User contributions for GhostDog
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August 25, 2022
- 06:3106:31, August 25, 2022 diff hist +3 m Donkey Kong (SSBM)/Neutral special Incorrect angle listed on late hit.
- 06:2906:29, August 25, 2022 diff hist +4 m Donkey Kong (SSBM)/Neutral special Incorrect angle listed on late hit
August 1, 2022
- 12:3312:33, August 1, 2022 diff hist +18 m Parry (Yoshi) Feel free to reformat this if i've written it too informally.
- 12:1412:14, August 1, 2022 diff hist +865 m Parry (Yoshi) Hey CanvasK, sorry for changing the wiki without explaination. This edit is to explain the mechanics of PARRYING, not DJCC that is a different mechanic. DJCC is more similar to crouch canceling while PARRYING is more alike a stronger powershield. I made this change because this wiki page doesn't actually explain what PARRYING in Melee is or how to preform and optimise it; just like waveshining, parrying is an important mechanic in the Yoshi metagame. I hope this cleared things up.
- 06:0506:05, August 1, 2022 diff hist +879 Parry (Yoshi) →In Melee