Heart Container: Difference between revisions
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| series = ''{{uv|The Legend of Zelda}}'' | | series = ''{{uv|The Legend of Zelda}}'' | ||
| item class = Damage Recovering | | item class = Damage Recovering | ||
| game1 = SSB | game2 = | | game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4 | ||
| requirements = | | requirements = | ||
|interwiki = zeldawiki | |interwiki = zeldawiki | ||
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In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob. | In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob. | ||
Heart Containers are not affected by Equipment that increases damage healed in SSB4, as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too. | Heart Containers are not affected by Equipment that increases damage healed in ''SSB4'', as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too. | ||
===In All-Star Mode=== | ===In All-Star Mode=== |
Revision as of 20:52, August 29, 2016
Heart Container | |
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Meta Knight and Kirby standing next to a Heart Container | |
Universe | The Legend of Zelda |
Appears in | SSB Melee Brawl SSB4 |
Item class | Damage Recovering |
Article on Zelda Wiki | Heart Container |
“ | The Heart Container recovers all of your strength, returning your Damage Meter to 0%. | ” |
—Super Smash Bros.'s instruction manual |
The Heart Container (ハートのうつわ, Heart Container), known simply as Heart in Smash 64, is an item that will reduce the damage of the character who picks it up. Its operation has remained functionally identical, but the nuances of its healing have changed in some of the games.
Operation
In standard modes
The Heart Container never spawns on the ground; it will always spawn in the air and slowly fall down towards the stage, though it can be consumed while it is in the air.
Upon consumption, the Heart Container recovers an amount of health dependent on the game. In Super Smash Bros., it will heal the player's health down to 0%; in the later games, it can only heal 100% worth of damage.
In the original game, the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in later games.
In Super Smash Bros. and Melee, consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in Smash 64 and 2,800 points in Melee. As the Maxim Tomato and Food in Melee are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.
Heart Containers are not affected by Equipment that increases damage healed in SSB4, as they are not considered "Food". This classification goes to the Fairy Bottle too.
In All-Star Mode
In the All-Star Mode in Melee, and Brawl as well as Brawl's Boss Battles mode, the player is given three Heart Containers in the All-Star Rest Area that can heal all of their damage instead of the standard 100%. In the two-player, cooperative modes in Brawl, the game instead gives players five Heart Containers; in Smash 4's All-Star Mode, the player receives only one Heart Container initially and gets two if playing after unlocking all characters, but they also receive a Maxim Tomato and Fairy Bottle. Completing All-Star Mode in Melee without using a Heart Container or Continuing gives the player the Melee Master bonus, worth 100,000 points.
A bug with Melee's teleporter causes the Heart Container's healing animation to stop early (and thus not fully heal the player) if the player enters it while damage is still being recovered; this bug was fixed in later games.
Vs. Master Fortress
In Super Smash Bros. for Wii U, a Heart Container will drop on the stage when the player encounters Master Fortress, which fully heals the player like in All-Star Mode.
As a sticker
A sticker depicting a Piece of a Heart Container can be attained in Brawl. Usable only by Link, Zelda, Ganondorf and Toon Link, the sticker causes Heart Containers to heal 150% damage instead of only 100% damage.
Piece of Heart (Zelda: Twilight Princess) |
Origin
The Heart Container made its first appearance in The Legend of Zelda. At the beginning of The Legend of Zelda, Link starts off with a maximum health capacity of three hearts. When Link finds a Heart Container, it gives him another heart of capacity, allowing him to sustain more damage before dying. Starting in The Legend of Zelda: Link's Awakening Heart Containers would also replenish Link's health to full upon collection. In Super Smash Bros. and Melee, the Heart Container's design is based around Ocarina of Time's Heart Containers. Its appearance changed in Brawl to the design in The Legend of Zelda: Twilight Princess, like most Zelda content. [1] The design of the Heart Container changed once again in Super Smash Bros. 4 to match its appearance in The Legend of Zelda: Skyward Sword, giving it a slightly thicker and more detailed aesthetic.
Trophy Information
Melee
Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments.
Brawl
The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.
SSB4
An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground!
A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it quick - in mid-air if you can! Why? To take 100 off your damage - that's why!
- : The Legend of Zelda: Oracle of Seasons/Ages (04/2001)
- : The Legend of Zelda: Twilight Princess (11/2006)
Gallery
Heart Container in Smash 64.
Items in Super Smash Bros. (64) | |
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Normal | Beam Sword · Bob-omb · Bumper · Fan · Fire Flower · Green Shell · Hammer · Heart Container · Home-Run Bat · Maxim Tomato · Motion-Sensor Bomb · Poké Ball · Ray Gun · Red Shell · Star Rod · Starman |
Containers | Barrel · Capsule · Crate · Egg |
Items in Super Smash Bros. Melee | |
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Normal | Barrel Cannon · Beam Sword · Bob-omb · Bunny Hood · Cloaking Device · Fan · Fire Flower · Flipper · Food · Freezie · Green Shell · Hammer · Heart Container · Home-Run Bat · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Parasol · Poison Mushroom · Poké Ball · Ray Gun · Red Shell · Screw Attack · Star Rod · Starman · Super Mushroom · Super Scope · Warp Star |
Containers | Barrel · Capsule · Crate · Egg · Party Ball |
Other | Smash Coins |
Items in Super Smash Bros. Brawl | |
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Normal | Assist Trophy · Banana Peel · Beam Sword · Blast Box · Bob-omb · Bumper · Bunny Hood · Cracker Launcher · Deku Nut · Dragoon · Fan · Fire Flower · Food · Franklin Badge · Freezie · Golden Hammer · Gooey Bomb · Green Shell · Hammer · Heart Container · Home-Run Bat · Hothead · Lightning Bolt · Lip's Stick · Maxim Tomato · Metal Box · Motion-Sensor Bomb · Mr. Saturn · Pitfall · Poison Mushroom · Poké Ball · Ray Gun · Screw Attack · Smart Bomb · Smash Ball · Smoke Ball · Soccer Ball · Spring · Star Rod · Starman · Super Mushroom · Super Scope · Superspicy Curry · Team Healer · Timer · Unira · Warp Star |
Containers | Barrel · Capsule · Crate · Party Ball · Sandbag · Rolling Crates |
The Subspace Emissary |
Key · Stock Ball · Trophy Stand |
Collectibles | CD · Coins · Sticker · Trophy |
Other | Smash Coins and Bills |