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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
{{recent release}}
 
[[File:Koopa Troopa Smash Run.png|thumb|A red Koopa Troopa in Smash Run.]]
[[File:Koopa Troopa Smash Run.png|thumb|A red Koopa Troopa in Smash Run.]]
Red and green Koopa Troopas appear as enemies in [[Smash Run]] in {{for3ds}}.
Red and green Koopa Troopas appear as enemies in [[Smash Run]] in {{for3ds}}.

Revision as of 11:37, January 6, 2015

This article is about the enemy. For the army as a whole, see Koopa Troop.
Koopa Troopa
KoopaBrawl.png
A Green Koopa Troopa in Super Smash Bros. Brawl.
Universe Mario
Level(s) appears in Melee
Mushroom Kingdom
Brawl
The Jungle
The Lake
The Cave
The Swamp
The Great Maze
Point worth 200
Article on Super Mario Wiki Koopa Troopa

The Koopa Troopa (ノコノコ, Noko Noko) is a common enemy from the Mario universe. It appears in both green and red variations, as a common unit of the Koopa Troop.

In Super Smash Bros.

The Koopa Troopa as it appears in the background of Mushroom Kingdom in SSB.

Two Green Koopa Troopas resembling their Super Mario Bros. 8-bit sprites walk back and forth in the background of the Mushroom Kingdom stage.

In Super Smash Bros. Melee

A Green Koopa Troopa in Melee

Shown off at E3 2001, Koopa Troopas are an enemy in Stage 1 of Adventure Mode, as well as a random occurrence in barrels and capsules in VS. mode.

Green-shelled Koopa Troopas and Paratroopas (and a single Red-shelled Paratroopa) populate the first stage of Adventure Mode. Green Koopa Troopas will turn around when they reach a ledge, unlike Koopa Troopas in the original games. If the player makes contact with them, they will take damage, which varies with the mode difficulty. On very hard difficulty, for example, if the player makes contact with them, they will take 40% damage and very high horizontal knockback, KO'ing the player almost at around 60%. Attacking them with a move or jumping on them makes them retreat into their shells. The player can pick up their shells and use them like the Green Shell item to KO other enemies or damage opponents. If the player stomps on or attacks the sole Red Koopa Troopa and throws its shell, the shell will deal flame damage, but is otherwise the same as the Green Shell. Unlike the Green Shell item, enemy Koopa Troopa shells don't disappear when left alone. Koopa Troopas will eventually come back out of their shells and walk around, even if the player is holding the shell. To actually defeat a Koopa Troopa, the player must use their grab near the Koopa Troopa to pick one up, and then throw it. In versus matches, players can throw Koopa Troopas at their opponents, which can KO rather early.

The stance they take in Melee is hunched over and walking on two legs, which is a mix between the original in which they walked on all fours, and Super Mario World, wherein they had walked upright. Also, one 8-bit green Koopa Troopa cameos in the background of the Mushroom Kingdom stage.

The Koopa Troopa trophy in Melee.

Trophy Description

Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells.


In Super Smash Bros. Brawl

Koopa Troopas make an appearance in Brawl's Adventure Mode: The Subspace Emissary. The green and red versions appear as ground enemies in stages where Bowser's minions are present. Unlike their Melee counterparts, Koopa Troopas will not harm players that walk into them. Instead, they attack with a leaping headbutt. They are stompable like Goombas, and will get into it's shell when stomped. The shell can be picked up like a normal shell and used like a normal shell, but Red Shells won't lock on enemies, unlike in Melee.

Damage taken

  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.0 ×0.7 ×1.3 ×1.0 ×0.7 ×1.0 ×1.0 ×1.0 ×0.75
The Green Koopa Troopa trophy in Brawl

Koopa Troopa (Green) Trophy Description

A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found.


The Red Koopa Troopa trophy in Brawl

Koopa Troopa (Red) Trophy Description

A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their adaptability must make Bowser very happy indeed. Unlike their green-shelled brethren, red ones do about-faces when they run out of road. They're a bright group.

  • Super Mario Bros., 1985

Sticker

Name Game Effect Character(s)
Koopa Troopa Super Mario Strikers Body (type)Spin (type) Attack +10 Mario (SSBB)Luigi (SSBB)Peach (SSBB)Bowser (SSBB)Yoshi (SSBB)
Brawl Sticker Koopa (Super Mario Strikers).png
Koopa
(Super Mario Strikers)

In Super Smash Bros. 4

A red Koopa Troopa in Smash Run.

Red and green Koopa Troopas appear as enemies in Smash Run in Super Smash Bros. for Nintendo 3DS.

Trophy Descriptions

Green:

Koopa Troopas are the main representatives of Bowser's army. They are just about as common as Goombas. They know no fear, bravely charging ahead even if it means falling off a cliff or into a hole. They do this in Smash Run as well. Defeating them will reduce them to a shell you can throw.

Red:

Bowser's go-to foot soldiers. They sport red shells and advance forward, but they have the common sense not to walk off cliffs. During Smash Run, they'll advance toward any fighter they see, attacking with their whole body. These Koopas leave red shells when beaten.

Origin

Koopa Troopas first appeared in Super Mario Bros, becoming one of the main enemies of the game, along with Goombas. Mario is able to stomp Koopa Troopas into their shells and kick these shells as projectiles. However, the shells can also pose a danger to Mario if they bounce off of a wall. Mario can also pick them up when they are hiding in their shells and carry them. Koopa Troopas have gone on to be recurring enemies and characters throughout the Mario series.

Trivia

  • Green Koopa Troopas always walk off cliffs in sidescrolling Mario games, but in The Subspace Emissary, they don't walk off cliffs.

See also

External links