This page is protected to preempt unconstructive edits.
Super Smash Bros. 4

Bowser Jr. (SSB4): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (part of category split process)
No edit summary
Line 9: Line 9:
}}
}}
{{disambig2|Bowser Jr.'s appearance in ''Super Smash Bros. 4''|the character in other contexts|Bowser Jr.}}
{{disambig2|Bowser Jr.'s appearance in ''Super Smash Bros. 4''|the character in other contexts|Bowser Jr.}}
'''Bowser Jr.''' was unofficially revealed as a playable character in ''[[Super Smash Bros. 4]]'' via [[Leak#ESRB leak|leaked videos]] from footage used by ESRB to rate the game. He fights in the [[Junior Clown Car]] and uses various weapons from the ''Mario series'', such as boxing gloves and Mecha-Koopas. Unlike the other characters, Bowser Jr. does not change colors, but is instead replaced by one of the [[Koopalings]]. He is voiced by Caety Sagoian.<ref>http://www.youtube.com/watch?v=OglIRprF3sU</ref>
'''Bowser Jr.''' was unofficially revealed as a playable character in ''[[Super Smash Bros. 4]]'' via [[Leak#ESRB leak|leaked videos]] from footage used by ESRB to rate the game. Him and {{SSB4|Rosalina}} appear as newcomers that represent the ''[[Mario (universe)|Mario]] series''. He is voiced by Caety Sagoian.<ref>http://www.youtube.com/watch?v=OglIRprF3sU</ref>
 
==Attributes==
Attacks that strike the Clown Car will deal 0.88x damage, whereas those that hit Bowser Jr. himself will deal 1.15x damage.<ref>[http://smashboards.com/threads/bowser-jr-s-damage-mitigation-mechanic.369430/]</ref>
What makes Bowser Jr. unique is that he rides in the [[Junior Clown Car]], his personal Koopa Clown Car. This makes him a very heavy character (tied with {{SSB4|Charizard}}). While in the Clown Car, he can use various weapons from the ''Mario series'' in a similar way to {{SSB4|Mr. Game & Watch}} and {{SSB4|Mega Man}}.
 
*Attacks that strike the Clown Car will deal 0.88x damage, whereas those that hit Bowser Jr. himself will deal 1.15x damage.<ref>[http://smashboards.com/threads/bowser-jr-s-damage-mitigation-mechanic.369430/]</ref>
*Unlike the other characters, Bowser Jr. does not change colors, but is instead replaced by one of the Koopalings.
Aesthetically, Bowser Jr.'s looks more realistic than in the ''Mario games'', with a similar color scheme to Bowser's appearance in ''Super Smash Bros. Brawl''.
==Moveset==
==Moveset==
===Ground attacks===
{|class="wikitable"
====Normal====
! !!Name!!Damage!!Description
*[[Neutral attack]] - Bowser Jr. equips boxing gloves from ''New Super Mario Bros. U'' to punch two times and perform a jab infinite, followed by a finisher.
|-
*[[Dash attack]] - Bowser Jr. equips grinders that pop out of the Clown Car's mouth and slash multiple times.
!Neutral special
*[[Forward tilt]] - Bowser Jr. equips a fork to stab forward with it.
| [[Clown Cannon]] || ?% || Bowser Jr. fires a cannonball from the Clown Car's mouth. The longer Bowser Jr. charges the attack, the farther the cannonball will fly. If the move is overcharged, the cannonball will be shot automatically.
*[[Up tilt]] - Like his forward tilt, Bowser Jr. stabs upward with a fork.
|-
*[[Down tilt]] - The Clown Car licks twice in front of it.
!Neutral special custom 1
====Smash attacks====
| Piercing Cannon || ?% || Cannonballs pierce through opponents, but it does less damage.
*[[Forward smash]] - Bowser Jr. equips two drills that strike in front of him.
|-
*[[Up smash]] - Bowser Jr. slashes upward multiple times with the Clown Car's propeller while performing a hand stand.
!Neutral special custom 2
*[[Down smash]] - Bowser Jr. equips wrecking balls that hit on both sides of him.
| Air Cannon || ?% || Cannonballs are replaced with a wind effect and take less time to charge.
===Aerial attacks===
|-
*[[Neutral aerial]] - Bowser Jr. spins around with the boxing gloves equipped.
!Side special
*[[Forward aerial]] - Bowser Jr. hits in front of him with a wrecking ball equipped (in Clown Car). Bowser. Jr. swings a hammer in front of him (without Clown Car).
| [[Clown Kart Dash]] || ?% || The Koopa Clown Car sprouts little wheels, backs up a little bit and then drives full speed ahead. At the end of the travel distance, the Clown Car will spin out.
*[[Back aerial]] - Bowser Jr. hits behind him with a wrecking ball equipped (in Clown Car). Bowser Jr. swings a hammer behind him (without Clown Car).
|-
*[[Up aerial]] - Bowser Jr. swipes upward with a hammer.
!Side special custom 1
*[[Down aerial]] - Bowser Jr. equips a drill below the Clown Car, which hits multiple times.
| Koopa Drift || ?% || The Clown Car goes a shorter distance and moves slower, but the spin attack becomes a multi-hit attack.
 
|-
===Grabs and throws===
!Side special custom 2
*[[Pummel]] - Hits opponent with a small red hammer.
| Grounding Dash || ?% || The Clown Car travels faster but the spin doesn't do any damage. It buries opponents on contact.
*[[Forward throw]] - Punches the opponent forward with a boxing glove.
|-
*[[Back throw]] - Tosses the opponent behind him.
!Up special
*[[Up throw]] - Throws the opponent upward.
| [[Abandon Ship!]] || ?% || Bowser Jr. jumps out of the Koopa Clown Car, which explodes when it hits the ground. Bowser Jr. gains a new Koopa Clown Car upon hitting the ground or grabbing a ledge.
*[[Down throw]] - Sets opponent below the Clown Car and attacks the opponent with a drill.
|-
 
!Up special custom 1
===Special Moves===
| Meteor Ejection || ?% || The explosion becomes a meteor smash at the cost of vertical distance.
In Super Smash Bros. 4, special moves can be swapped out for different variants, and all of Bowser Jr.'s have been seen.<ref>http://m.neogaf.com/showpost.php?p=131044058</ref> These are Bowser Jr.'s special moves:
*[[Neutral special move]] - [[Clown Cannon]]: Bowser Jr. fires a cannonball from the Clown Car's mouth. The longer Bowser Jr. charges the attack, the farther the cannonball will fly. If the move is overcharged, the cannonball will be shot automatically.
**Custom 1 - '''Piercing Cannon''': Cannonballs pierce through opponents, but it does less damage.
**Custom 2 - '''Air Cannon''': Cannonballs are replaced with a wind effect and take less time to charge.
*[[Side special move]] - [[Clown Kart Dash]]: The Koopa Clown Car sprouts little wheels, backs up a little bit and then drives full speed ahead. At the end of the travel distance, the Clown Car will spin out.
**Custom 1 - '''Koopa Drift''': The Clown Car goes a shorter distance and moves slower, but the spin attack becomes a multi-hit attack.
**Custom 2 - '''Grounding Dash''': The Clown Car travels faster but the spin doesn't do any damage. It [[bury|buries]] opponents on contact.
*[[Up special move]] - [[Abandon Ship!]]: Bowser Jr. jumps out of the Koopa Clown Car, which explodes when it hits the ground. Bowser Jr. gains a new Koopa Clown Car upon hitting the ground or grabbing a ledge.
**Custom 1 - '''Meteor Ejection''': The explosion becomes a [[meteor smash]] at the cost of vertical distance.
**Custom 2 - '''Koopa Meteor''': Launch high into the air before the Junior Clown Car explodes, firing him downward.
*[[Down special move]] - [[Mechakoopa]]: Bowser Jr. drops a Mecha-Koopa from the hatch of the Clown Car as it walks forward. If it makes contact with an opponent, it will detonate. They can be picked up as items.
**Custom 1 - '''Impatient Mechakoopa''': The Mecha-Koopa is launched as a vertical projectile and detonates upon contact.
**Custom 2 - '''Big Mechakoopa''': The Mecha-Koopa is larger and walks a shorter distance, but it does more damage.
<center>
{| class="wikitable" style="text-align:center"
!Special Move!!Basic!!Custom 1!!Custom 2
|-
|-
|[[Neutral Special]]||[[Clown Cannon]]||Piercing Cannon||Air Cannon
!Up special custom 2
| Koopa Meteor || ?% || Launch high into the air before the Junior Clown Car explodes, firing him downward.
|-
|-
|[[Side Special]]||[[Clown Kart Dash]]||Koopa Drift||Grounding Dash
!Down special
| [[Mechakoopa]] || ?% || Bowser Jr. drops a Mecha-Koopa from the hatch of the Clown Car as it walks forward. If it makes contact with an opponent, it will detonate. They can be picked up as items.
|-
|-
|[[Up Special]]||[[Abandon Ship!]]||Meteor Ejection||Koopa Meteor
!Down special custom 1
| Impatient Mechakoopa || ?% || The Mecha-Koopa is launched as a vertical projectile and detonates upon contact.
|-
|-
|[[Down Special]]||[[Mechakoopa]]||Impatient Mechakoopa||Big Mechakoopa
!Down special custom 2
| Big Mechakoopa || ?% || The Mecha-Koopa is larger and walks a shorter distance, but it does more damage.
|-
|-
|[[Final Smash]]||colspan="3"| ''[[Bowser Jr.'s Final Smash|unnamed]]''
!Final Smash
| [[Bowser Jr.'s Final Smash]] || 52% if all hits connect || Bowser Jr. transforms into his Shadow Mario disguise and paints an orange "X" on the screen. Anyone caught in the "X"'s hitbox will take damage. The "X" will clear away after some time.
|}
|}
</center>
{{Clear}}
====Final Smash====
*[[Bowser Jr.'s Final Smash]]: Turns into [[mariowiki:Shadow Mario|Shadow Mario]], who paints a giant X that covers the screen. Any opponent caught in the X will be damaged.
===Taunts===
===Taunts===
*Sits on the edge of the Clown Car and breathes fire.
*Sits on the edge of the Clown Car and breathes fire.
Line 98: Line 82:
|{{Head|Bowser Jr.|g=SSB4-3|s=50px|cl=Ludwig}}
|{{Head|Bowser Jr.|g=SSB4-3|s=50px|cl=Ludwig}}
|}
|}
==Trophies==
==={{for3ds}} trophy descriptions===
:'''Bowser Jr.'''
:''Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning.''
:'''Bowser Jr. (All-Star)'''
:''The Clown Kart Dash special move turns the Junior Clown Car into a kart. If you change direction while driving it, it'll spin and do more damage. When you use his up special, Bowser Jr. leaps from his Junior Clown Car, dropping it on the foes below.''
<center>
<gallery>
BowserJrTrophy3DS.png|Classic
BowserJrAllStarTrophy3DS.png|All-Star
</gallery>
</center>


===''[[Super Smash Bros. for Wii U]]''===
==Gallery==
==Gallery==
<gallery>
<gallery>

Revision as of 17:06, October 1, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
Bowser Jr.
in Super Smash Bros. 4
File:BowserJrSSB4Render.png
MarioSymbol.svg
Universe Mario
Availability Unlockable
Final Smash Shadow Mario Paint
Bowser Jr. (SSB4)
This article is about Bowser Jr.'s appearance in Super Smash Bros. 4. For the character in other contexts, see Bowser Jr..

Bowser Jr. was unofficially revealed as a playable character in Super Smash Bros. 4 via leaked videos from footage used by ESRB to rate the game. Him and Rosalina appear as newcomers that represent the Mario series. He is voiced by Caety Sagoian.[1]

Attributes

What makes Bowser Jr. unique is that he rides in the Junior Clown Car, his personal Koopa Clown Car. This makes him a very heavy character (tied with Charizard). While in the Clown Car, he can use various weapons from the Mario series in a similar way to Mr. Game & Watch and Mega Man.

  • Attacks that strike the Clown Car will deal 0.88x damage, whereas those that hit Bowser Jr. himself will deal 1.15x damage.[2]
  • Unlike the other characters, Bowser Jr. does not change colors, but is instead replaced by one of the Koopalings.

Aesthetically, Bowser Jr.'s looks more realistic than in the Mario games, with a similar color scheme to Bowser's appearance in Super Smash Bros. Brawl.

Moveset

Name Damage Description
Neutral special Clown Cannon ?% Bowser Jr. fires a cannonball from the Clown Car's mouth. The longer Bowser Jr. charges the attack, the farther the cannonball will fly. If the move is overcharged, the cannonball will be shot automatically.
Neutral special custom 1 Piercing Cannon ?% Cannonballs pierce through opponents, but it does less damage.
Neutral special custom 2 Air Cannon ?% Cannonballs are replaced with a wind effect and take less time to charge.
Side special Clown Kart Dash ?% The Koopa Clown Car sprouts little wheels, backs up a little bit and then drives full speed ahead. At the end of the travel distance, the Clown Car will spin out.
Side special custom 1 Koopa Drift ?% The Clown Car goes a shorter distance and moves slower, but the spin attack becomes a multi-hit attack.
Side special custom 2 Grounding Dash ?% The Clown Car travels faster but the spin doesn't do any damage. It buries opponents on contact.
Up special Abandon Ship! ?% Bowser Jr. jumps out of the Koopa Clown Car, which explodes when it hits the ground. Bowser Jr. gains a new Koopa Clown Car upon hitting the ground or grabbing a ledge.
Up special custom 1 Meteor Ejection ?% The explosion becomes a meteor smash at the cost of vertical distance.
Up special custom 2 Koopa Meteor ?% Launch high into the air before the Junior Clown Car explodes, firing him downward.
Down special Mechakoopa ?% Bowser Jr. drops a Mecha-Koopa from the hatch of the Clown Car as it walks forward. If it makes contact with an opponent, it will detonate. They can be picked up as items.
Down special custom 1 Impatient Mechakoopa ?% The Mecha-Koopa is launched as a vertical projectile and detonates upon contact.
Down special custom 2 Big Mechakoopa ?% The Mecha-Koopa is larger and walks a shorter distance, but it does more damage.
Final Smash Bowser Jr.'s Final Smash 52% if all hits connect Bowser Jr. transforms into his Shadow Mario disguise and paints an orange "X" on the screen. Anyone caught in the "X"'s hitbox will take damage. The "X" will clear away after some time.

Taunts

  • Sits on the edge of the Clown Car and breathes fire.
  • Pulls out his hammer and spins it around twice.
  • Equips the Clown Car with wheels and spins around in circles, making Bowser Jr. dizzy.

On-Screen Appearance

Flies in onto the stage in the Junior Clown Car.

Victory Fanfare

An original rock-based remix of the sound clip that would play when Mario reaches the end of a level in Super Mario Bros. It is shared with his father, Bowser.

Palette swaps

Bowser Jr.'s alternate costumes replace him with each of the seven Koopalings. Bowser Jr.'s Koopa Clown Car is the only one with black eyes, while the other Koopaling's Clown Cars have yellow machine eyes.

Palette swap (SSB4)
Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4) Bowser Jr. (SSB4)

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Bowser Jr.
Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning.
Bowser Jr. (All-Star)
The Clown Kart Dash special move turns the Junior Clown Car into a kart. If you change direction while driving it, it'll spin and do more damage. When you use his up special, Bowser Jr. leaps from his Junior Clown Car, dropping it on the foes below.

Super Smash Bros. for Wii U

Gallery

Trivia

  • Bowser Jr. is the only fighter who does not have an alternate costume that shares the name as the default costume.
  • Robin and Bowser Jr. are the only characters in Super Smash Bros. 4 that have different poses for some or all of their costumes.

Refrences