wikipedia|Ophanim}}, which is type of Biblical angel often represented as a wheel or sphere (the latter of which Galeem's core is) that is also depicted as flaming and with many eyes. Galeem possesses an attack that splits his core into three pieces, and they move in a wheel-like fashion while firing off fireballs, furthering the connection.
*The wings on Galeem's body glow in the same colors as the ones on the ''[[Super Smash Bros. 4]]'' logos.
*His appearance as an ethereal being of light with eight wings resembles {{iw|Wikipedia|Seraphim}}.
*His appearance as an ethereal being of light with eight wings resembles {{iw|Wikipedia|Seraphim}}.
**In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in [[World of Light]] as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits.
**In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in [[World of Light]] as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits.
*Although he appears at the start of the game, Galeem bears various similarities to [[Tabuu]], being a powerful being with angelic motifs with a goal of making the entire world their domain that assaults an oncoming resistance, with a powerful attack that instantly defeats every member except for a select few. In both cases, Kirby manages to recover and help the rest of the roster.
*Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses since they are the antagonists of World of Light.
**Coincidentally, when both Tabuu and Galeem attempt to do their powerful attack a second time, they are stopped from doing so by {{SSBB|Sonic}} and {{SSBU|Sephiroth}} respectively. However, while Sonic simply damaged one of Tabuu's wings, and did it in a heroic effort to save the other characters, Sephiroth killed Galeem entirely in just one slash, and did it with the antagonistic intention of taking down the characters himself.
 
*Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses, since they are the antagonists of the World of Light.
==Notes==
:{{note|a}}Galeem is referred to using neutral pronouns when he is introduced, but with masculine pronouns in the game's {{b|How to Play|SSBU menu}} tutorial and on the ''Super Smash Bros. Ultimate'' website.<ref>[https://www.smashbros.com/en_US/howtoplay/spirits.html Spirits | Super Smash Bros. Ultimate for the Nintendo Switch system]</ref>


==References==
{{reflist}}


{{Smash universe}}
{{Smash universe}}

Latest revision as of 01:19, August 26, 2024

Not to be confused with Galleom.
Galeem
Galeem SSBU.png
Official artwork of Galeem in Super Smash Bros. Ultimate.
WorldOfLightSymbol.svg
A boss in Ultimate
Universe Super Smash Bros.
Gender Male[1]
Console of origin Nintendo Switch
Location The Light Realm
The Final Battle

Galeem (キーラ, Kiila) is one of the two main antagonists of Super Smash Bros. Ultimate's Adventure Mode: World of Light. He is described as the "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named Dharkon, who tries to achieve the dark equivalent of Galeem's vision.

In Super Smash Bros. Ultimate[edit]

Role in World of Light[edit]

Galeem with his shield up

Galeem is first seen accompanied by an army of Master Hands, approaching the cliff where the fighters are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the glowing orb’s next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army transforms him into a black hole, which soon collapses, unleashing an array of beams of intense light. He uses this attack to not only vaporize every fighter that was situated on the cliff (with the sole exception of Kirby, who just barely manages to escape the onslaught with the help of his Warp Star), but he also uses the aforementioned beams of light to atomize every non-playable character, leaving them as nothing more than spirits.

From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light.

Shortly afterward, it is also revealed that Galeem is the creator of the puppet fighters, who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, Dharkon appears alongside his army of Crazy Hands, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit.

In the final battle, Galeem wages war against Dharkon while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him and engulfing the universe in light, resulting in one of two bad endings. If only Galeem is defeated, Dharkon impales him and corrupts the universe, resulting in the other of the two bad endings.

The true ending can be obtained by defeating both Galeem and Dharkon in the final stage. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter.

Galeem also appears in Sephiroth's reveal trailer. While facing the fighters with his army of Master Hands, he is ambushed by Sephiroth, who slashes him cleanly in half using his sword Masamune, at which point his core turns black while his army of Master Hands disintegrates.

Moveset[edit]

Galeem's core is the only place he can be damaged. He can be stunned, which drops his core on the stage for several seconds. Once his health drops below half, Galeem's core will constantly emit a bright shine.

Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles.

During the final battle with Galeem and Dharkon, both bosses will target both the player and each other, and are capable of dealing damage to each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can deplete their HP to 0.

Note: All numbers are listed as if the player is not using Spirits or Adventure Skills and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.

Move Damage Description
Time Bomb: Cross-Type (時限爆弾十字タイプ) hit 1 21% (close), 15.7% (mid), 10.48% (far)
hits 2-6 10.48%
hit 7 21%
Galeem creates three to six small objects that explode in plus-shaped beams of light like X Bombs. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage.
Penetrate (つきぬける) 100.95% Galeem's wings ravel into two to five drill-like objects which slam through the ground. At low health, he will create up to six drills instead (enough to fully cover the stage when combined) and perform the attack twice in a row. This attack is a meteor smash to aerial characters.
Massive Laser (大量レーザー) 119.4% A crisscrossing mass of small purple lines appear on the screen, marking the position of powerful laser beams that fire a second later. The beams deal heavy damage but can be avoided with careful positioning to stay in the gaps between the beams or with dodging. When Galeem is at low health, more beams are created and the attack is done twice in a row.
Exploding Straight Shot (炸裂直進弾) 62.1% (large orb contact)
19.4% (small orb contact)
38.8% (small orb, fast), 23.3% (small orb, slow)
Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack.
Stationary Turret (固定砲台) 11.6%, 7.8% (late) Galeem multiplies his core into three, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed.
Intimidation (威嚇) 124.65% Reminiscent of Tabuu's Off Waves, Galeem releases two to four orbs that produce powerful, slow-moving shockwaves. Like the Off Waves, these cannot be shielded against, and despite not being an OHKO, they require careful dodging to avoid taking significant damage and knockback. This is only used in his second battle only.
Torrent of Light (光の奔流) 5.14% Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. At higher difficulties, the waves will move erratically at the horizontal axis, and on hard difficilty the waves will move erratically on all directions to a point. The attack cannot be shielded against and deals damage every 3 frames while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered.
Energy Bullet (エネルギー弾) 13.1% (loop), 42% (explosion) Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long.
Light Fighter (光のファイター) N/A Galeem vanishes and his wings expand, producing two (three on Hard difficulty) light false characters to support him. These eventually self-destruct after a period of time and their explosion, while not terribly powerful, has wide range. If dark false characters are present, they will fight each other.
194.1% If Dharkon is stunned, Galeem turns his wings into a spear that impales Dharkon's eye to deal significant damage. The player will also be damaged if too close but otherwise is not in any danger.

Spirit[edit]

Galeem's spirit can be obtained after beating both Galeem and Dharkon in World of Light.

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
1,105
SSBU spirit Galeem.png
Galeem
Neutral
★★★★ 0 5456 13640 2480 6200 2480 6200 Bane of Darkness Super Smash Bros. Series

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese キーラ, Kiila From キラキラ (onomatopoeia for "shine") and キラー ("killer")
UK English Galeem From "gleam" and possibly Galgalim, a type of angel appearing under the form of wheels
France French Kilaire From killer and luminaire ("luminary")
Germany German Kyra Transliteration of Japanese name
Spain Spanish Lúmina Latin for luminous
Italy Italian Kiaran From the Japanese name and chiaro ("bright")
China Chinese 吉拉, Kiila Transliteration of Japanese name
South Korea Korean 키라, Kiila Transliteration of Japanese name
Netherlands Dutch Galeem
Russia Russian Сиян From сиять, "to shine"

Trivia[edit]

  • Galeem's theme is mostly comprised of the second and third verses of Lifelight, the main theme of Super Smash Bros. Ultimate.
  • His appearance as an ethereal being of light with eight wings resembles Seraphim.
    • In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in World of Light as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits.
  • Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses since they are the antagonists of World of Light.

Notes[edit]

^ Galeem is referred to using neutral pronouns when he is introduced, but with masculine pronouns in the game's How to Play tutorial and on the Super Smash Bros. Ultimate website.[1]

References[edit]