Super Smash Bros. Ultimate

Olimar (SSBU)/Down special: Difference between revisions

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(New Page: {{ArticleIcons|ssbu=y}} thumb|700px|Hitbox visualization showing Olimar's down special, Pikmin Order. {{competitive expertise}} ==Overview== ==Timing== {...)
 
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Pikmin Order}}
[[File:OlimarDSpecialSSBU.gif|thumb|700px|Hitbox visualization showing Olimar's down special, Pikmin Order.]]
[[File:OlimarDSpecialSSBU.gif|thumb|700px|Hitbox visualization showing Olimar's down special, Pikmin Order.]]
{{competitive expertise}}
{{competitive expertise}}
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{{FrameStripEnd}}
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{{FrameIconLegend|lag=y|state=y|vulnerable=y|armour=y|interruptible=y}}
{{FrameIconLegend|lag=y|vulnerable=y|armour=y|interruptible=y}}


{{MvSubNavOlimar|g=SSBU}}
{{MvSubNavOlimar|g=SSBU}}
[[Category:Olimar (SSBU)]]
[[Category:Olimar (SSBU)]]
[[Category:Down special moves (SSBU)]]
[[Category:Down special moves (SSBU)]]

Latest revision as of 14:24, May 20, 2024

This article is about the hitbox visualization in Super Smash Bros. Ultimate. For the move itself, see Pikmin Order.
Hitbox visualization showing Olimar's down special, Pikmin Order.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Timing[edit]

Pikmin called 2
Super armor 2-7
Interruptible 18
Animation length 33
FrameIcon(LagStateS).png FrameIcon(LagStateE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Vulnerable).png FrameIcon(Armour).png FrameIcon(Armour).png FrameIcon(Armour).png FrameIcon(Armour).png FrameIcon(Armour).png FrameIcon(Armour).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png FrameIcon(Vulnerable).png
Legend (1 square = 1 frame)
Lag
Lag time
FrameIcon(Vulnerable).png
Vulnerable
Armor
Armour
Interruptibility
Interruptible