Final Destination (SSB): Difference between revisions
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(He wasn't referring to the name of the stage. He was referring to how there is always a featureless flat stage in every game.) |
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For Gameshark users: | For Gameshark users: | ||
This stage freezes if done normally in the debug menu. There needs to be the code on that makes this stage the only one you fight in 1P Game. It can only be 2 players. You have to adjust other stuff so the second person (the player designated as Master Hand in [[Classic Mode]]) doesn’t have infinite lives. | This stage freezes if done normally in the debug menu. There needs to be the code on that makes this stage the only one you fight in 1P Game. It can only be 2 players. You have to adjust other stuff so the second person (the player designated as Master Hand in [[Classic Mode]]) doesn’t have infinite lives. | ||
{{Non-playable}} | {{Non-playable}} |
Revision as of 21:47, March 14, 2008
Final Destination | |
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Universe | Super Smash Bros. |
Appears in | SSB |
Availability | Not playable |
Final Destination (also known as Master Hand's Residence by fans) is a stage exclusive to the 1P Game of Super Smash Bros. This stage was featured on the last level of 1P Mode where the player fought Master Hand. Like its successor in Melee, this stage is completely flat. This stage is not usable in Vs. Mode though it can be played on using a Gameshark. The design at the center of the platform looks like a worn-down Aztec Calendar.
The player would be transported to this stage when clearing the Fighting Polygon Team.
For Gameshark users: This stage freezes if done normally in the debug menu. There needs to be the code on that makes this stage the only one you fight in 1P Game. It can only be 2 players. You have to adjust other stuff so the second person (the player designated as Master Hand in Classic Mode) doesn’t have infinite lives.