Snake (SSBU)/Side special: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
Mariogeek2 (talk | contribs) m (Added "move itself" blurb.) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Remote Missile}} | |||
[[File:SnakeRemoteMissileHurtboxWeak.png|thumb|300px|Hitbox visualization showing Snake's side special, Remote Missile, when weak.]] | [[File:SnakeRemoteMissileHurtboxWeak.png|thumb|300px|Hitbox visualization showing Snake's side special, Remote Missile, when weak.]] | ||
[[File:SnakeRemoteMissileHurtboxStrongSSBU.png|thumb|300px|Hitbox visualization showing Snake's side special, Remote Missile, when strong.]] | [[File:SnakeRemoteMissileHurtboxStrongSSBU.png|thumb|300px|Hitbox visualization showing Snake's side special, Remote Missile, when strong.]] | ||
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Weak| | {{HitboxTableTitle|Weak|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|blockable=f | |||
}} | }} | ||
{{HitboxTableTitle|Strong| | {{HitboxTableTitle|Strong|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|blockable=t | |||
}} | }} | ||
{{HitboxTableTitle|Weak explosion| | {{HitboxTableTitle|Weak explosion|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|af=1 | |||
}} | }} | ||
{{HitboxTableTitle|Strong explosion| | {{HitboxTableTitle|Strong explosion|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=14.0% | |damage=14.0% | ||
|angle=50 | |angle=50 | ||
|af=1 | |||
|bk=75 | |bk=75 | ||
|ks=70 | |ks=70 |
Latest revision as of 19:52, November 7, 2024
Overview[edit]
Update History[edit]
- Remote Missile has a smaller hitbox.
Hitboxes[edit]
Timing[edit]
Missile generated | 41 |
---|---|
Animation length (starting) | 47 |
Interruptible (ending animation) | 36 |
Animation length (ending animation) | 41 |
Lag time |
Loop point |
Prop event |
Interruptible |
|