From SmashWiki, the Super Smash Bros. wiki
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Line 2: |
Line 2: |
| ==Hitbox visualizations== | | ==Hitbox visualizations== |
| {| class="wikitable" | | {| class="wikitable" |
| !Type!!No pickaxe!!Non-Gold pickaxe!!Gold pickaxe | | !Type!!No tool!!Non-Gold tool!!Gold tool |
| |- | | |- |
| !Pickaxe | | !Pickaxe |
Revision as of 16:34, August 16, 2022
Hitbox visualizations
Type |
No tool |
Non-Gold tool |
Gold tool
|
Pickaxe
|
|
|
|
Sword
|
|
|
|
Overview
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Hitboxes
Steve attacks with a sword if the move is buffered as a short hop aerial attack; otherwise, he attacks with a pickaxe. Hitting with a sword uses up 2 durability points, out of a maximum of 25 for a Wood or Gold sword, 40 for a Stone sword, and 50 for an Iron or Diamond sword; hitting with a pickaxe instead uses up 6.5 durability points, out of a maximum of 70 for a Wood or Gold pickaxe, 85 for a Stone pickaxe, and 95 for an Iron or Diamond pickaxe.
No pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
8.4% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
8.4% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
9.6% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
9.6% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
Wood pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
10.5% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
12.0% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
12.0% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
12.0% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
12.0% |
0 |
|
Forward |
56 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Stone pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
11.55% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
11.55% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
13.2% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
13.2% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
13.2% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
13.2% |
0 |
|
Forward |
56 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Iron pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
12.6% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
12.6% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
14.4% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.4% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
14.4% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
14.4% |
0 |
|
Forward |
56 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Gold pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
10.5% |
0 |
|
Forward |
56 |
81 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
10.5% |
0 |
|
Forward |
25 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
12.0% |
0 |
|
Forward |
48 |
79 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
12.0% |
0 |
|
Forward |
48 |
79 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
12.0% |
0 |
|
Forward |
25 |
68 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
12.0% |
0 |
|
Forward |
56 |
79 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Diamond pickaxe
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Early hit
|
0 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Mid hit
|
0 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
14.175% |
0 |
|
Forward |
56 |
69 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
2 |
0 |
0 |
14.175% |
0 |
|
Forward |
25 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
Late hit
|
0 |
0 |
0 |
16.2% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
1 |
0 |
0 |
16.2% |
0 |
|
Forward |
48 |
63 |
0 |
|
2.2 |
armr |
0.0 |
0.0 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
3 |
0 |
0 |
16.2% |
0 |
|
Forward |
25 |
58 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
4 |
0 |
0 |
16.2% |
0 |
|
Forward |
56 |
67 |
0 |
|
4.2 |
haver |
0.0 |
4.8 |
0.0 |
1.5× |
2.0× |
0% |
|
|
|
|
|
|
Kick |
|
All |
All |
|
|
|
|
|
|
No sword
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Hitstun
|
Shieldstun
|
0 |
0 |
0 |
2.72% |
0 |
|
Forward |
72 |
50 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-10 frames
|
0.25×
|
4 |
0 |
0 |
2.72% |
0 |
|
Forward |
72 |
50 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-10 frames
|
0.25×
|
Wood/Stone sword
Base damage is increased to 3.74% for a Stone sword.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Hitstun
|
Shieldstun
|
0 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
1 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
3.1 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
2 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
6.2 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
3 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
top |
0.0 |
6.8 |
5.4 to 10.2 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
4 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
5 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
3.1 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
6 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
6.2 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
7 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
top |
0.0 |
6.8 |
5.4 to 10.2 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Punch |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
Iron/Gold/Diamond sword
Base damage is increased to 4.08% for an Iron sword, and 4.59% for a Diamond sword.
ID |
Part |
Rehit rate |
Damage |
SD |
Angle |
Angle type |
BK |
KS |
FKV |
Set weight |
Radius |
Bone |
Offset |
H× |
SDI× |
T% |
Clang |
Rebound |
Effect |
Type |
G |
A |
Sound |
Direct |
Hit bits |
Hit part |
Blockable |
Reflectable |
Absorbable |
Flinchless |
No GFX |
Heedless
|
Hitstun
|
Shieldstun
|
0 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
1 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
3.1 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
2 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
haver |
0.0 |
6.2 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
3 |
0 |
0 |
3.4% |
0 |
|
Forward |
27 |
134 |
0 |
|
2.3 |
top |
0.0 |
6.8 |
5.4 to 10.2 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-5 frames
|
0.25×
|
4 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
0.0 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
5 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
3.1 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
6 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
haver |
0.0 |
6.2 |
0.0 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
7 |
0 |
0 |
3.4% |
0 |
|
Forward |
20 |
134 |
0 |
|
2.3 |
top |
0.0 |
6.8 |
5.4 to 10.2 |
1.0× |
2.0× |
0% |
|
|
|
|
|
|
Slash |
|
All |
All |
|
|
|
|
|
|
-3 frames
|
0.25×
|
Timing
No pickaxe
Initial autocancel
|
1-2
|
Early hit
|
8-9
|
Late hit
|
10-12
|
Ending autocancel
|
20-
|
Interruptible
|
32
|
Animation length
|
32
|
Pickaxe
Initial autocancel
|
1-2
|
Early hit
|
8
|
Mid hit
|
9
|
Late hit
|
10-12
|
Ending autocancel (Not Gold, Gold)
|
20-, 19-
|
Interruptible (Not Gold, Gold)
|
32, 29
|
Animation length
|
32, 28
|
Sword
Initial autocancel
|
1-2
|
Hitboxes (Not Gold, Gold)
|
4-6, 3-5
|
Ending autocancel (Not Gold, Gold)
|
11-, 10-
|
Interruptible (Not Gold, Gold)
|
17, 15
|
Animation length (Not Gold, Gold)
|
17, 15
|
Landing lag
Interruptible
|
13
|
Animation length
|
22
|
|
|
Steve's moveset
|
|