Super Smash Bros. Ultimate

Snake (SSBU)/Down special: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|C4}}
[[File:SnakeC4ExplosionSSBU.png|thumb|350px|Hitbox visualization showing Snake's down special, C4.]]
[[File:SnakeC4ExplosionSSBU.png|thumb|350px|Hitbox visualization showing Snake's down special, C4.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|1.2.0}}'''
*{{bugfix|Fixed an issue that allowed Snake himself to launch incorrectly at maximum percentages using C4.}}
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}'''
*{{bugfix|Self stick C4 has been fixed.}}
'''{{GameIcon|ssbu}} {{SSBU|6.0.0}}'''
*{{bugfix|Fixed bug causing a detonated C4 stuck to a character to [https://twitter.com/Meshima_/status/1192490766280511488 retain its hitbox during knockback] if [[Finish Zoom]] is triggered.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
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|bn=rot
|bn=rot
|xpos=0.0
|xpos=0.0
|ypos=1.5
|ypos=0.0
|zpos=-3.2 to 3.2
|zpos=0.0
|ff=1.0
|ff=1.0
|type=Explosive
|type=Explosive
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|rebound=f
|rebound=f
|direct=f
|direct=f
|heedless=t
|absorbable=t
}}
}}
|}
|}

Latest revision as of 19:54, November 7, 2024

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see C4.
Hitbox visualization showing Snake's down special, C4.
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You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Update History[edit]

Super Smash Bros. Ultimate 1.2.0

  • Bug fix Fixed an issue that allowed Snake himself to launch incorrectly at maximum percentages using C4.

Super Smash Bros. Ultimate 2.0.0

  • Bug fix Self stick C4 has been fixed.

Super Smash Bros. Ultimate 6.0.0

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 17.0% 0 AngleIcon80.png Standard 40 90 0 HitboxTableIcon(False).png 17.0 rot 0.0 0.0 0.0 1.0× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Flame (effect) Explosive (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Bomb SpecialsIndirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Absorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(True).png