Donkey Kong (SSBM)/Neutral special: Difference between revisions
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m (Incorrect angle listed on late hit) |
m ("Clean" doesn't quite fit here) |
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(One intermediate revision by one other user not shown) | |||
Line 9: | Line 9: | ||
Note: +2% damage per arm swing (max 10) | Note: +2% damage per arm swing (max 10) | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Early hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 68: | Line 68: | ||
===Max charge (Ground)=== | ===Max charge (Ground)=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Early hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 158: | Line 158: | ||
===Max charge (Aerial)=== | ===Max charge (Aerial)=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Early hit|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 206: | Line 206: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 220: | Line 220: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 234: | Line 234: | ||
|damage=27% | |damage=27% | ||
|sd=0 | |sd=0 | ||
|angle= | |angle=361 | ||
|bk=10 | |bk=10 | ||
|ks=90 | |ks=90 | ||
Line 252: | Line 252: | ||
|7-8 | |7-8 | ||
|- | |- | ||
! | !Early Hit | ||
|24 | |24 | ||
|- | |- | ||
Line 268: | Line 268: | ||
===Max charge=== | ===Max charge=== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Early Hit | ||
|17 | |17 | ||
|- | |- |
Latest revision as of 10:11, July 21, 2024
Overview[edit]
Hitboxes[edit]
Uncharged[edit]
Note: +2% damage per arm swing (max 10)
Max charge (Ground)[edit]
Max charge (Aerial)[edit]
Timing[edit]
No charge[edit]
Charges between | 7-8 |
---|---|
Early Hit | 24 |
Late Hit | 25-29 |
Animation length | 51 |
Max charge[edit]
Early Hit | 17 |
---|---|
Intangibility | 17-18 |
Late Hit | 18-21 |
Animation length | 44 |
Hitbox | ||||||||||||||||||||||||||||||||||||||||||||
Intangibility |
Lag time |
Charge interval |
Hitbox |
Prop event |
Interruptible |
|